Gunboat Game Devotees

Darrell, you are in for a treat! GB is truly a blast. It’s unlike any other variant in that you are all on your own. But . . . not exactly alone.

As Rommel88 said above, you spend alot of time trying to anticipate your enemies moves and a fair amount of time anticipating your allies’ moves.

You’re not completely isolated because you play two nations. And that makes much more of a difference than I originally thought it would. GB wouldn’t work without that.

But you also have allies, namely, the other DS or Free players. Often one of these will provide aid (unsolicited, of course, since communication of any kind with other players is not allowed) of an unexpected kind: a gold shipment or a very fortunate appearance of a friendly army icon at just the right spot.

I hope you end up loving your GB expereince as much as the rest of us. Let us know how you like it.

Clint, it’s not entirely accurate to say that GB has a lack of teamwork or support. It does have both; they’re just much more subtle. See my response to Darrell immediately above. Often your fellow allegiance players provide support. Also, you have to think smaller in GB, in my opinion. Incremental gains, small victories, steady progress – in short, a scale that befits an alliance confined to two natiions.

I look forward to the opportunity to whip you or to provide my generous and unsloicited aid to you in the upcoming 2950 GB game.

Clint, do we have still have 6 or more now?

I have enquired about the new 2950 GB; hope I get onboard :slight_smile: … first turn to ponder over Xmas would be great :wink:

Game filled as soon as Chris Geggus and Bryn Lloyd get their set-up choices in.

If they get them in by Monday then I’ll probably get the game out by Wednesday.

Clint

Wow, a 2950 Gunboat game goes from “taking set-ups” to “filled” in one week!

It looks as though the Gunboat variant is growing steadily (and perhaps dramatically) in popularity.

Thanks, Clint, for accomodating all of us GB game lovers AND for accomodating all the other variants and preferences enjoyed by this wonderful and varied community of ME PBM players.

Great news indeed if the game goes out next week.
Something to ponder during down time over the holidays.

So will this be the first 2950 GB?

as far as i know this will be the 2nd 2950 GB game, i believe the first one is still running.

Looking forward to this one, which i hope will be a good game.

Al

This will be third 2950 GB that I know of.

The other side still sucks! My side rules!!!

  • Ben
    Gunboat 229

I couldn’t find the info, it’s probably out there somewhere and I missed it.

What are the 1650 Gunboat pairings?

… and why is it called gunboat anyway?

Brian

Gunboat is a term used to describe ‘diplomacy’ or rather the lack thereof.

Also, for ANYONE interested I have all of my G237 2950 Gunboat PDF files as the Dog Lord/Long Rider. The game went 27 turns or something before it ended, so if you’re interested drop me a line and I’ll be happy to send along the files, bmin@pixelops.com.

  • Ben
    Gunboat 229

Hey Ben,

I wouldn’t mind see how the Enemy operates. Care to send me the G237 PDF files? Did you win that game?

Nick

Originally posted by Gildring
[b]Hey Ben,

I wouldn’t mind see how the Enemy operates. Care to send me the G237 PDF files? Did you win that game?

Nick [/b]

Yeah, the DS side won after we eliminated enough FP nations.

As for learning how I play, Gunboat won’t tell ya much. At least nothing that will help you in 225. :slight_smile:

Send me an e-mail and I’ll send you the files.

  • Ben
    Gunboat, 229

Gunboat is a game designed by Chris Courtiour with minor modifications by us. You play 2 nations (separated on the map usually) and attempt to win the game normally. (Ie vanquishing your opposition). The major difference is NO diplomacy allowed and some specific rules on impacting on your allied nations (basically you’re not allowed to detriment an ally).

It’s an individual game and like all such you are attempting an individual victory but within the team victory as normal. Lots of fun.

Clint

Hi Clint!

A minor point, but I would argue that the Woodmen/Noldor combination is too strong. I’m not sure who I would substitute if it were up to me: maybe Rohan/Woodmen and Noldor/Rhun.

Anyone else agree with me here? Not that we’ll change anything before the new 2950 game, just curious.

– Nick

Noldo/Woodmen are just fine, in my opinion. You have one wealthy nation with one poor nation. In coordinated games the Woodmen are VERY vulnerable to be knocked out early on. And in an uncoordinated game it’s even easier since the Silvan and Sinda are both controlled by different players and neither will have a clue as to what the Dragon Lord will do and how to best defend the Woodmen.

  • Ben
    Gunboat 229

OK Can anybody out there advise on how much 2950 Gunboat will be different to 1650?

I am very familiar with the 1650 format…Gunboat/Normal/Team games but have only played 2950 once and wasn’t really taken with the slow ponderous build-up and apparent biase that the DS has — still good agents etc without the FP counter-balancing the equation with troop numbers + recruitment potential.

Any ideas welcome…

:rolleyes:

Originally posted by Gildring
[b]A minor point, but I would argue that the Woodmen/Noldor combination is too strong. I’m not sure who I would substitute if it were up to me: maybe Rohan/Woodmen and Noldor/Rhun.

Anyone else agree with me here? Not that we’ll change anything before the new 2950 game, just curious.
– Nick [/b]

I agree that Rohan/Rhun needs some help and that Noldo should not be allowed to have a double scout but it will not change so I dont champion that cause.