AutoMagic UPDATE

I'm working on some enhancements to the next revision of AutoMagic, (as
well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems importing XML
files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML file to
a TXT file before importing. With the new revision, you won't have to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle Caruthers,
I may finally be able to have AutoMagic automatically update the orders
costs on the Economy sheet as you enter your orders on the Orders sheet.
(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on the
Economy sheet except for the actual buys & sells. However, I've had a
request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth between
the sheets every time you update the Orders sheet if you want to tweak
your natsells. Personally, I think it's better the way it is, as I can
tinker with the buy/sells right on the Econo sheet to see how it turns
out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like to see
resolved? I can't promise that I can fix everything, but I'd like to
hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm open to
suggestions.

Thanks,
Mike Mulka

Hi Mike,

Personally, I think it's better the way it is, as I can tinker with the buy/sells right on the Econo sheet to see how it turns
out, but I'd like some opinions from you guys.

I agree, its very useful to tinker with the buys and sells on the econocalc. You could have the initial entering of a buy/sell put an entry in the econocalc but then you have synchronisation issues.

cheers

Mark

[Non-text portions of this message have been removed]

Hi Mike,

I've had some problems importing character names with accents (e.g.
Eoder, with an accent on E, Beawyn with an accent on e, etc). The
names were not being imported correctly in fact the accented letters
were being translated into two non-standard ascii characters. Maybe it
has to do with my excel installation and charset settings, I'm not
sure.

Anyway, I tinkered with your code and edited Sub Import() to replace
the accented letters with their non-accented equivalents.

Just figured I'd bring this up in case others have had the same
problem. It can be kinda annoying to have to edit the character names
every time you import your XML file.

By the way, I'm running WinXP and Excel 2000, if you think that might
play a role.

Marios

Is there anyway to check orders that require artefact use against the
actual artefacts that the character carries i.e. the use of a
Palantir. I only ask this as in this example ME can't produce xml
files if you make this error.

Also introducing/updating the character sheet so that it lists where
all known characters currently are.

Regards,
Ian

I'm working on some enhancements to the next revision of AutoMagic,

(as

well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems

importing XML

files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML

file to

a TXT file before importing. With the new revision, you won't have

to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle

Caruthers,

I may finally be able to have AutoMagic automatically update the

orders

costs on the Economy sheet as you enter your orders on the Orders

sheet.

(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on the
Economy sheet except for the actual buys & sells. However, I've had

a

request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth

between

the sheets every time you update the Orders sheet if you want to

tweak

your natsells. Personally, I think it's better the way it is, as I

can

tinker with the buy/sells right on the Econo sheet to see how it

turns

out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like

to see

resolved? I can't promise that I can fix everything, but I'd like to
hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm

open to

···

--- In mepbmlist@yahoogroups.com, "Urzahil" <urzahil@d...> wrote:

suggestions.

Thanks,
Mike Mulka

Also happened with Mac running Excel 2001, so it's not machine or version-specific.

Gavin

···

On 28 Sep 2005, at 09:57, Marios Skounakis wrote:

Hi Mike,

I've had some problems importing character names with accents (e.g.
Eoder, with an accent on E, Beawyn with an accent on e, etc). The
names were not being imported correctly in fact the accented letters
were being translated into two non-standard ascii characters. Maybe it
has to do with my excel installation and charset settings, I'm not
sure.

Anyway, I tinkered with your code and edited Sub Import() to replace
the accented letters with their non-accented equivalents.

Just figured I'd bring this up in case others have had the same
problem. It can be kinda annoying to have to edit the character names
every time you import your XML file.

By the way, I'm running WinXP and Excel 2000, if you think that might
play a role.

Marios

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Yahoo! Groups Links

Mike:
Admire, very much, your skills with the computer and IT generally.

That said, roughly 50% of the general population (and probably MR players) are unable to budget or plan financially. It is a big element in the USA's 'poverty group'. It is a big element in ME bankruptcies and degraded nation performance. Instead of providing a 'cruch' wouldn't be more useful if these individuals wewe forced to learn these skils?
Ed Mills

···

From: "Urzahil" <urzahil@darkfortress.us>
Reply-To: mepbmlist@yahoogroups.com
To: <mepbmlist@yahoogroups.com>
Subject: [mepbmlist] AutoMagic UPDATE
Date: Wed, 28 Sep 2005 02:37:52 -0500

I'm working on some enhancements to the next revision of AutoMagic, (as
well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems importing XML
files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML file to
a TXT file before importing. With the new revision, you won't have to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle Caruthers,
I may finally be able to have AutoMagic automatically update the orders
costs on the Economy sheet as you enter your orders on the Orders sheet.
(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on the
Economy sheet except for the actual buys & sells. However, I've had a
request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth between
the sheets every time you update the Orders sheet if you want to tweak
your natsells. Personally, I think it's better the way it is, as I can
tinker with the buy/sells right on the Econo sheet to see how it turns
out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like to see
resolved? I can't promise that I can fix everything, but I'd like to
hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm open to
suggestions.

