1650 - no assassins

In this game I suspect it would work something more along the lines of
Player doesn't really enjoy/agree with whole agent aspect of game and
therefore doesn't concentrate on it. Player tries to concentrate on
millitary aspect of game, which they enjoy. Opponent pursues agent
strategy which completely nullifies millitary aspect of game. Player
gets frustrated and decides not to continue playing ME since it doesn't
allow them to concentrate on the aspect of the game that they enjoy and
have a chance of being successfull. Of course, I haven't even played
yet... so maybe I'm way off base... but I could totaly see something
like that being the case for me.

*** The beauty of the game is that different strategies do work. Primarily it's a team game so if the team does not work then you will not win the game. Saying that you can play within the team in many different manners. Military, economics and Characters are all part of the game mechanics. There are many defences to Agents in the game. Primarily it's who gets the biggest armies to a certain location at a certain time who gain the advantage, managing your resources and characters to inhibit that is part of the game. We have many hardened Wargamers play the game due to the great military strategic game that is offered to play.

Which game have you signed up for btw?

Clint (GM)