There are battles in 2950 starting on T2 (turn 1 for the armies to
move). They are not on the scale of 1650. I think 2950 is more
complex game due to the smaller armies/economies. Character actions
are more important. 1650 is full of making the same moves that
someone else has made hundred of times before. 2950 is flexible and
allows any nation to prosper.
I think persons that likes turn-based strategy games, like Civ, MOO2
will like 2950. I think persons like instant gratification of first
person shooters or MMORPG's will like 1650.
2950 is empire building with smaller armies and more importance of
character actions.
1650 is more of a race of moving armies on to known pop centers and
taking them away from the other side.
I don't mean to insult anyone but to say 2950 is boring is off the
mark, I would have to say they do not understand the planning that
goes into 2950 and the subtlety of the game nuances.
Everyone in 1650 starts with a big club. In 2950 you start with
small club the good players turn it into a big club.
No offense towards anyone 
James
--- In mepbmlist@yahoogroups.com, "Laurence G. Tilley"
<lgtilley@...> wrote:
How many 2950 games have you played Serra? I ask because you
sound
like someone who's not yet been in a good one where there's plenty
of
"smash" right from the start. If "tends to stagnate" is your own
experience from a fair number of games then I will have to merely
beg
to differ with you. If you're speaking from a small number of
games,
and hearsay, as I suspect you may be, then I'd urge you to test it
a
bit more. There are 2950 players now who will very quickly give
you
the military smashing you desire if you just sit back and try to
character build.
>I am not so sure I agree, with any of you. I think the real
reason
>2950 does not do well is because it tends to stagnate. Basically,
>people get so caught up in building up their characters and
nations
>that they forget to fight. I personally pay to play this game to
mix
>it up and I do not want to pay to build up my nation for 20 or so
>odd turns. Plus, I think there are different styles of play and
>most people who join this whole community are more into military
>strategy rather than character based strategy. Not to say we
don't
>enjoy that, but rather we prefer it to be on top of the military
>part rather than the whole game. To be honest I think it is why
many
>people avoid the 4th age scenario also. To much building and to
put
>it in eloquently not enough smash. *smile*
>
>Serra
> From: Laurence G. Tilley
> To: mepbmlist@yahoogroups.com
> Sent: Saturday, February 18, 2006 5:21 AM
> Subject: Re: [mepbmlist] 2950 Power game..??!!!
>
>
> >why does most of the MEPBM players go for 1650 when it is
blazing
> >obvious that it is checkers, when 2950 is chess??
> >
> >I dont understand.
> >
> >or maybe i do understand, and cant believe its true?
> >
> >2950 is way superior to 1650, at least for the Brain pan.
> >
> >1650 is just throw armies at each other blah blah blah.
> >
> >Really and truly someone convince me i should play 1650.
> >
> >pro's con's etc etc.
>
> William, 2950 has never really recovered from its weak launch
(in UK
> anyway), no sooner had we heard of it than the misguided claim
that
> it was "1650 with an extra ten turns on the front to increase
the
> income of the greedy companies" was circulating, and the GMs
> (possibly pre Harelquin days) were so laid back about
defending it,
> they were horizontal. Without positive promotion a scenario
won't
> get many takers. The companies however, are after all, made
up of
> individuals, and if they've personally not thought much of
2950, then
> we can't blame them for weak promotion. It's a gaming
community, so
> it falls to the like of you and I to try to tell people how
good 2950 is.
>
> A bit harsh perhaps to say 1650 is chequers. If they're both
chess,
> then part of the popularity of 1650 is that there are more
play books
> available - many more tried and trusted openings, and well
debated
> strategies in circulation. Those of us who've always played
2950 as
> well, know a trick or two though. In some ways, 2950 is an
exclusive
> club, less droppers, less newbies, less VP players, less rude
people
> and less nutters (well slightly). Perhaps understandable if
2950
> players want to keep it this way.
>
> Many people tried 2950 for the first time, and tried to use
the same
> strategies as 1650, without actually looking at the map, and
doing
> some planning. Surprise, surprise those strategies failed.
Since
> its the FP in both scenarios, who lose if they don't organise,
the
> daft claim went out that 2950 is DS biased. Those of us who
stuck
> with it though soon worked out (or saw from the receiving end)
what
> the FP can do, and I remain of the opinion that 2950 is better
> balanced than 1650.
>
> 1650 is the wine, 2950 is the vintage wine, WotR is the best
year of
> the vintage. (4th age is the novelty cocktail 
>
>
>
> []
> Laurence G.Tilley http://www.lgtilley.freeserve.co.uk/
>
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<http://www.buav.org/campaigns/primates/index.html>
Zero Option - end the use of primates in research
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