Thanks,
Mike Mulka

Mike,

Two comments:

Please don't 'autocost' anything from the Orders sheet into the EconoCalc sheet! But if you do, make sure it can be manually overridden, perhaps a setting that can be toggled for default.

Instead of being completely unable to export the orders when you have errors, it would be nice if you simply got a warning but could proceed. Many turns (well most, actually) I will have a draft of orders that I would like to export and run through the java order checker program, but I might have an LAT target or MovChar destination still blank. I want it still blank with the yellow highlight, but I have to fill in an acceptable number to create the export file.

You've created a great utility; thanx a bunch.

Drew Carson

···

Urzahil <urzahil@darkfortress.us> wrote:
I'm working on some enhancements to the next revision of AutoMagic, (as
well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems importing XML
files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML file to
a TXT file before importing. With the new revision, you won't have to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle Caruthers,
I may finally be able to have AutoMagic automatically update the orders
costs on the Economy sheet as you enter your orders on the Orders sheet.
(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on the
Economy sheet except for the actual buys & sells. However, I've had a
request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth between
the sheets every time you update the Orders sheet if you want to tweak
your natsells. Personally, I think it's better the way it is, as I can
tinker with the buy/sells right on the Econo sheet to see how it turns
out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like to see
resolved? I can't promise that I can fix everything, but I'd like to
hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm open to
suggestions.

Thanks,
Mike Mulka

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
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[Non-text portions of this message have been removed]

Ed,
You seem to be saying that players aren't learning these skills Now. Pretty sly using the "teach a man to fish" metaphor when really, it would seem you prefer them not knowing... :wink:

The "crutch" actually, is a teaching tool. Most players don't use these tools anyway. Those who do mostly use them to increase the slope of their learning curve, or it's the real accountants who are doing the same thing and this technology is simply increasing the quality of their life (read: less time spent on this, more on that). It's not as much dumbing down the game, as it's raising the overall level of play.

One common gaming strategy I've noticed is for "experienced" players to simply wait....wait until enough of the lower level players either explode, implode, or wander off bored. I like the more realistic aspects of the game. A nation as rich and powerful historically as the North Kingdom should not disappear, pops, character actions, armies, virtually overnight because someone "oops"'ed his orders. The more help that can be provided to players to ensure that nations and characters rely on overall strategy/skill/imagination the better.

Brad

Mike:
Admire, very much, your skills with the computer and IT generally.

That said, roughly 50% of the general population (and probably MR players)
are unable to budget or plan financially. It is a big element in the USA's
'poverty group'. It is a big element in ME bankruptcies and degraded nation
performance. Instead of providing a 'cruch' wouldn't be more useful if
these individuals wewe forced to learn these skils?
Ed Mills

From: "Urzahil"
Reply-To: mepbmlist@yahoogroups.com
To:
Subject: [mepbmlist] AutoMagic UPDATE
Date: Wed, 28 Sep 2005 02:37:52 -0500

I'm working on some enhancements to the next revision of AutoMagic, (as
well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems importing XML
files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML file to
a TXT file before importing. With the new revision, you won't have to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle Caruthers,
I may finally be able to have AutoMagic automatically update the orders
costs on the Economy sheet as you enter your orders on the Orders sheet.
(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on the
Economy sheet except for the actual buys & sells. However, I've had a
request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth between
the sheets every time you update the Orders sheet if you want to tweak
your natsells. Personally, I think it's better the way it is, as I can
tinker with the buy/sells right on the Econo sheet to see how it turns
out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like to see
resolved? I can't promise that I can fix everything, but I'd like to
hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm open to
suggestions.

Thanks,
Mike Mulka

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Yahoo! Groups Links

[Non-text portions of this message have been removed]

···

Ovatha Easterling <ovatha88@hotmail.com> wrote:

Two comments:

Please don't 'autocost' anything from the Orders sheet into the EconoCalc sheet! But if you do, make sure it can be manually overridden, perhaps a setting that can be toggled for default.

