2950 Sinda gone on turn 2

I have heard the legend of a great 2950 Dragon Lord player and would
like for someone to confirm whether this is Urban Legend or not.
THis player was capable of taking out the Sinda elves on turn 2 or
three I heard 2 but have a hard tiem believing it. Can someone
confirm and tell me how to get in touch with this guy I would love to
know how he did it. Its supposedly from a recent game run about the
time of the takeover. If anyone has atleast the game number it would
be appreciated, the game might still be running i am not sure.

--- blchezluis@aol.com wrote: > I have heard the
legend of a great 2950 Dragon Lord

player and would
like for someone to confirm whether this is Urban
Legend or not.

It could be done.

The DS mages need to have reveal hidden as an initial
spell, and the DS then march onto the sindar two m/ts
and burn them to the ground. And the free don't pass
off a backup.

The sindar only have one army in the area, so they
might get caught out (or the army gets a knife in the
back).

The heart of the tactic is to have the reveal hidden
spell.

THis player was capable of taking out the Sinda
elves on turn 2 or
three I heard 2 but have a hard tiem believing it.
Can someone
confirm and tell me how to get in touch with this
guy I would love to
know how he did it. Its supposedly from a recent
game run about the
time of the takeover. If anyone has atleast the
game number it would
be appreciated, the game might still be running i am
not sure.

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blchezluis@aol.com wrote:

I have heard the legend of a great 2950 Dragon Lord player and would
like for someone to confirm whether this is Urban Legend or not.
THis player was capable of taking out the Sinda elves on turn 2 or
three I heard 2 but have a hard tiem believing it. Can someone

I can confirm it happened in 2950 Game 21 a few weeks ago. The Sinda
only start with one MT in 2950 (I think), and if it gets revealed, it's
game over. Our Sinda player was a snail mail player who wouldn't talk to
the rest of us (my second encounter with this particular player). Makes
things interesting. :slight_smile:

    jason

···

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

I looked at that but I didn't think the Drg Lord could get enough military
force there in one turn. Unless it was artifacts and Spells..

Kurgan

Jason Bennett wrote:

···

blchezluis@aol.com wrote:
>
> I have heard the legend of a great 2950 Dragon Lord player and would
> like for someone to confirm whether this is Urban Legend or not.
> THis player was capable of taking out the Sinda elves on turn 2 or
> three I heard 2 but have a hard tiem believing it. Can someone

I can confirm it happened in 2950 Game 21 a few weeks ago. The Sinda
only start with one MT in 2950 (I think), and if it gets revealed, it's
game over. Our Sinda player was a snail mail player who wouldn't talk to
the rest of us (my second encounter with this particular player). Makes
things interesting. :slight_smile:

                jason

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

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Depending on Dragon Lord initial production, this can be a VERY juicy tactic
to try.
I think we ALL have to remember that 1650 and 2950 were REALLY set up BEFORE
huge amounts of people played by Email.
I know there were those cyber junkies out there, but most of this was play
by MAIL, not email. As a result, even
on a team game, it was more difficult for the DS plan such a coordinated
strike. Now, the team can decide for each nation
to kick in, say 3k each to the dragon lord so he can buy STEEL/STEEL HC on
turn 0. Now the team can have up to a couple
of wizzies try for Reveal Popcenters with lucky set ups.
This makes the game MUCH more interesting.

I still think the Sinda is "Pearl" proof if they want to send out a small
army to block the DG attack wave.
Also, if the Dragon FAILS this manuver, it can really put them in a weak
spot versus an aggressive woodman player.

···

-----Original Message-----
From: Jason Bennett [mailto:jasonab@acm.org]
Sent: Sunday, March 11, 2001 11:08 PM
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2

blchezluis@aol.com wrote:
>
> I have heard the legend of a great 2950 Dragon Lord player and would
> like for someone to confirm whether this is Urban Legend or not.
> THis player was capable of taking out the Sinda elves on turn 2 or
> three I heard 2 but have a hard tiem believing it. Can someone

I can confirm it happened in 2950 Game 21 a few weeks ago. The Sinda
only start with one MT in 2950 (I think), and if it gets revealed, it's
game over. Our Sinda player was a snail mail player who wouldn't talk to
the rest of us (my second encounter with this particular player). Makes
things interesting. :slight_smile:

    jason

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

kurgan wrote:

I looked at that but I didn't think the Drg Lord could get enough military
force there in one turn. Unless it was artifacts and Spells..

