The rules state you may only issue one personal challenge per turn, however can you issue two personal challenge orders, to take into consideration one adversary may refuse?
In the case of armies overrunning an enemy army, is it calculated one army to one army or if several strong DS armies encountered one small Free army in hex, would their combined number count for the possible over run?
I know I have read the answers to these questions before, but I can’t seem to locate them again.
Jim: Player and myself answered your last set of questions and you didn’t even say ‘thank you’. Don’t you have an experienced person in the game who can answer these questions? Or, are you not playing?
Terribly sorry! Thank you two guys so very much for putting your heads together to answer my “yes or no” question. I believe the answer you posted to my last question was…“Yes”. Also thank you putting me in my place for asking questions on the board. I was terribly wrong to have used the boards in this manner.
Thank you as well, for pointing out that I should add another round of e-mail to my teammates mail which is already crammed rather full with game communications.
Again…I was unaware that I should not that I should not use the boards in this manner.
Also…thank you for pointing out that I was not an experienced player. I had assumed that I was, but now have realized my place. I certainly cannot consider myself an experienced player until I achieve godlike wisdom and have committed all aspects of this game to memory… forgetting nothing. In the future I will aspire towards this goal. Thank you for setting me on the correct path.
Also thank you for not answering either question. This helped to drive home your other points and will (as I am sure was your plan ) help me remember what I have learned here today.
PS. You are correct should have said thank you. I apologize for that. Thank you.
No idea on the overrun. That’s a lie, I have some ideas, but I’ve had simple and obvious overruns, 3500 vs 200, actually reported on my pdf that my army “overran forces of the XX killing all characters…” when it never actually happened - the army and all characters survived. Company reported something along the lines of “your army “pushed past” the other one without routing it” …I guess my commander’s report was a little overexuberant…?
I think you can order two personal challanges and if one is refused the other may go through, but (there is always a but) if niether refuses you will of corse you waste an order. also since the orders will be radomized you wont be sure who you are challanging first.
I don’t know the mutch about overrunning.
If you have any other questions I would be happy to respond even though we are not playing in the same game.
Originally posted by Arthedain73 Jim: Don’t you have an experienced person in the game who can answer these questions?
I’ve deleted the bulk of my previous pompous and condescending post as, if for no other reason than: What if our Jim is playing a Gunboat Game…? That would, I believe, answer your question, Mr Arthedain, no?
This is a forum for asking questions foolish or otherwise. Arthedain 73, why does it bother you so much when someone asks a question?
Why in the world do you feel a need to criticize anyone for asking a question. In my opinion if you feel that the question asked doesn’t merit an answer then butt out, let those who want to pursue that thread do so without your opinion. To me your criticisim is putting is putting you in a bad light not them.
As for the questions themselves maybe not everyone is the MEPBM master you are. Maybe some would just like to get conversation going about the personnal experiences others have had concerning those subjects, instead of the “commonly accepted” interpretations of the situation they ask about.
My understanding is that this is an open forum, that members are welcome to post anything they wish as long as it is not vulgar or is in the eyes of the administrator unacceptable for the forum. If you are not the administrator kindly leave the censorship to them. It doesn’t matter that you have already given an opinion or your opinion. Opinions are like noses you know.
So you information seekers ask away. I think that the jury is still out on over runs. Is it combat power, sheer numbers or something else? I don’t believe anyone but the umpires know for sure. As for the challenges since it is a misc order I am pretty certain you could IssPers twice, but only one would be accepted if any. I do not believe you can fight two single combats in a turn. Again that is simply my opinion and I am sure there are others.
Each army is taken individually in an overrun calculation, which I found out the hard way. We had 3 armies in Osgiliath: 300 IK, 2200 LT, 2000 FK. NG came in with several banners, including a 2500 man banner that overran the IK. We thought our other armies would stop that banner, but Harley confirmed that the stopping armies are determined randomly. The IK was overrun, and then one of the other banners stopped NG. We lost 3 characters, including Hoarmurath.
Now see; that is probably just why Mr Kent started this thread. Wow that was a painful bit of knowlege. So the presence of larger armies does not guarantee that an over run will not occur. Two things jump out at me here, first don’t put characters in small armies to move them about, or to boost the combat power through spells the over run kills them before they get a chance to be heard. Second don’t bring small armies into a multi nation battle as a force multiplier unless you are willing to risk every character in the army as well.
Good posting especially the part about confirming the mechanics.
In regards to overruns, I also believe that if you are in a fortified hex that you own, you are safe. Someone else is not though.
Also, I suspect it may have to do with movement as well, the larger army has to be in motion per se to cause an overrun…in other words, actively trying to move into a hex, rather than sitting still.
On the challenge question, I am not sure. I think you can only issue one for some reason, but I dont have any evidence to support it either way, I would also like to know.
Finally, whats wrong with folks asking some questions, if its that annoying then simply ignore the posts. New people equals new opponents equals more exciting games.
That was truly meaningful information and just what I needed to know. Thanks!
Fletch:
Thanks to you as well.
As for the issue of two personal challenges, I will elaborate on the results of that and why it may…or may not… have merit in two turns. ( About a month)
Never mind, Jim. You may issue two challenges in one turn. If the primary refuses you may still pick off the secondary. Further, it can be used as a crude ‘scout for characters’ technique. You are welcome.
When overrunning you have to be aware that armies don’t move all at the same time. They all take a move each. Its possible to stop huge armies with very few troops this way as only 1 army can be overrun in any hex. Therefore 2 armies of 100 troops can effectively stop 3000 troops from moving. Will keep the details to myself but you guys should be able to figure it out.
In addition to what Alan said, i have long used the “rule of thumb” that an army can be over-run if it is less than 1/7th the size of the bigger army [as fletch said “in motion” through or into the hex where the smaller army is]. 2800HI could over-run 400HI for example.
As far as asking other players questions goes, that is all part of the game IMHO. How else does a new player get to be experienced if not by asking and learning? Maybe some players would like you to wade through a few hundred turns of personal play to get your knowledge, but there is so much information out there already that that notion is ludicrous! Personally speaking whenever i pick up on something , i didn`t know , i like to share it with my team-mates [if no-one else!] to see what they think.
Just about every theory advanced on this subject has been disproven. How does your theory explain Laurence Tilly’s experience of being overrun by a force only 2 1/2 times his own?