Only a couple of updates, but they're critical...
FIXED heal spell problem when trying to cast with someone other than 1st character.
REMOVED color formatting in # column of order sheet. (This was used for something in
the past, but is only adding confusion now.)
CHANGED formatting of auto-input turn file sent to MeGames to faciliate error
checking.
Latest revision (1.02) has been uploaded to the website, so go to Middle-earth Games
site and download it when you can.
http://www.middleearthgames.com/
As always, let me know if you find any more problems.
Thanks,
Mike Mulka
Aaruman wrote:
Only a couple of updates, but they're critical...
What's the best way to upgrade? Just cut and paste the character names?
jason
···
--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord
This is actually rather complicated unless you're very familiar with Excel. I'll make
a macro button that lets you do this automatically, (with the old and new files open).
That should help.
Mike
···
-----Original Message-----
From: Jason Bennett [mailto:jasonab@acm.org]
Sent: Wednesday, March 27, 2002 9:12 PM
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] AutoMagic UPDATE 1.02
Aaruman wrote:
Only a couple of updates, but they're critical...
What's the best way to upgrade? Just cut and paste the character names?
jason
--
Jason Bennett, jasonab@acm.org
Aaruman wrote:
> This is actually rather complicated unless you're very familiar with
> Excel. I'll make a macro button that lets you do this automatically,
> (with the old and new files open). That should help.
Oh, another suggestion: could you have presets for the nation page? I
don't play 4th Age, so nations 1-10 are always good, 11-20 are always evil.
jason
···
--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord
Oh, another suggestion: could you have presets for the nation page? I
don't play 4th Age, so nations 1-10 are always good, 11-20 are always evil.
jason
Some people (myself included) only play 4th age, and B5A is different again. If we put
in pre-sets, then undoubtedly someone who doesn't play the scenario they apply to will
get confused. Probably just better to have each person put the allegiances in. It
doesn't really affect the program either way.
Thanks,
Mike
Aaruman wrote:
> Some people (myself included) only play 4th age, and B5A is
> different again. If we put in pre-sets, then undoubtedly someone who
> doesn't play the scenario they apply to will get confused. Probably
> just better to have each person put the allegiances in. It doesn't
> really affect the program either way.
Could you do a macro button? Hit the "1650" button and nations/alliegences are set for that?
jason
···
--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord