Game 77

Not much to say, except that as an advert for the game as a whole, game 77 is pretty good. It’s close fought, there haven’t been mnay (indeed any?) nations knocked out by turn 17, and importantly the fact that there are two TEAMS competing is preventing the curse of the drop out.

While there may be some advantage in the DS each playing 2 positions, I remain unconvinced that this makes a sigificant difference - lets see where this game takes us! I’m pretty certain there’s a hell of a lot still to play for.

Colin (Dunland)

Welcoming comittee at 3120 eh? Well…we decided differently :slight_smile: Apparently there was an agent there too hehe. Poor Emissary :frowning: Dog Lord wasn’t too happy to lose him.

Southwest is interesting. Not even really sure who’s winning that fight yet. Its a mess down there hehe. I don’t think Corsairs are happy with an army on his capital though. And losing that MT. He can’t be cheery pirate.

The Sinda must have been pretty sad opening their turns to see someone visited his capital. That was a pretty good turn for us.

Last turn wasn’t the best turn. Taking out Cirdan was a nice bonus. Seems we got back (for now) the Mage artifact you guys stole from Murazor at the begining of the game heh.

Morannon is definitely interesting. It will be one area that I will be looking at closely after all the dust settles.

The Northwest is still unstable but we have staved off the Cardolan pretty well I think. Are the Dunn’s finally going to come help out the Arthedain? :slight_smile: I don’t think Cardolan is able to field the armies he used to.

Well that was an interesting turn all round wasn’t it? :-)It seems to be boiling down to a good old battle of agents vs armies …

Colin

Definitely interesting. Lots of activitely at least that’s for sure.

Somehow I think you guys lost a bunch of Agents this turn :slight_smile: Poor Elrond’s sons. Soon Elrond will have the same fate.

4k troops on Rhudaur capital as well…hrm. That and what’s with those 3 (THREE!>???) agents all stealing off of my camp. You killed my Agent you bastages heh. I thought…ah…I can guard against 1 stealer. But 3? :frowning:

Dudannis, Elrohir and Elendar all dead agents on your side. Something I don’t mind seeing as I don’t like competition in the Character killing side of things :slight_smile:

3 things I like to dispose of: Agents, Emissaries and the Cardolan hehe

Actually it was 4 agents that you killed. Poor little Elenque had probably not made a name for herself in the big world yet, but she was a 50 agent plus the +15 stealth arty - not too shabby.

Oh, and does Taurnil’s kidnap count?

I’m curious to know Maben’s challenge rank - mental note for after this is finished.

So yes, you do well character-wise but what else is new? :wink: For the moment the Rhudaur capital has some guests that were probably uninvited, the Corsairs are regaining the upper hand and Mordor is full of Free armies. I am sure that all those armies of yours that rushed to plug the Morannon gap must have left a few holes somewhere else. How well can you juggle?

We are not too happy with the Rhovanion. But we still win everywhere else. I have to say, this game is a dramatic one…

Keep it coming,
Elendar (II :wink:

Maben is going to need some healing that’s for sure hehe. I don’t think it could have gotten much closer ending then that.

Corsairs regaining the upper hand? They only took back Isigir heh. We’ll see how that whole area pans out though as that’s an area of high action and turn over.

We’ll let you keep thinking that we ‘rushed’ to plug the Morannon gap. Makes us look a bit more frantic hehe :smiley:

I also look forward to your new signature in a few turns!!

Another fun turn with a number of interesting surprises… I didn’t expect you to still have emissaries on Isigir and I’m really glad I didn’t change Carrog’s 215 to an 810 at the last moment like I wanted…

so have you guys seen Sauron recently? I’ve been hoping to run into him for some free rank, but he’s AWOL :\ …of course, Gandalf has taken up shop inside Mordor; I guess he’s selling fireworks to the goblins :frowning:

El Gringo,
Executive Producer
Nastrytroll Films

(Coming soon to a theatre near you: “Sindar Housewives II - When Hubby’s off to war, Wifey’s off to whore”)

Originally posted by El Gringo
Another fun turn with a number of interesting surprises… I didn’t expect you to still have emissaries on Isigir and I’m really glad I didn’t change Carrog’s 215 to an 810 at the last moment like I wanted…

You sure are lucky. Elrohir won the initiative and tried to kill Carrog and the Eothraim militia stopped him!!!

Stupid game mechanics?

