DGE meets Harlequin

If you use the fourth age, there are no curses. Prohibit the weakness
SNA too, and you don't have this odd problem.
As an alternative, people don't usually seem to be able to curse
balrogs and dragons, so there is some mechanism in the game to make
characters curse-resistant.

cheers,

Marc

--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:

From: "Harlequin Games" <pbm@h...>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 2:02 AM
Subject: Re: [mepbmlist] Last Alliance Scenario

> We could house rule it - basically no spells cast on Sauron - and

should

> Sauron die then no new character with that name allowed.
>
> Clint

RD: Considering this. It would be pretty stupid to allow the Freeps

to kill

Sauron with Curses even if the chance of them getting a curse squad

is

remote. Once Sauron is dead, it's game over.

Richard.
>
> >
> > From: "TONY A & JANETTE S" <janton@c...>
> > To: <mepbmlist@egroups.com>
> > Sent: Tuesday, January 16, 2001 8:48 PM
> > Subject: Re: [mepbmlist] Last Alliance Scenario
> >
> >
> > > I'd be interested in playing.
> > >
> > > How about the One Ring making Sauron immune to all offensive

spells?

> >
> > RD: thanks for the interest. I don't think Harlequin would be

able to

> > that - nor, really, would I want to. He's going to be quite

powerful

> enough
> > and the FP must stand a small chance of killing him!
> >
> > Richard.
> > >
> > > From: Ian Harris <ian.harris@e...>
> > > To: <mepbmlist@egroups.com>
> > > Sent: 16 January 2001 12:18
> > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > >
> > >
> > > > Hi,
> > > > Best way to simulate One Ring would probably either to

increase

> > > > Sauron's mage skill to simulate its presence OR to give him

a major

> > > > Mage artifact? A One Ring which its maker couldn't hang onto

would

be
> > > > a little silly!
> > > > Might also want to prohibit Free Peoples from using

Curses to

kill
> > > > Sauron - if its available in FA game it might make bumping

off the

> > > > Dark Lord _too_ easy!
> > > > Also I assume Free Peoples couldn't use the Elven rings -

if

> > > > available in this scenario - they took them off to avoid

being

> > > > controlled by the One Ring.
> > > > Are there any neutrals in this scenario or would all

nations be

> > > > pre-aligned?
> > > >
> > > > Ian Harris
> > > >
> > > > > What's neat about that scenario is that Sauron
> > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > no powers. Also the program is probably hardcoded
> > > > > to make its owner lose it 99% of the time, so
> > > > > it might not be practical. Plus, it isn't one
> > > > > of the FA artifacts anyway.)
> > > > >
> > > > > Jeremy
> > > > >
> > > > > --- In mepbmlist@egroups.com, "Ian Harris"

<ian.harris@e...>

wrote:
> > > > > > Hi,
> > > > > > Might well be interested in a "Last Alliance" game -

let me

> > > > know
> > > > > > if it ever gets going. Then we can assassinate Isildur

early on

&
> > > > > let
> > > > > > someone with more sense dump the Ring into the lava - at

which

> > > > point
> > > > > > we all die in the resulting eruption - oops!!
> > > > > >
> > > > > > Ian Harris
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > <devereux@l...>
> > > > > > wrote:
> > > > > > >
> > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > >
> > > > > > >
> > > > > > > > > How bout coming up with some newer nations? For

example:

> > > > > > > > > Out of 25 players in a game:
> > > > > > > > >
> > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > >
> > > > > > > > > 2) Same for the 10 FP
> > > > > > > >
> > > > > > > > Yes, the hobbits! I get to play the hobbits! I get

to play

> > > > the
> > > > > > hobbits!
> > > > > > > > :slight_smile:
> > > > > > >
> > > > > > > RD: Oh you sad person (g)!
> > > > > > >
> > > > > > > > The Lossoth would be fun to play too, and the Black
> > > > Numenorians
> > > > > > could be
> > > > > > > > split
> > > > > > > > out of the Corsairs, and there could be an orcish

nation in

> > > > > Moria
> > > > > > in
> > > > > > > > 2950, the
> > > > > > > > Dark Lieutenants could get a nation each, and who

knows if

> > > > > > Radagast had
> > > > > > > > any
> > > > > > > > followers in the east?
> > > > > > >
> > > > > > > RD: Historically the Black Numenoreans were absorbed

by the

> > > > > > Corsairs before
> > > > > > > 1650. Radagast lived in Mirkwood not the east, and

had no

> > > > > > followers except
> > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > >
> > > > > > > In 2950, an orcish nation in Moria could be justified