As a player I'd like it and agree with Drew to have it so that's over-written.
Clint (player)

Instead of being completely unable to export the orders when you have errors, it would be nice if you simply got a warning but could proceed. Many turns (well most, actually) I will have a draft of orders that I would like to export and run through the java order checker program, but I might have an LAT target or MovChar destination still blank. I want it still blank with the yellow highlight, but I have to fill in an acceptable number to create the export file.

We need it to be complete when sending to us so we need to keep this in. You can always cut and paste from the SEND section which is what it's for... :slight_smile:

Clint (GM)

Can you send this to Mike so that he can implement it with his updates?

Clint

···

At 08:57 28/09/05, you wrote:

Hi Mike,

I've had some problems importing character names with accents (e.g.
Eoder, with an accent on E, Beawyn with an accent on e, etc). The
names were not being imported correctly in fact the accented letters
were being translated into two non-standard ascii characters. Maybe it
has to do with my excel installation and charset settings, I'm not
sure.

Anyway, I tinkered with your code and edited Sub Import() to replace
the accented letters with their non-accented equivalents.

Just figured I'd bring this up in case others have had the same
problem. It can be kinda annoying to have to edit the character names
every time you import your XML file.

By the way, I'm running WinXP and Excel 2000, if you think that might
play a role.

Marios

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Yahoo! Groups Links

****************************************************************
                 ME Games Ltd
         me@middleearthgames.com
         www.middleearthgames.com

UK: 340 North Road, Cardiff CF14 3BP
         Tel 029 2091 3359 12-6.30 Weekdays
         Fax 029 2062 5532 24 hours

US: 73 Edgewood Terrace, South Bound Brook, NJ 08880
         Tel (732) 642 8777 EST
         Fax 503 296 2325 (comes straight to us)
****************************************************************

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of ianetchells2003
Sent: Wednesday, September 28, 2005 4:04 AM
To: mepbmlist@yahoogroups.com
Subject: [mepbmlist] Re: AutoMagic UPDATE

Is there anyway to check orders that require artefact use against the
actual artefacts that the character carries i.e. the use of a
Palantir. I only ask this as in this example ME can't produce xml
files if you make this error.

I'm not sure what your last sentence means, but I THINK I might be able
to get AutoMagic to mine the artifact data from the XML file. The
problem with the cross-checking you're talking about is that it isn't
foolproof. A character can have an artifact transferred to him (even
from another nation), so AutoMagic would have no way of knowing if it
was a legitimate order, or an error. (They could also transfer it to
someone else and then still accidentally try to use it.)

Also introducing/updating the character sheet so that it lists where
all known characters currently are.

Currently, AutoMinister performs this function, (though it doesn't catch
them all... an item I intend on fixing at some point). For AutoMagic to
do so would be redundant. I specifically put these kind of 'team'
related things into a separate file so as to avoid AutoMagic getting too
cumbersome.

Have you looked at AutoMinister? Is this what you're talking about?

Thanks,
Mike

···

-----Original Message-----

This is certainly doable, but the end result might be more incorrect
orders being sent to MeGames. Some people aren't as computer saavy as
others, and being able to complete the send orders process with errors
might not be the best idea.

I suppose I could have a message box pop up asking if the player wants
to proceed, but I have seen people just keep clicking "OK" until the
program does what they want, so I'm certain bad orders files would still
get through to MeGames.

I'll have to check with MeGames and see what they think about this one.
(CLINT?)

Thanks for the suggestion, though.

Mike

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of Drukarzun
Sent: Wednesday, September 28, 2005 9:48 AM
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] AutoMagic UPDATE

Instead of being completely unable to export the orders when you have
errors, it would be nice if you simply got a warning but could proceed.
Many turns (well most, actually) I will have a draft of orders that I

would

like to export and run through the java order checker program, but I

might

have an LAT target or MovChar destination still blank. I want it still
blank with the yellow highlight, but I have to fill in an acceptable

number

···

-----Original Message-----
to create the export file.

Marios,

I thought I had dealt with this issue, but apparently I wasn't thorough
enough.

Currently I'm using formulas to replace these strange characters with
their proper ones. When Excel imports files, it replaces accented
characters with those strange, double-character symbols you've seen, and
the only way I knew of to get rid of them was by using formulas. If
you've got some VB code that works, I'd appreciate seeing a copy of what
you did.

