Just a note that the production table in Bree 30 is skewed because
most of the data came from game-start pop centers, which have enhanced
production and a slightly different gold production pattern than new
camps. A 2950 version of the data corrected for this (along with
climate) is in my orders Bree review (#20) I think...the most
important difference is that mountains and hills/rough are identical
for getting gold in new camps, 75% chance for either. I never did get
production numbers for 1650, which are different from 2950, but the
relative patterns (of what-gets-made-where) should be the same.
It is a good older article, but folks should be aware of this one
quirk in the data presented there.
I've been through your article Marc, and I vaguely
recall mention of this before, but can't for the life
of me remember the reason for the fact/assumption:
why is 2950 production different than 1650?
Thanks,
Brad
Just a note that the production table in Bree 30 is
skewed because
most of the data came from game-start pop centers,
which have enhanced
production and a slightly different gold production
pattern than new
camps. A 2950 version of the data corrected for
this (along with
climate) is in my orders Bree review (#20) I
think...the most
important difference is that mountains and
hills/rough are identical
for getting gold in new camps, 75% chance for
either. I never did get
production numbers for 1650, which are different
from 2950, but the
relative patterns (of what-gets-made-where) should
be the same.
It is a good older article, but folks should be
aware of this one
quirk in the data presented there.
cheers,
Marc
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I originally got it from looking at 1650 pdfs and the difference
between my results and the ones in the whispers article...
But I just checked some old 1650 pdfs, and I think you're right.
Based on 60 new camps from a freep side in a 1650 game, average
productions are given below; too few camps had metals to properly
estimate them. Listed productions are corrected for climate and pop
center size, and game start pop centers are excluded. 2950 numbers
are in ()
Given the sample sizes, none of these differences are significant.
i.e. 1650 and 2950 production appear to be the same once you control
for game-start population centers having higher production.
I've been through your article Marc, and I vaguely
recall mention of this before, but can't for the life
of me remember the reason for the fact/assumption:
why is 2950 production different than 1650?
> Just a note that the production table in Bree 30 is
> skewed because
> most of the data came from game-start pop centers,
> which have enhanced
> production and a slightly different gold production
> pattern than new
> camps. A 2950 version of the data corrected for
> this (along with
> climate) is in my orders Bree review (#20) I
> think...the most
> important difference is that mountains and
> hills/rough are identical
> for getting gold in new camps, 75% chance for
> either. I never did get
> production numbers for 1650, which are different
> from 2950, but the
> relative patterns (of what-gets-made-where) should
> be the same.
>
> It is a good older article, but folks should be
> aware of this one
> quirk in the data presented there.
>
> cheers,
>
> Marc
>
>
>
>
>
>
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> --------------------~-->
> Get fast access to your favorite Yahoo! Groups. Make
> Yahoo! your home page
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