- and

> > > > > > commanded by the
> > > > > > > Balrog! Now that would be fun to play!
> > > > > > >
> > > > > > > If you are looking for new nations, they can most

easily be

> > > > > grafted
> > > > > > onto FA.
> > > > > > > I doubt whether Harlequin can/would change nations in
1650/2950.
> > > > > > >
> > > > > > > I have the basis for just such a game, based (for

those of you

> > > > who
> > > > > > have read
> > > > > > > Tolkien's Silmarillion) on the War of the Last

Alliance. This

> > > > war
> > > > > > was the
> > > > > > > 'prequel' to 1650, when the good guys led by Gil-galad

of the

> > > > > > Noldor and
> > > > > > > Elendil of the Dunedain marched on Mordor, fought a

huge

battle
> > > > at
> > > > > > Dagorlad
> > > > > > > and besieged Barad-dur. In the final climactic

stuggle, Gil-

> > > > galad
> > > > > > and
> > > > > > > Elendil were both slain, but Sauron was overthrown,

and

Isildur
> > > > > son
> > > > > > of
> > > > > > > Elendil cut the One Ring from Sauron's finger and took

it for

> > > > > > weregild.
> > > > > > > Elendil was later ambushed and slain and the One Ring

lost.

> > > > Which
> > > > > > is where
> > > > > > > The Hobbit and LoR start.
> > > > > > >
> > > > > > > For the FP to win the Last Alliance they need to

achieve

> > > > > > the 'historical'
> > > > > > > result of either destroying Barad-dur (the seat of

Sauron's

> > > > power,
> > > > > > which
> > > > > > > would start as a city/citadel) or slay Sauron's

physical

> > > > shape.
> > > > > > Any other
> > > > > > > result is a DS win so a time limit may be needed.

There would

> > > > be
> > > > > > a 'race'
> > > > > > > element to the game as the seat of the FP power lies

in the

nw,
> > > > so
> > > > > > they
> > > > > > > would need to hit Mordor before Sauron could build up

his

> > > > strength
> > > > > > from a
> > > > > > > smaller pop base and bring in allies from the south

and east.

> > > > > > >
> > > > > > > The Last Alliance would provide lots of new characters

eg Gil-

> > > > > > galad, Elendil
> > > > > > > and Isildur, not to mention Sauron himself amongst the

DS!

Who
> > > > > > wants to
> > > > > > > play puny Saruman in 2950 now eh? There would also be

some

> > > > more
> > > > > > familiar
> > > > > > > ones like Elrond and the Nazgul. Some nation names

would be

> > > > > fairly
> > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various

Elves and

> > > > > > Dwarves. The
> > > > > > > nations of mortal Men would be different: the North

and South

> > > > > > Kingdoms of FA
> > > > > > > are perfectly named for the Last Alliance and the

Black

> > > > > Numenoreans
> > > > > > would be
> > > > > > > there too. Which is where I came in.
> > > > > > >
> > > > > > > If there is enough interest (24 players or close to

that

> > > > number) I
> > > > > > will
> > > > > > > finish the design and submit to Harlequin. I haven't

done so

> > > > > > before because
> > > > > > > we're only on turn 15 of my 2950 variant WotR and

there was no

> > > > > > point trying
> > > > > > > to launch another new variant straight afterwards.