Thanks,
Mike

···

-----Original Message-----
From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of Marios Skounakis
Sent: Wednesday, September 28, 2005 2:57 AM
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] AutoMagic UPDATE

Hi Mike,

I've had some problems importing character names with accents (e.g.
Eoder, with an accent on E, Beawyn with an accent on e, etc). The
names were not being imported correctly in fact the accented letters
were being translated into two non-standard ascii characters. Maybe it
has to do with my excel installation and charset settings, I'm not
sure.

Anyway, I tinkered with your code and edited Sub Import() to replace
the accented letters with their non-accented equivalents.

Just figured I'd bring this up in case others have had the same
problem. It can be kinda annoying to have to edit the character names
every time you import your XML file.

By the way, I'm running WinXP and Excel 2000, if you think that might
play a role.

Marios

Probably prefer not to do this. I can forsee a lot of problems developing if we instigate it.

Clint

···

At 17:45 28/09/05, you wrote:

This is certainly doable, but the end result might be more incorrect
orders being sent to MeGames. Some people aren't as computer saavy as
others, and being able to complete the send orders process with errors
might not be the best idea.

I suppose I could have a message box pop up asking if the player wants
to proceed, but I have seen people just keep clicking "OK" until the
program does what they want, so I'm certain bad orders files would still
get through to MeGames.

I'll have to check with MeGames and see what they think about this one.
(CLINT?)

Thanks for the suggestion, though.

Mike

>-----Original Message-----
>From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
>Behalf Of Drukarzun
>Sent: Wednesday, September 28, 2005 9:48 AM
>To: mepbmlist@yahoogroups.com
>Subject: Re: [mepbmlist] AutoMagic UPDATE
>
>Instead of being completely unable to export the orders when you have
>errors, it would be nice if you simply got a warning but could proceed.
>Many turns (well most, actually) I will have a draft of orders that I
would
>like to export and run through the java order checker program, but I
might
>have an LAT target or MovChar destination still blank. I want it still
>blank with the yellow highlight, but I have to fill in an acceptable
number
>to create the export file.

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Yahoo! Groups Links

****************************************************************
                 ME Games Ltd
         me@middleearthgames.com
         www.middleearthgames.com

UK: 340 North Road, Cardiff CF14 3BP
         Tel 029 2091 3359 12-6.30 Weekdays
         Fax 029 2062 5532 24 hours

US: 73 Edgewood Terrace, South Bound Brook, NJ 08880
         Tel (732) 642 8777 EST
         Fax 503 296 2325 (comes straight to us)
****************************************************************

Is it possible to fix AM to where it correctly handles sieged pop
centers? Or has this been fixed? I took a several months off and may
have missed some things.

Nice tool.

I'm working on some enhancements to the next revision of

AutoMagic, (as

well as fixing minor bugs), and I'd like to get some input from the
players. First, a couple of items I'm currently working on.

1. EXCEL 2003 & XML ISSUES: Thanks to some vital info from Richard
Farrer, the next revision of AutoMagic won't have problems

importing XML

files, even if you're using Excel 2003. (For those of you currently
using Excel 2003, you know that you now need to convert your XML

file to

a TXT file before importing. With the new revision, you won't have

to.)

2. AUTO-COSTING: Thanks to some equally vital info from Kyle

Caruthers,

I may finally be able to have AutoMagic automatically update the

orders

costs on the Economy sheet as you enter your orders on the Orders

sheet.

(Even the variable cost orders!)

My plan was to have all the orders costs automatically update on

the

Economy sheet except for the actual buys & sells. However, I've

had a

request to have all the 310/315/325 orders on the Orders sheet also
update the Econo sheet automatically.

The way I figure it, if I have all 310/315/325 orders automatically
update the Econo sheet, then you'll have to go back and forth

between

the sheets every time you update the Orders sheet if you want to

tweak

your natsells. Personally, I think it's better the way it is, as I

can

tinker with the buy/sells right on the Econo sheet to see how it

turns

out, but I'd like some opinions from you guys.

Next...Do you guys have any issues with AutoMagic that you'd like

to see

resolved? I can't promise that I can fix everything, but I'd like

to

hear about any problems you've encountered.

Lastly, are there any ideas for how to make AutoMagic better? Once
again, no promises that I can make your requests happen, but I'm

open to

···

--- In mepbmlist@yahoogroups.com, "Urzahil" <urzahil@d...> wrote:

suggestions.

