Well if you read between the lines the answer to the question is where to sides are equal I favour the good side, but hey thats only because its easier to play them.
The good side dont depend on the market, arties to stack there agents and all the other items the dark side us in a normal game.
That said if you are dark and get your tactics right hold the line, take it to the good side, you can and do win.
But of course its more fun to play the dark side than the good, most of the time, so why not enjoy winning or losing.
Now since players hate the concept of drop outs and its hard to get players to take them over, I mysslef would prefer to adopt the put my hand in my pocket and pay a fee for dropping. You dont have to pay it by simple not playing that format but if you do then its pays for a few turns so someone takes over a drop. I like to test myself so would put my name down for a drop out where a turn or two is free and you dont get me to drop later until one is toasted.
Now as regards the 3player position playing the sindar arthedain and harad the ability to combine them (smashed the wk) with 3 nations emmies and agents, well more than happy to trade with the QA as I had more and did him twice as much damage.
Saved a hard pressed Harad and did for the QA at the time. The concentration of wealth enabled me to do with one nation things I could not do with 2 so how as a 2 player nation do you fight this?
I had a top 3 nation and a second with the sindar take over and that kind of firepower well I would not want to face it as a dark servant.
You could see the outcome of the game long before the end and so it proved to be.
Now pray tell what grudge game are you playing in?
As regards Gunboat I have joined the invite only league of players and await the call to arms for fun and frolics.
If you are in then I will see you on the field somewhere, if not perhaps later who knows.
Clint will let you put together any game format you like within reason if you can form a game up, so dont worry about that.
Vandal