I agree, we tried recruiting Murazor over a period of about 5 turns using
initially 70+ ranks ems with 5-15k gold, on the +4 turn we tried a 110
ranked em with 15k which failed, and finally on +5 we tried the same em with
25k which succeeded
Check out the formula. I believe it's set so that 20,000 is essentially the maximum ever needed.
It's very difficult to determine the reliability of the formula without a large enough data set. Mind you, if you read any of the old MoS articles, you'll know that they only created it OUT OF a large data set. Unfortunately, the only way to ever have confidence in a range of probabilities, is if you simply continually blow the wad testing the 100% threshold. Anything less than that, and you can never be sure...
I just wanted to know if the general opinion was that a CHAR to be
bribed holds the same "price" for every turn that s/he may be
available, OR if they "devaluate" a litte before going West.
Still don't think I have heard an answer to this, except Clint's
DICOP-discover in course of play, or whatever kind of answer that
is... Just kidding Clint, mundane as it is these are the things that
make the game interesting to me (maybe others as this string
reflects).
Gary
> From: "Mark Jeffries" <mark@m...>
> Date: 2003/08/22 Fri PM 02:44:55 EDT
> To: <mepbmlist@yahoogroups.com>
> Subject: Re: [mepbmlist] Re: Bribe CHAR question
>
> I agree, we tried recruiting Murazor over a period of about 5
turns using
> initially 70+ ranks ems with 5-15k gold, on the +4 turn we tried
a 110
> ranked em with 15k which failed, and finally on +5 we tried the
same em with
> 25k which succeeded
Check out the formula. I believe it's set so that 20,000 is
essentially the maximum ever needed.
It's very difficult to determine the reliability of the formula
without a large enough data set. Mind you, if you read any of the
old MoS articles, you'll know that they only created it OUT OF a
large data set. Unfortunately, the only way to ever have confidence
in a range of probabilities, is if you simply continually blow the
wad testing the 100% threshold. Anything less than that, and you can
never be sure...
I just wanted to know if the general opinion was that a CHAR to be
bribed holds the same "price" for every turn that s/he may be
available, OR if they "devaluate" a litte before going West.
RD: I can't give you a definitive answer but my opinion is that the price RANGE for a character to be bribed remains constant. Why would it devalue? The price RANGE is based on the character's ranks. If the ranks do not devalue, why should the price?
Richard.
Still don't think I have heard an answer to this, except Clint's
DICOP-discover in course of play, or whatever kind of answer that
is... Just kidding Clint, mundane as it is these are the things that
make the game interesting to me (maybe others as this string
reflects).
Gary
> > From: "Mark Jeffries" <mark@m...>
> > Date: 2003/08/22 Fri PM 02:44:55 EDT
> > To: <mepbmlist@yahoogroups.com>
> > Subject: Re: [mepbmlist] Re: Bribe CHAR question
> >
> > I agree, we tried recruiting Murazor over a period of about 5
turns using
> > initially 70+ ranks ems with 5-15k gold, on the +4 turn we tried
a 110
> > ranked em with 15k which failed, and finally on +5 we tried the
same em with
> > 25k which succeeded
>
>
> Check out the formula. I believe it's set so that 20,000 is
essentially the maximum ever needed.
>
> It's very difficult to determine the reliability of the formula
without a large enough data set. Mind you, if you read any of the
old MoS articles, you'll know that they only created it OUT OF a
large data set. Unfortunately, the only way to ever have confidence
in a range of probabilities, is if you simply continually blow the
wad testing the 100% threshold. Anything less than that, and you can
never be sure...
>
> brad
>
>
> 1
I have my opinion and it is the same as yours Richard...but it was
worth asking, in my opinion.
Gary
RD: I can't give you a definitive answer but my opinion is that
the price RANGE for a character to be bribed remains constant. Why
would it devalue? The price RANGE is based on the character's
ranks. If the ranks do not devalue, why should the price?
I have my opinion and it is the same as yours Richard...but it was
worth asking, in my opinion.
Gary
RD: Sorry if I sounded rude, I didn't mean to be, but the "devaluation theory" just seemed (and still seems to me)totally illogical.
Richard.
> RD: I can't give you a definitive answer but my opinion is that
the price RANGE for a character to be bribed remains constant. Why
would it devalue? The price RANGE is based on the character's
ranks. If the ranks do not devalue, why should the price?
>
> Richard.
RD, not taken as rude at all, I love a good debate, sadly this one
will be too difficult to test, which is why I asked this forum.
I was just curious if anyone had noticed a trend of CHARs becoming
easier to pick up around the magic 5th turn...and if similar gold was
offered, then maybe they were looking to gain employment rather than
poof.
G
From: GearonSkywalker
To: mepbmlist@yahoogroups.com
Sent: Sunday, August 24, 2003 5:49 AM
Subject: [mepbmlist] Re: Bribe CHAR question
Why would their price devaluate?
Answer: Ever been unemployed for a few months?
I have my opinion and it is the same as yours Richard...but it
was
worth asking, in my opinion.
Gary
RD: Sorry if I sounded rude, I didn't mean to be, but
the "devaluation theory" just seemed (and still seems to me)totally
illogical.
Richard.
> RD: I can't give you a definitive answer but my opinion is
that
the price RANGE for a character to be bribed remains constant.
Why
would it devalue? The price RANGE is based on the character's
ranks. If the ranks do not devalue, why should the price?
>
> Richard.