Thanks,
Mike Mulka

Mike,
Well, no big deal; I didn't realize Clint had such an aversion to order files with incomplete data (what's so bad about that anyway?). All I have to do is save with the incomplete data fields highlighted yellow, fill in the missing fields with 'holding place' type data, then *not* save again after the export file is generated. Which is what needs to be done to keep the version number counter right, come to think of it.
Drew

This is certainly doable, but the end result might be more incorrect
orders being sent to MeGames. Some people aren't as computer saavy as
others, and being able to complete the send orders process with errors
might not be the best idea.

I suppose I could have a message box pop up asking if the player wants
to proceed, but I have seen people just keep clicking "OK" until the
program does what they want, so I'm certain bad orders files would still
get through to MeGames.

I'll have to check with MeGames and see what they think about this one.
(CLINT?)

Thanks for the suggestion, though.

Mike

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of Drukarzun
Sent: Wednesday, September 28, 2005 9:48 AM
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] AutoMagic UPDATE

Instead of being completely unable to export the orders when you have
errors, it would be nice if you simply got a warning but could proceed.
Many turns (well most, actually) I will have a draft of orders that I

would

like to export and run through the java order checker program, but I

might

have an LAT target or MovChar destination still blank. I want it still
blank with the yellow highlight, but I have to fill in an acceptable

number

to create the export file.

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

SPONSORED LINKS
Computer role playing game Online role playing games Role playing games online Massive multiplayer online role playing games Star wars role playing game Wheel of time role playing game

···

Urzahil <urzahil@darkfortress.us> wrote:

-----Original Message-----

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---------------------------------

---------------------------------
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[Non-text portions of this message have been removed]

Not sure what you mean... I don't think that the XML file currently
contains data on whether a PC is sieged or not, so AM can't do anything
with that.

Mike

···

-----Original Message-----
From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of Steve
Sent: Wednesday, September 28, 2005 1:57 PM
To: mepbmlist@yahoogroups.com
Subject: [mepbmlist] Re: AutoMagic UPDATE

Is it possible to fix AM to where it correctly handles sieged pop
centers? Or has this been fixed? I took a several months off and may
have missed some things.

Nice tool.

Drew,

Actually, in the latest revision, there is a RESET button on the SEND
sheet (near the bottom) that resets the orders version number to 1.

As for bad orders files, I believe that they can actually screw up the
game turn processing completely, depending on the exact nature of the
error, so they're a big no-no.

Thanks,
Mike

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
Behalf Of Drukarzun
Sent: Wednesday, September 28, 2005 2:16 PM
To: mepbmlist@yahoogroups.com
Subject: RE: [mepbmlist] AutoMagic UPDATE

Mike,
Well, no big deal; I didn't realize Clint had such an aversion to order
files with incomplete data (what's so bad about that anyway?). All I

have

to do is save with the incomplete data fields highlighted yellow, fill

in

the missing fields with 'holding place' type data, then *not* save

again

after the export file is generated. Which is what needs to be done to

keep

···

-----Original Message-----
the version number counter right, come to think of it.
Drew

Well, no big deal; I didn't realize Clint had such an aversion to order files with incomplete data (what's so bad about that anyway?).

It will kill our program... :slight_smile: Lol

Clint

Be very careful doing this. We use the latest version number for turns so if you send us version 3 and then version 1 (having reset what would have been version 4) then we'll process version 3.

Clint

···

Drew,

Actually, in the latest revision, there is a RESET button on the SEND
sheet (near the bottom) that resets the orders version number to 1.

As for bad orders files, I believe that they can actually screw up the
game turn processing completely, depending on the exact nature of the
error, so they're a big no-no.

Thanks,
Mike

>-----Original Message-----
>From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com] On
>Behalf Of Drukarzun
>Sent: Wednesday, September 28, 2005 2:16 PM
>To: mepbmlist@yahoogroups.com
>Subject: RE: [mepbmlist] AutoMagic UPDATE
>
>Mike,
>Well, no big deal; I didn't realize Clint had such an aversion to order
>files with incomplete data (what's so bad about that anyway?). All I
have
>to do is save with the incomplete data fields highlighted yellow, fill
in
>the missing fields with 'holding place' type data, then *not* save
again
>after the export file is generated. Which is what needs to be done to
keep
>the version number counter right, come to think of it.
>Drew

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