But with

···

----- Original Message -----
> > ----- Original Message -----
> > > ----- Original Message -----
> > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > > ----- Original Message -----
> > > > the
> > > > > > influx of
> > > > > > > North American players who knows?
> > > > > > >
> > > > > > > Let me know.
> > > > > > >
> > > > > > > Richard.
> > > >
> > > >
> > > > Middle Earth PBM List - Harlequin Games
> > > > To Unsubscribe:www.onelist.com
> > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > >
> > > >
> > >
> > >
> > > Middle Earth PBM List - Harlequin Games
> > > To Unsubscribe:www.onelist.com
> > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > >
> > >
> > >
> >
> >
> > Middle Earth PBM List - Harlequin Games
> > To Unsubscribe:www.onelist.com
> > http://dspace.dial.pipex.com/harlequin.games/list.htm
> >
> >
>
>
> Middle Earth PBM List - Harlequin Games
> To Unsubscribe:www.onelist.com
> http://dspace.dial.pipex.com/harlequin.games/list.htm
>
>
>

It seems rather difficult to have a PC's death be
way of victory. He'll always be in the run from
agents, can't risk getting killed or captured in battle,
etc. Cool as it might be to have Sauron
as a PC, perhaps the 10th DS nation, its capital
at Barad-dur, should have as its chief character
the Mouth of Sauron. Leave Sauron himself out
of it.

Jeremy

--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:

From: "kurgan" <kurgan@o...>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 3:34 AM
Subject: Re: [mepbmlist] Last Alliance Scenario

> Should Sauron Die shouldn't he become the lidless eye in say 10-20

turns

and
> become a random encounter?
>
RD: If Sauron dies it's game over, the FP win, end of story.
>
> Harlequin Games wrote:
>
> > We could house rule it - basically no spells cast on Sauron -

and should

> > Sauron die then no new character with that name allowed.
> >
> > Clint
> >
> > >
> > > From: "TONY A & JANETTE S" <janton@c...>
> > > To: <mepbmlist@egroups.com>
> > > Sent: Tuesday, January 16, 2001 8:48 PM
> > > Subject: Re: [mepbmlist] Last Alliance Scenario
> > >
> > >
> > > > I'd be interested in playing.
> > > >
> > > > How about the One Ring making Sauron immune to all offensive

spells?

> > >
> > > RD: thanks for the interest. I don't think Harlequin would be

able to

> > > that - nor, really, would I want to. He's going to be quite

powerful

> > enough
> > > and the FP must stand a small chance of killing him!
> > >
> > > Richard.
> > > >
> > > > From: Ian Harris <ian.harris@e...>
> > > > To: <mepbmlist@egroups.com>
> > > > Sent: 16 January 2001 12:18
> > > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > > >
> > > >
> > > > > Hi,
> > > > > Best way to simulate One Ring would probably either to

increase

> > > > > Sauron's mage skill to simulate its presence OR to give

him a

major
> > > > > Mage artifact? A One Ring which its maker couldn't hang

onto would

be
> > > > > a little silly!
> > > > > Might also want to prohibit Free Peoples from using

Curses to

kill
> > > > > Sauron - if its available in FA game it might make bumping

off the

> > > > > Dark Lord _too_ easy!
> > > > > Also I assume Free Peoples couldn't use the Elven rings

- if

> > > > > available in this scenario - they took them off to avoid

being

> > > > > controlled by the One Ring.
> > > > > Are there any neutrals in this scenario or would all

nations be

> > > > > pre-aligned?
> > > > >
> > > > > Ian Harris
> > > > >
> > > > > > What's neat about that scenario is that Sauron
> > > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > > no powers. Also the program is probably hardcoded
> > > > > > to make its owner lose it 99% of the time, so
> > > > > > it might not be practical. Plus, it isn't one
> > > > > > of the FA artifacts anyway.)
> > > > > >
> > > > > > Jeremy
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, "Ian Harris"

<ian.harris@e...>

wrote:
> > > > > > > Hi,
> > > > > > > Might well be interested in a "Last Alliance" game

- let me

> > > > > know
> > > > > > > if it ever gets going. Then we can assassinate Isildur

early

on &
> > > > > > let
> > > > > > > someone with more sense dump the Ring into the lava -

at which

> > > > > point
> > > > > > > we all die in the resulting eruption - oops!!
> > > > > > >
> > > > > > > Ian Harris
> > > > > > >
> > > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > > <devereux@l...>
> > > > > > > wrote:
> > > > > > > >
> > > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > > >
> > > > > > > >
> > > > > > > > > > How bout coming up with some newer nations? For

example:

