2nd Edition changes regarding kidnap/assisinations

he did win the military battle, not his fault nor the game if the DS
send someone there to kill the comm. And if they send someone there,
thats one less place the agents are elsewhere, if the freep
co-ordinate, they should be able to throw more armies into the fray
than the DS can handle.

I do take your point about how easy it can be for the DS to block this
way, which is why the freep only have some hope if they do
co-ordinate. One freep taking the fight to the DS, whilst
entertaining, hasn't got much of prayer.

A side point is if the DS continue to send throwaway armies, they will
eventually lose characters in combat, something for the DS to think
about, they usually love their characters afterall!

Just chiming in on the battles, I dislike the retreat option. Most
battles are won in ME before a blow if even thrown, its all about
picking where the enemy is going and making sure you have more, if you
don't, you delay as best you can whilst getting allies to send
reinforcements. Setting up a retreat option just gives a bad general
two bites of the cherry.

···

The point is in winning a military battle, he is still dead.

--- In mepbmlist@y..., Din <din_ohtar@y...> wrote:

> This scenario is way to easy to set up and hard to
> get out of. Maybe
> if the army did not go home after Gisulf death, the
> evil would have to
> learn true tactics.

but gisulf is still dead. I would have felt that you
are objecting to gisulf having to RC, so he doesn't
have a spare order to move away. He thus gets
knifed/cursed in the next turn.

thanks
din

First of all, there are only 2 front line nations (Ng and Eoth) vs 7
in mordor. The current set up allows the killers to easily get the
good guys. And it is not that the co dies, he can be replaced. It is
the trained troops with their starting equipment that bothers me.Just
how many armies do you think the goods have.

--- In mepbmlist@y..., John Stagoll <john.stagoll@a...> wrote:

···

he did win the military battle, not his fault nor the game if the DS
send someone there to kill the comm. And if they send someone there,
thats one less place the agents are elsewhere, if the freep
co-ordinate, they should be able to throw more armies into the fray
than the DS can handle.

I do take your point about how easy it can be for the DS to block this
way, which is why the freep only have some hope if they do
co-ordinate. One freep taking the fight to the DS, whilst
entertaining, hasn't got much of prayer.

A side point is if the DS continue to send throwaway armies, they will
eventually lose characters in combat, something for the DS to think
about, they usually love their characters afterall!

Just chiming in on the battles, I dislike the retreat option. Most
battles are won in ME before a blow if even thrown, its all about
picking where the enemy is going and making sure you have more, if you
don't, you delay as best you can whilst getting allies to send
reinforcements. Setting up a retreat option just gives a bad general
two bites of the cherry.

>The point is in winning a military battle, he is still dead.
>
>--- In mepbmlist@y..., Din <din_ohtar@y...> wrote:
>> > This scenario is way to easy to set up and hard to
>> > get out of. Maybe
>> > if the army did not go home after Gisulf death, the
>> > evil would have to
>> > learn true tactics.
>>
>> but gisulf is still dead. I would have felt that you
>> are objecting to gisulf having to RC, so he doesn't
>> have a spare order to move away. He thus gets
>> knifed/cursed in the next turn.
>>
>> thanks
>> din