I think this may be an urban legend...I would love an official MEG
comment.
Does a CHAR from an eliminated nation require more, less or the same
amount of gold as the turns go on? So if 5 turns is all he/she hangs
around for...is he/she cheepest 4-5 turns after the nation is taken
out?
I think this may be an urban legend...I would love an official MEG
comment.
Does a CHAR from an eliminated nation require more, less or the same
amount of gold as the turns go on? So if 5 turns is all he/she hangs
around for...is he/she cheepest 4-5 turns after the nation is taken
out?
Thanks,
Gary
This is not an official answer but the amount of gold needed depends upon:
1) the ranks of the character to be bribed
2) the rank of the em offering the bribe
What turn it is has nothing to do with it, except insofar as the longer a game has run, the higher ranks are likely to be all round.
Say a nation get's taken out of the game on Turn 20.
On Turn 21 you get an 80 EMI to pick up an 80 Mage.
You try on Turn 22, 23, 24, 25. (I Assume the CHAR is in the game
for 5 turns...is this still the case?)
Irregardless of the roll if I offered the same sum of GOLD every turn
can anyone tell me if the % chance of getting the CHAR is influenced
at all by being the last possible turn of bribing this CHAR? (Turn 25)
It all comes down to the combination of emissary rank
and gold offered. If you have the right combination
of the above you are most likely going to be able to
bribe the character. However, if you don't offer
enough gold you can forget it.
Say a nation get's taken out of the game on Turn 20.
On Turn 21 you get an 80 EMI to pick up an 80 Mage.
You try on Turn 22, 23, 24, 25. (I Assume the CHAR
is in the game
for 5 turns...is this still the case?)
Irregardless of the roll if I offered the same sum
of GOLD every turn
can anyone tell me if the % chance of getting the
CHAR is influenced
at all by being the last possible turn of bribing
this CHAR? (Turn 25)
Clint any answer is appreciated,
Gary
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We don't answer such queries here. Basic reason is time as they take an enormous amount of time to deal with.
If you email us we'll say that this particular information is to be discovered in the course of play. Other information is sometimes available but mostly esoteric stuff like this is for players to find out.
We don't answer such queries here. Basic reason is
time as they take an
enormous amount of time to deal with.
If you email us we'll say that this particular
information is to be
discovered in the course of play. Other information
is sometimes available
but mostly esoteric stuff like this is for players
to find out.
Clint
I'm beginning to think Clint has this message as a
permanent edit copy on his computer. He sure sends it
out often enough!
JCC
···
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> >Clint any answer is appreciated,
>
> We don't answer such queries here. Basic reason is
> time as they take an
> enormous amount of time to deal with.
>
> If you email us we'll say that this particular
> information is to be
> discovered in the course of play. Other information
> is sometimes available
> but mostly esoteric stuff like this is for players
> to find out.
>
> Clint
>
I'm beginning to think Clint has this message as a
permanent edit copy on his computer. He sure sends it
out often enough!
Nope haven't actually. It's definitely a thought though... Basically we're happy to help out but ask us directly if you want such information. Mostly we'll tell you that you'll need to find out yourself but sometimes we can help. (Mostly because this and the Forum already provide excellent information).
The Emmy rank & gold offered is compared to the rank of the char to
be recruited in order to generate a percent chance of success for
recruitment. The program then "rolls the dice" to see if you succeed.
The AutoMagic spreadsheet has a tool to estimate chances of success.
It should be noted that in the ME role playing system, everything
that is random has a chance for success or failure. There is no such
thing as a guaranteed success, nor is every attempt a guaranteed
failure. It all comes down to the luck of your "roll".
Say a nation get's taken out of the game on Turn 20.
On Turn 21 you get an 80 EMI to pick up an 80 Mage.
You try on Turn 22, 23, 24, 25. (I Assume the CHAR is in the game
for 5 turns...is this still the case?)
Irregardless of the roll if I offered the same sum of GOLD every
turn
can anyone tell me if the % chance of getting the CHAR is
influenced
at all by being the last possible turn of bribing this CHAR? (Turn
thing as a guaranteed success, nor is every attempt a guaranteed
failure. It all comes down to the luck of your "roll".
Apart from spells surely? a 100% spell always works regardless (with certain
exceptions that have additional factors thrown in such as LAT and reveal
POP)