I don't have any of the Sinda turns, so I can't say what he took it
with. Thing is, the Sinda cap is an unfortified (hidden) MT with 200
troops on it. It doesn't take much to capture that.

    jason

···

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

I saw it done about 1 1/2 years ago in 2950.

DL, IK and BS started as a team and went whole hog. IK and DL
recruited HC and moved up to Mirkwood. Sinda capital was revealed on
turn 3 I think as the HC moved in. They burned him out.

This game had a lot of flaming on the old GSI board with claims the
DW gave the last Sinda turn to the DS to wipe out the orphan Sinda
characters.

I can ask the guys that did it directly if you are curious. Email me

Depending on Dragon Lord initial production, this can be a VERY

juicy tactic

to try.
I think we ALL have to remember that 1650 and 2950 were REALLY set

up BEFORE

huge amounts of people played by Email.
I know there were those cyber junkies out there, but most of this

was play

by MAIL, not email. As a result, even
on a team game, it was more difficult for the DS plan such a

coordinated

strike. Now, the team can decide for each nation
to kick in, say 3k each to the dragon lord so he can buy

STEEL/STEEL HC on

turn 0. Now the team can have up to a couple
of wizzies try for Reveal Popcenters with lucky set ups.
This makes the game MUCH more interesting.

I still think the Sinda is "Pearl" proof if they want to send out a

small

army to block the DG attack wave.
Also, if the Dragon FAILS this manuver, it can really put them in a

weak

spot versus an aggressive woodman player.

> From: Jason Bennett [mailto:jasonab@a…]
> Sent: Sunday, March 11, 2001 11:08 PM
> To: mepbmlist@y…
> Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2
>
>
> blchezluis@a… wrote:
> >
> > I have heard the legend of a great 2950 Dragon Lord player and

would

> > like for someone to confirm whether this is Urban Legend or not.
> > THis player was capable of taking out the Sinda elves on turn 2

or

> > three I heard 2 but have a hard tiem believing it. Can someone
>
> I can confirm it happened in 2950 Game 21 a few weeks ago. The

Sinda

> only start with one MT in 2950 (I think), and if it gets

revealed, it's

> game over. Our Sinda player was a snail mail player who wouldn't

talk to

> the rest of us (my second encounter with this particular player).

Makes

···

at helvorn@yahoo.com Matt --- In mepbmlist@y..., "Jeffery A. Dobberpuhl" <webguys@l...> wrote:

> -----Original Message-----
> things interesting. :slight_smile:
>
> jason
>
> --
> Jason Bennett, jasonab@a...
> Software developer, cryptography buff, gamer
> Believer in Jesus Christ as Savior and Lord
>

--- Jason Bennett <jasonab@acm.org> wrote: > kurgan
wrote:

> I looked at that but I didn't think the Drg Lord
could get enough military
> force there in one turn. Unless it was artifacts
and Spells..

I don't have any of the Sinda turns, so I can't say
what he took it
with. Thing is, the Sinda cap is an unfortified
(hidden) MT with 200
troops on it.

It doesn't take much to capture that.

not in 2950 :slight_smile:

Actually I've seen a 2950 plan where the woodies and
sindar move their initial armies onto the dragon Lord
on T1. They should be enough to defeat the dragon lord
initial army on t1 (even if they add 400 HI).

Since its 5K for the dragon lord to crank out a new
army, or its inf other by the super elven emissaries,
then the dragon lord are 5K down. Do that every turn
and they get broke very easily. When we play DS, we
liked to have the dragon lord recruit 400 HI every
turn, and add steel armour to these troops.

Oh the joys of 2950 - the economy is a more dangerous
opponent than the enemy.

To help save the dragon lord, the long rider needs to
move his army into mirkwood, and sit on the dragon
lord capital. They can then beat the crap out of the
free and the positions are reversed (that leaves the
riders free, but we have neutrals for that).

I hope bobbin is reading this since he did mention he
wants some nation hints for 2950 :slight_smile: I've also got
initial sheets is he wants them.

thanks
din

p.s I thought we were talking 1650 DL versus sindar ?

