Hey Steve,
Some time, no speak. I hope you are doing well. May I ask, what is 2950 gunboat like in comparison to 1650 gunboat? In comparison to 2950 regular (how do nation collapses playout differently?).
I am curious about this as it might serve to interest me in 2950 gunboat.
CJ
Not against competent competition. Duns can out recruit him 800 to 400-500 and The Rohan army from 2121 should help out. He should lose all his pop centers other than Angrenost and 2 camps in the Mistys by T4. If Rohan is willing to splat on the walls he will likely bankrupt by T5.
I am not sure how to fix things. I have a couple of suggestions depending on the level of change you want to consider/implement.
1918 WW pop center, gets a fort instead of tower
4318 RE pop center, gets fort
Added changes
As for nation pairing changes I would switch the pairs to
DS:
WW/CL CL agents could help the WW perhaps
WK/IK IK Names 40A and their combined mages could snag a few arties
Dk Lts/QA QA can help support Dk Lts heavy character costs and Dk Lts have CotA, Tormog and Carrog. Dk Lts have command arties to help the lowly QA commanders.
FP:
Noldo/Rhun Noldo economic might is best suited to help Rhun survive losing 2villages and a camp on T2-3 Rhun has terrible characters with no great SNA’s
Rohan/Woodmen A better pair than Rohan/Rhun. Woodmen have some long term potential for agents and Dun/SG land is prime for WM camps to survive the terrible winter production
I am not saying this is the answer but I think it could make a fairer game at least with nation pairings
Happy to have it discussed. Note any change of balance to one nation changes the dynamic of the game over all. So if you improve the WW, then to be fair I’d say the QA would have to be reduced.
Okay I’ve been checking around and there’s definitely some interest here so I’ll try to get it going. So far 4 players expressed an interest so need 8 more.
As to making it no-drop etc I’ll see what the players feel as it’s more difficult to fill a 2950 GB than a 1650 (ie less variety)