automagic question... regarding order 948...

For some reason, this error gets fixed, and then crops up again when I do something
extensive to the data validation. It will be fixed in the next revision. However,
there are a couple of items to note:

1. The dark red highlight in the text code should NOT prevent you from sending in your
orders. (It shouldn't generate the WARNING message on the SEND sheet.)
2. When fixed (again), the 948 order location check will look to see if you are at
your capital, or the origin hex is the same as either the character's current
location, or if the character is moving to that location.

Mike

···

-----Original Message-----
From: Chris Ricci [mailto:superf@adnc.com]
Sent: Sunday, April 07, 2002 4:21 PM
To: Urzahil@orions.net
Subject: automagic question... regarding order 948...

Hey Mike,

Don't let the anti-automagic people get you down. You have really
revolutionized this game for the MEPBM people. In the end it is really
going to be a good thing for us!

Anyway, the 948 order will not work unless you are at the capital in the
automagic program. In the rulebook it clearly states that you can 948 from
ANY origin hex, including the capital. Anyway I am using the 1.03 of
automagic and I couldn't get it to work. Let me know if I am doing
something wrong.

Chris

2. Can you have it check to see if the character is in a company being moved
to that location? Or is that not really feasible...

Chris Wolf

···

-----Original Message-----
From: Urzahil [mailto:Urzahil@orions.net]
Sent: Sunday, April 07, 2002 8:10 PM
To: Chris Ricci
Cc: MePBM List
Subject: [mepbmlist] RE: automagic question... regarding order 948...

For some reason, this error gets fixed, and then crops up again when I do
something
extensive to the data validation. It will be fixed in the next revision.
However,
there are a couple of items to note:

1. The dark red highlight in the text code should NOT prevent you from
sending in your
orders. (It shouldn't generate the WARNING message on the SEND sheet.)
2. When fixed (again), the 948 order location check will look to see if you
are at
your capital, or the origin hex is the same as either the character's
current
location, or if the character is moving to that location.

Mike

-----Original Message-----
From: Chris Ricci [mailto:superf@adnc.com]
Sent: Sunday, April 07, 2002 4:21 PM
To: Urzahil@orions.net
Subject: automagic question... regarding order 948...

Hey Mike,

Don't let the anti-automagic people get you down. You have really
revolutionized this game for the MEPBM people. In the end it is really
going to be a good thing for us!

Anyway, the 948 order will not work unless you are at the capital in the
automagic program. In the rulebook it clearly states that you can 948 from
ANY origin hex, including the capital. Anyway I am using the 1.03 of
automagic and I couldn't get it to work. Let me know if I am doing
something wrong.

Chris

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