So, you finally managed to hurt the Eothraim a bit at turn 18. Well, it aint over yet, us riders are pretty tough too kill (ask Ji, Athaulf showed him a good lesson some turns back; speaking of which where is Ji, still liking his wounds?)

Symeon

Originally posted by sibroc
You sure are lucky. Elrohir won the initiative and tried to kill Carrog and the Eothraim militia stopped him!!!

Ouch…that’s definitely gotta suck. We new Carrog was lucky but we didn’t realize he was using the Eothraim to aid himself hehe

Ji shouldn’t have failed on Athaulf back then hehe. One of those bad rolls as well. As for what Ji is doing now? Yeah…he’s licking a few wounds but he’ll be back even better and more improved than previously have no worries. Nothing like licking wounds and naming new characters while doing so :slight_smile: So…watch the backs because more knives are entering the fray.

Also for how tough the Eothraim are…we are giving Mahcared a nice set of thick skin while we keep him tied up and beaten mercilessly.

Pah, frustration! You realise that the FK blocking the pass like he did has a one-in-three chance of success, eh? (he needs to win the initiative against both our armies). And this is the second time he does it in this game… Oh well!

Anyway, your agents are running rampant again this turn, but perhaps our second generation of agents is ready to enter the frey and mess a bit with your plans? Let’s see what happens over the next couple turns.

Gothmog popping up in the north was a good one, hats off.

On the other hand we were not equally impressed with you having six dragons in your armies this turn. Either you are extremely lucky or you use artifacts to track them down. Half of our team think this is cool, the other half thinks it’s a bit lame :wink: But all our team thinks it will not be enough to win you the game :stuck_out_tongue:

The emissary-wars promise to be exciting. Let’s see who has more of them…

Great game guys,

You underestimate the power of a whip to get a bunch of trolls moving in the Ithil Pass. That’s a very nice collection of armies you have dogpiled at Osgiliath.

Din O has been having a bit of fun this game, however he’s much better a blowing up bridges than people, the CL seems to have a lock on that though, something like 35 Ritual Terminations and counting.

Dilgul is ours…whee, after about the 4th try…heh, as for emissaries we are equipping the populace with very large earmuffs so they cannot listen to you about honour and duty and how we possess “weapons of mass destruction”, consort with members of the axis of evil etc etc…

Loving this game, only my 2nd one played, but already I’m about 10 turns past how far we got in the first game.

Can’t use artifacts to track dragons :slight_smile:

Have I mentioned I hate emissaries? You’ll pay for taking my town heh.

That is all for now!

Well, when I told Gothmog to build an army to handle the fighting north of Mordor he apparently got a tad confused (probably the troll half of him was in the driver’s seat), but what the heck!

Getting dragons isn’t really an issue for the Darks; at least not if you’re willing to lose a few characters to the hungry ones sometimes or fork out the gold in others (my in-hindsight-ominously-named character Bacon is a good example of the former)…

El Gringo,
Executive Producer
Nastytroll Films

(Coming soon to a theatre near you: “Elrohir in Moria: Dwarven College Girls do it ALL”)

So the artifact trick does not work after all? (we’ve never tried it in the team, just have heard the rumours). In that case, you are doing a trully impressive job with recruiting these beasts… We estimate that you had as many as six dragons in armies this turn, and that is after we burned half of your camps in the Misties. Impressive :slight_smile:

On another note, the Cloud Lord was probably not hating emissaries so much when he used them to take 3026 from N Gondor, eh? :wink:

Elendar

6 would be bit high I would have to say. Unless I missed something as well hehe.

Just because I use something (like emisarries sometimes) doesn’t mean I like them!

Hmmm, let’s see,

Lamthanc in Harad
Khuzadrepa near Morannon
Culgor in Rhudaur
Angurth in Arnor
Aivnec in Rhun

That’s five that we faced in battle this turn, plus we have reason to believe that you also have Bairanax with one of your armies.

Well, I recruited Aivnec off the Dorf capitol!

The artifact thing used to work back when GSI was running the game. But they changed it so either you couldn’t give dragons artifacts or they dropped them (not sure which, was a long time ago) for the specific purpose of preventing dragons from being tracked via artifacts.

I stand corrected on our Dragons heh.

I honestly wasn’t paying attention to how many we had. I liked Culgor and Khuzadrepa though. They helped preserve my Nations ways of life a bit more/longer. Granted I wasn’t in control of Khuzadrepa this time. Last time I had that dragon I bounced it off of 1614 walls :frowning: