1000 Gb

I think we’re doing standard FA 1000 GB rules (download the rules from ME Games’ site).
Those call for max 1 nation w/ +20K/A SNA for each side. Double scout is not prohibited.
The strategic victory was not allowed in FA GB 48 and in fact if you achieved it you automatically lost.

What we need are more players for the game so that we know if we’re doing 8v8 (8 total players) or 10+K v 10+K (12 total players)

I think all of us would prefer the 12 player version as:
a. economy isn’t artificially underused
b. fog of war aspect is increased (more board you don’t know about & it matters)
c. more unused regions

Dave

I’d love to join this game, but someone has to eliminate me from another one of my games first. :wink:

Are there restrictions in this game? e.g.: no +20% kidnap/assassinate, strategic locations disallowed, no double scout, etc.?

SS victory not allowed but the rest are. We’ve taken a lot of time to balance the cost of such.

4 duos/singles needed to get the game going.

Clint (GM)

Okay 3 duos/singles needed now, don’t forget you can share a duo with a friend if you want.

Clint (GM)

A new player to 1000 needs an ally to help with set-up and playing the second nation. Anyone up for that?

Also we’re down to to 2 fill this game.

Clint

Where can I get more information around the Game 46/48 structure and rule set? I’ve played FA and GB, just never together. Sounds like fun!

It can be a lot of fun. Here are the files you are looking for:

http://www.middleearthgames.com/materials.html#1000
– Fourth Age nation Design 02.pdf

and

http://www.middleearthgames.com/down/gunboat08.pdf
– Gunboat game rules.

Most importantly, look at page 3 of the first one for the map, and page 8-10 specifically about GB as it relates to 4th Age.

Mark F.

I have been away from MEPBM for a couple of years. I would love to jump back into playing again. This game sounds like the best fit for me. I would love to join.

Just let me know if I can get in, and I will deposit some cash into my account (if it hasnt been closed out due to lack of activity)

Joseph Carnes

The cool thing about Gunboat is the lack of 100+ emails every turn. Also, you can try new things out, even if it leads to some inefficiency. The best part is that only you know about your mistakes, and only your enemy knows about your successes.

However, sometimes you’ll develop a plan and then ask yourself “what the $@!$ is everyone else doing?” Since no one really knows what to expect with a particular fourth age game, you can’t necessarily expect to have overt help from anyone else.

Mark F.

Hya Joseph

I’ve sent you details of the game. Ideally when posting here it’s best to get directly in touch with us. If you don’t get the 2 emails from me then best email me directly.

Thanks
Clint

I notice this game has been removed from the front sheet. Has it filled? If so I haven’t been sent the intro email.

Please let me know the status of this game.

Greg

good question Greg. I think Clint was working on figuring out exactly who the players are as there was some confusion between Clint and Alain that they’re working out.

It’s all been sorted, and emails sent out to Greg and David - please get your set-ups in guys… :smiley:

Clint