Steve:
Thanks for the perceptive comments.
Ed
···
From: "Steven K. Mariner" <skmyg@bhmk.com>
Reply-To: mepbmlist@yahoogroups.com
To: mepbmlist@yahoogroups.com,"Steven K. Mariner" <skmyg@bhmk.com>
Subject: [mepbmlist] Re: Creation of the Game
Date: Sat, 25 Dec 2004 09:16:47 -0700> From: "Ovatha Easterling" <ovatha88@h...>
> Date: Thu Dec 23, 2004 10:13 am
> [...]
> Let me sayYou forgot the "again" here.
> that the constriction
> of this Real Politik into an English "spirit of the game'
> tunnel is one of my objections to to Harley handling of the
> game.Yes, and you appear to be greatly in the minority. People vote with
their wallet. The companies who tried to run it with the original
artistic vision for which you so longingly yearn all folded. Often to
be bought out by companies who supported team play far beyond your
preference.I face this problem all the time in other dimensions -- the products I
find that I like are not the ones everyone else likes. They
eventually disappear from the shelves of the stores where I shop, and
I lament their loss.But the companies have to pursue the markets which pay. The onesies
and twosies, like you and me, suffer the consequences of that reality.But that *is* the reality, Ed.
Frankly, I'd *love* to play an MEPBM-like game someday where all the
original unknowns are unknown again -- including who your neighbors
are and whether or not you can trust them. But all evidence to date
suggests you and I are the only two who'd sign up for it. Hardly a
compelling argument for a business which, despite all other
enjoyments, must make a profit in order to be able to continue to
provide the game in any capacity at all, much less that specific
variant (which, despite it being the original, is what it has become).> Narrow horitzons versus broad horizons, as it were. Ed
There are pros and cons to each side of this argument, Ed. I hope you
can someday grow to appreciate that._________________
Steven K. Mariner
skmme@bhmk.com
http://home.earthlink.net/~marinersk/
http://www.whirlyjigmusic.com/
