I played the Woodman/Arthedain.
I was doing good with both nations – Managed to take 2715, 2305 and 2703 all by myself with the Woodman. Around turn 5 or 6 when I was getting ready to move onto 2305 and reconned and noticed no WK army on it, along with me running all my starting Arthedain troops except my calvary towards WK/Rhudaur, along with my second wave of troops and running into that same HUGH rhudaur army three times – It was at this point I realized that Cardolan wasn’t throwing his troops at them either and I might be in trouble with the Arthedain.
Then noticed a dark Icon on my northern map and the turn after this army showed up on 1006 and another evil icon one hex away from my capital – I knew I was gonna lose it.
Lucky for me I had taken all my calvary and was recruiting at 1106 and whittle down the army evil army on 1006 that was all HC. This evil army then went onto take 1106 and met up on my capital to help take that. If this army would have went to my rear, it and I would have been toast – I then made armies on everyone of my towns with calvary being made on 0907. The WK then moved on bree and then for some reason went to 1609 instead of 1109, where I got lucky and finally got the hobbits. I gave the woodman back-up to the arthedain to keep him in.
I then moved back to retake 1006 and 1106 and when the WK split off his calvary that helped take 1407 the Noldo – thank God, along with a Woodman calvary army stopped the WK dead at 1109. At the same time as I said the WK went to 1609 with his big army and I moved out the turn before the WK calvary arrived on 1109 with my army and the Hobbits and took back Bree and moved on 1407 and threathened it back and just in case emmied it with Woodman emmies and they got it from Arthedain.
as this was going on – I realized that the WK must be running a high tax rate, and thus sent the woodman emmies and managed to take 2005 and 2006, and it was around this time the WK nation went dead.
I am not finished – the WK along with the Dark Lts meanwhile, took there sickness squad and parked it on 2711 (arthedain new capital), but I was smart enough to move a woodman army here with about three character on it – so they sickness one, then I think a second and went to 2305 where they sickness that guy and emmied back 2305. then went back to 2711 – but moved more Woodman characters on the army and made one with Arthedain and three characters also. At this time I moved my 48 agent with 34 on stealth tried to Kidnap Murazor but got caught – my agent escaped to the same hex and the next turn I said screw it and went for an assasination on Bolvag and got 36 and 86. Then assasinated Urzahil the turn after with the same agentand got 82 off Urzahil. Then blew through a dark Lt agent and assasinated feagwath, man was I on a roll.
Then moved this agent over to 2005 and tried for Angulion but seen the Sinda Tharudan in my pop and he beat me to that assasination. So moved him over to 1109 and assasinated Durkarian and got all the command arties. then went to 1804 and assasinated Ashdurbak Zalg and Ulrac.
Thats 6 assasinations and on the final sheet – it has the dwarves with 5 kills as the most – think ME messed up on that one.
It was fun – balls to the wall game for me – least with Arthedain. Only question I have is what was Cardolan doing the first 10 turns.
Mike