>*** We're creating something like that as well. Bree is on our website
as
>well.
Yes but specific articles are buried in the pdfs - not much use without
a good index. So hopefully you mean by your first sentence that you're
archiving the articles separately as html pages.
Not yet - something to think about though.
If you do that, then question which then begs to be asked is: Is the
construction and editing of an old fashioned news letter worth the
effort?
We don't I think that the Newsletter in the present format is reasonably
convenient and easy to read. We are hoping to put some of the better
articles on the web in such a manner though and eventually build that up
into an extensive library but we're also hoping to do that via an Updated
FAQ/Rulings that players ask about as a separate large document.
Why not just invite articles, post them on a site, and announce them
here (and in your "frontsheets") when they appear? Why not have an
online editor, who could glean the best of the long posts here, and
knock them into articles?
Could do but who would want to do that? We're presently doing something
similar in the Rulings document that I wrote about above though. Not doubt
we could then convert that to put on the website.
Personally I have a problem with strategy articles: I can't imagine why
people want to write them. I have my own firmly held ideas about
strategy, and will freely expound them within team e-mails (I expect my
team mates would use ruder terms!) BUT why on earth would I want to tell
the world all my 'secrets'. It's like asking a professional fisherman
what bait and tackle he's using.
Co-operation can take many forms - upto individual players how they want to
share information. My prefered personal choice is a mixture of trade and
free gift - but each to their own.
Basic strategy and advice for beginners is all very well (though perhaps
overdone) but my suspicion is that some of the obsessive "strategy"
writers are actually frustrated players, whose teams have rejected their
ideas, rather than beneficent "experts".
We just had a player drop because the game was too hard to play, and not
enough help from his team. Nto enough information out there for him.
Players regularly confuse how long it takes to learn the game, and the depth
of knowledge that more experienced players have. Any direction at all can
be better than no direction.
One particular article
currently on the web, springs to mind, it's deeply flawed - may my
enemies find it! New players though, BEWARE not all of the "strategies"
knocking about are as sound as their writers think.
Yes there is no winning formula I am glad to say - there are things that
work better than others, but that's the beauty of the game. Some are
"wrong" of course but live and learn... 
C
ยทยทยท
Regards,
Laurence G. Tilley http://www.lgtilley.freeserve.co.uk/
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