An overview on the art of the Backstab

I'm going to have to review a previous thread. Wonder if anyone who poo-pooed the idea of protecting the membership from prisoner cons are now demanding protection from non-prisoner cons?

···

From: Middle Earth PBM Games <me@MiddleEarthGames.com>
Reply-To: mepbmlist@yahoogroups.com
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] Re: An overview on the art of the Backstab
Date: Wed, 24 Jul 2002 02:06:55 +0100

How would players feel about us implementing this?

Clint

>I have to agree with pretty much all of this. Aplayer should never
>send communications out pretending they are from any nation but his
>own.
>
>Anonymous messages, or deliberately leaked "red herrings" are fair
>enough, anyone in reciept of such will be justifiably cautious.
>
>I am positive ME could frame some house rules along these lines.
>
>David Everett
>
>--- In mepbmlist@y..., "Jeffery A. Dobberpuhl" <webguys@l...> wrote:
> > I guess I've played in my share of games, and there are two
>different things
> > that can go on:
> >
> > 1) Out and out lying and cheating, (NEVER ACCEPTABLE) and
> > 2) The Con (SOMETIMES ACCEPTABLE).
> >
> > On their face, there may not be a lot of difference. However,
>unlike chess,
> > this is a game of negotiation. Negotiation involves all levels of
> > communication, including misdirection.
> >
> > That said, I think here are some clear guidelines. If you disagree,
>then
> > work on this. I think it can form the basis of an FAQ
>on "Backstabbing in
> > Middle Earth":
> >
> > Sending stuff
> > 1) Do not set up fake email accounts, street addresses, etc.
>Another player
> > doing this ruined at least one game for me.
> > 2) Do not send actual emails, etc., to other players addressed as
>anything
> > other than your country.
> > 3) You CAN still send anonomous messages to other players through
>ME as of
> > last summer. This is a great opportunity to make up anything you
>want.
> > 4) Do send ACCIDENTAL emails to the other side. For example, I've
>seen a
> > player, say Northmen, send a fake email to the FP team, but then
> > "Accidentally" include a Neutral or DS, say the Rhun or WK in on
>the email
> > chain.
> > Bottom line, if you personally send it and sign it, keep your real
>name and
> > country. If you send the anonomous deal, then put in whatever you
>want. The
> > reliability drops, but there you go.
> >
> > Actual Deals
> > 1) Deals are made to be broken.
> > 2) Broken Deals will be remembered.
> > Bottom line, you can tell a guy: I will send my army to hex x to
>block. Then
> > you have to decide... keep your word or burn the other player. If
>you burn
> > the other player, they will remember it. You may have to do some
>fast
> > explaining about your orders getting messed up, but whatever.
> > Same thing with committments to turn Good, Evil, etc. on any given
>turn.
> > I will say that nothing irritates anyone more than thinking you
>have a deal
> > and then seeing it go up in smoke.
> >
> > The best Cons are those where you MAKE the other guy behave in a
>way they
> > don't want to by CONTINUALLY telling the truth. They have no one to
>complain
> > to but themselves. The best players I've bumped into never gave me
>false
> > information but still managed to hoodwink me...
> >
> > Finally, Neutrals.
> > 1) Don't cry if you threaten neutrals and then they break their
>word. I have
> > seen emails from DS and FP to Neutrals that was one step short of
> > threatening to go over and beat the guy personally if they did not
>commit by
> > x turn.
> > 2) If you are a Neutral and get PDFs from either side, don't
>circulate them.
> > If you want to repackage the info, fine, but I'm personally not
>impressed
> > when that happens.
> >
> > Jeffery A. Dobberpuhl

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