In 2950 the sindar have 100 AR at his only m/t at
2514.
The dragon lord at 2715 have 200 HI,200 MA
The woodies at 2711 have 100HI, 100 MA.
The long rider at 3017 has 200 HC, 400 LC

Unless the l/r moves into mirkwood, the free will win
if they recruit and move down on t1.

one final point. Stealing from the Dragon Lord capital
when he has no defending army is a barrel of laughs

:slight_smile:

···

  
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Din wrote:

p.s I thought we were talking 1650 DL versus sindar ?

The original message said 2950, but I don't know what you were talking
about. :slight_smile:

Unless the l/r moves into mirkwood, the free will win
if they recruit and move down on t1.

Things I wish I knew 10 weeks ago.... :slight_smile:

one final point. Stealing from the Dragon Lord capital
when he has no defending army is a barrel of laughs

But in 2950, the free don't have any stealing agents early on, do they?

    jason

···

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

I had 2514 revealed with a large dragon lord army on it on turn 3 in
game 88. It took me a couple of extra turns to knock him out of the
game though, and until about turn 8 to knock out the woodmen. Once
the silvans went broke a few moves later I really went to town!

cheers,

Marc Pinsonneault/Khamul-88

--- In mepbmlist@y..., kurgan <kurgan@o...> wrote:

I looked at that but I didn't think the Drg Lord could get enough

military

force there in one turn. Unless it was artifacts and Spells..

Kurgan

Jason Bennett wrote:

> blchezluis@a... wrote:
> >
> > I have heard the legend of a great 2950 Dragon Lord player and

would

> > like for someone to confirm whether this is Urban Legend or not.
> > THis player was capable of taking out the Sinda elves on turn 2

or

> > three I heard 2 but have a hard tiem believing it. Can someone
>
> I can confirm it happened in 2950 Game 21 a few weeks ago. The

Sinda

> only start with one MT in 2950 (I think), and if it gets revealed,

it's

> game over. Our Sinda player was a snail mail player who wouldn't

talk to

> the rest of us (my second encounter with this particular player).

Makes

> things interesting. :slight_smile:
>
> jason
>
> --
> Jason Bennett, jasonab@a...
> Software developer, cryptography buff, gamer
> Believer in Jesus Christ as Savior and Lord
>
>
> Middle Earth PBM List - Middle Earth and Harlequin Games
> To Unsubscribe:www.egroups.com
> http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

In game 21 as well as the DragL armies we also had the starting LR army from
3017 backing him up so it was a nice easy victory. The LR moved onto Dol
Guldor on T1 and then the DS forces moved onto Caras Galadhon on mass on T2
revealing it the same turn, on the whole the whole campaign against the
Sinda was short and sweet!

Now if only things had went so easily in Gondor.

cheers

Alan

···

----- Original Message -----
From: "Jason Bennett" <jasonab@acm.org>
To: <mepbmlist@yahoogroups.com>
Sent: Sunday, March 11, 2001 9:31 PM
Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2

kurgan wrote:

> I looked at that but I didn't think the Drg Lord could get enough

military

> force there in one turn. Unless it was artifacts and Spells..

I don't have any of the Sinda turns, so I can't say what he took it
with. Thing is, the Sinda cap is an unfortified (hidden) MT with 200
troops on it. It doesn't take much to capture that.

jason

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

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Yes, it was taken on turn 3 not 2. Excellent play by the DS. You can
also send the DgL troops north. I want to clarify that the player
wasn't just a snail mailer that we froze out and didn't care to
contact. In this game and one game before this, Jason and I have
repeatedly tried to contact him with diplo's, by telephone and by
writing letters, but the guys just refused any contact with the rest
of the team. It's hard to coordinate an early attack on the DrL if he
doesn't communicate, and it's even harder to help him when he goes
down. In the previous game played his cards reasonably well, and we
hoped he would be aware of the threat which he obviously wasn't. He
could easily have upgraded one of his towns with Galadriel or send
military support from the other nation he was playing (G21 is a two
nations game), but he didn't. One nation less is actually much better
than having two totally quiet nations on the team. Too bad you
withdrew your sickness squad BTW, when I finally got my guys down,
but as they're still in Gondor, we'll get them.

