Not sure I’d say the same about the atmosphere on the forum though!
It’s ok, Simon – no grudge here, and it was still a helpful thread: Brad’s right that the orders section of the rulebook is the most reliable part, and I’d never thought of it that way. Besides, I wasn’t criticizing the game, which I love.
Brad, thanks for the thoughful reponse. Sorry I took offense, and I’m with you that we don’t need an enormous rulebook that explains every detail.
But the book could be more clear. If we do lose many newcomers for what they perceive as unfair rulings, we’d all benefit from a rulebook improvement. I wrote an economics section for the update, which I think answers the most common questions in half a page. If four more pages in the book reduces the questions for Clint and prevents newcomer frustration, that seems worthwhile.
Will the update be overdone, and are we better off leaving it alone? Maybe. You remember all the posts on that debate.
About the combat algorithim, we’ve talked about it – you came up with the Larry Theory of PC combat.
The rulebook states that PC combat is resolved before troop losses are counted, but I discovered that if you attack a pc with sufficient strength – in this case, with a combat arty – but so little Constitution that the army is eliminated (which was fine with me – I just wanted to destroy the pc and move my commander home), the pc miraculously survives.
This is expressly contradicted in the details of pc combat, which computes the impact on the pc before the troop losses.
Incidently, the commander was fine – it was not treated as unsuccessful pc assault – but he brought home no glory.
Your Larry Theory says that there must be one surviving footsoldier – say, Larry – to dance on the burning ruins. No Larry, no combat victory.
Dan