/Pontus Gustavsson

···

On 12 Mar 2001, at 7:58, Alan Gourlay wrote:

In game 21 as well as the DragL armies we also had the starting LR
army from 3017 backing him up so it was a nice easy victory. The LR
moved onto Dol Guldor on T1 and then the DS forces moved onto Caras
Galadhon on mass on T2 revealing it the same turn, on the whole the
whole campaign against the Sinda was short and sweet!

Now if only things had went so easily in Gondor.

cheers

Alan

----- Original Message -----
From: "Jason Bennett" <jasonab@acm.org>
To: <mepbmlist@yahoogroups.com>
Sent: Sunday, March 11, 2001 9:31 PM
Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2

> kurgan wrote:
>
> > I looked at that but I didn't think the Drg Lord could get enough
military
> > force there in one turn. Unless it was artifacts and Spells..
>
> I don't have any of the Sinda turns, so I can't say what he took it
> with. Thing is, the Sinda cap is an unfortified (hidden) MT with 200
> troops on it. It doesn't take much to capture that.
>
> jason
>
>
> --
> Jason Bennett, jasonab@acm.org
> Software developer, cryptography buff, gamer
> Believer in Jesus Christ as Savior and Lord
>
>
> Middle Earth PBM List - Middle Earth and Harlequin Games
> To Unsubscribe:www.egroups.com
> http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
>
>
>

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Pontus,

I'm afraid you've come all that way for nothing as you'll be chasing shadows
in Gondor, and before i forget, thanks for tinculin and all those other nice
artifacts!

Alan

p.s which other nation is the former Sinda player playing?

···

----- Original Message -----
From: "Pontus Gustavsson" <pontus@gustavsson.net>
To: <mepbmlist@yahoogroups.com>
Sent: Monday, March 12, 2001 4:22 AM
Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2

Yes, it was taken on turn 3 not 2. Excellent play by the DS. You can
also send the DgL troops north. I want to clarify that the player
wasn't just a snail mailer that we froze out and didn't care to
contact. In this game and one game before this, Jason and I have
repeatedly tried to contact him with diplo's, by telephone and by
writing letters, but the guys just refused any contact with the rest
of the team. It's hard to coordinate an early attack on the DrL if he
doesn't communicate, and it's even harder to help him when he goes
down. In the previous game played his cards reasonably well, and we
hoped he would be aware of the threat which he obviously wasn't. He
could easily have upgraded one of his towns with Galadriel or send
military support from the other nation he was playing (G21 is a two
nations game), but he didn't. One nation less is actually much better
than having two totally quiet nations on the team. Too bad you
withdrew your sickness squad BTW, when I finally got my guys down,
but as they're still in Gondor, we'll get them.

/Pontus Gustavsson

On 12 Mar 2001, at 7:58, Alan Gourlay wrote:

> In game 21 as well as the DragL armies we also had the starting LR
> army from 3017 backing him up so it was a nice easy victory. The LR
> moved onto Dol Guldor on T1 and then the DS forces moved onto Caras
> Galadhon on mass on T2 revealing it the same turn, on the whole the
> whole campaign against the Sinda was short and sweet!
>
> Now if only things had went so easily in Gondor.
>
> cheers
>
> Alan
>
> ----- Original Message -----
> From: "Jason Bennett" <jasonab@acm.org>
> To: <mepbmlist@yahoogroups.com>
> Sent: Sunday, March 11, 2001 9:31 PM
> Subject: Re: [mepbmlist] 2950 Sinda gone on turn 2
>
>
> > kurgan wrote:
> >
> > > I looked at that but I didn't think the Drg Lord could get enough
> military
> > > force there in one turn. Unless it was artifacts and Spells..
> >
> > I don't have any of the Sinda turns, so I can't say what he took it
> > with. Thing is, the Sinda cap is an unfortified (hidden) MT with 200
> > troops on it. It doesn't take much to capture that.
> >
> > jason
> >
> >
> > --
> > Jason Bennett, jasonab@acm.org
> > Software developer, cryptography buff, gamer
> > Believer in Jesus Christ as Savior and Lord
> >
> >
> > Middle Earth PBM List - Middle Earth and Harlequin Games
> > To Unsubscribe:www.egroups.com
> > http://www.MiddleEarthGames.com
> >
> >
> > Your use of Yahoo! Groups is subject to
> > http://docs.yahoo.com/info/terms/
> >
> >
> >
>
>
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