> > > > > > > > > > Out of 25 players in a game:
> > > > > > > > > >
> > > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > > >
> > > > > > > > > > 2) Same for the 10 FP
> > > > > > > > >
> > > > > > > > > Yes, the hobbits! I get to play the hobbits! I get

to play

> > > > > the
> > > > > > > hobbits!
> > > > > > > > > :slight_smile:
> > > > > > > >
> > > > > > > > RD: Oh you sad person (g)!
> > > > > > > >
> > > > > > > > > The Lossoth would be fun to play too, and the

Black

> > > > > Numenorians
> > > > > > > could be
> > > > > > > > > split
> > > > > > > > > out of the Corsairs, and there could be an orcish

nation

in
> > > > > > Moria
> > > > > > > in
> > > > > > > > > 2950, the
> > > > > > > > > Dark Lieutenants could get a nation each, and who

knows if

> > > > > > > Radagast had
> > > > > > > > > any
> > > > > > > > > followers in the east?
> > > > > > > >
> > > > > > > > RD: Historically the Black Numenoreans were absorbed

by the

> > > > > > > Corsairs before
> > > > > > > > 1650. Radagast lived in Mirkwood not the east, and

had no

> > > > > > > followers except
> > > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > > >
> > > > > > > > In 2950, an orcish nation in Moria could be

justified - and

> > > > > > > commanded by the
> > > > > > > > Balrog! Now that would be fun to play!
> > > > > > > >
> > > > > > > > If you are looking for new nations, they can most

easily be

> > > > > > grafted
> > > > > > > onto FA.
> > > > > > > > I doubt whether Harlequin can/would change nations

in

1650/2950.
> > > > > > > >
> > > > > > > > I have the basis for just such a game, based (for

those of

you
> > > > > who
> > > > > > > have read
> > > > > > > > Tolkien's Silmarillion) on the War of the Last

Alliance.

This
> > > > > war
> > > > > > > was the
> > > > > > > > 'prequel' to 1650, when the good guys led by

Gil-galad of

the
> > > > > > > Noldor and
> > > > > > > > Elendil of the Dunedain marched on Mordor, fought a

huge

battle
> > > > > at
> > > > > > > Dagorlad
> > > > > > > > and besieged Barad-dur. In the final climactic

stuggle,

Gil-
> > > > > galad
> > > > > > > and
> > > > > > > > Elendil were both slain, but Sauron was overthrown,

and

Isildur
> > > > > > son
> > > > > > > of
> > > > > > > > Elendil cut the One Ring from Sauron's finger and

took it

for
> > > > > > > weregild.
> > > > > > > > Elendil was later ambushed and slain and the One

Ring lost.

> > > > > Which
> > > > > > > is where
> > > > > > > > The Hobbit and LoR start.
> > > > > > > >
> > > > > > > > For the FP to win the Last Alliance they need to

achieve

> > > > > > > the 'historical'
> > > > > > > > result of either destroying Barad-dur (the seat of

Sauron's

> > > > > power,
> > > > > > > which
> > > > > > > > would start as a city/citadel) or slay Sauron's

physical

> > > > > shape.
> > > > > > > Any other
> > > > > > > > result is a DS win so a time limit may be needed.

There

would
> > > > > be
> > > > > > > a 'race'
> > > > > > > > element to the game as the seat of the FP power lies

in the

nw,
> > > > > so
> > > > > > > they
> > > > > > > > would need to hit Mordor before Sauron could build

up his

> > > > > strength
> > > > > > > from a
> > > > > > > > smaller pop base and bring in allies from the south

and

east.
> > > > > > > >
> > > > > > > > The Last Alliance would provide lots of new

characters eg

Gil-
> > > > > > > galad, Elendil
> > > > > > > > and Isildur, not to mention Sauron himself amongst

the DS!

Who
> > > > > > > wants to
> > > > > > > > play puny Saruman in 2950 now eh? There would also

be some

> > > > > more
> > > > > > > familiar
> > > > > > > > ones like Elrond and the Nazgul. Some nation names

would be

> > > > > > fairly
> > > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various

Elves

and
> > > > > > > Dwarves. The
> > > > > > > > nations of mortal Men would be different: the North

and

South
> > > > > > > Kingdoms of FA
> > > > > > > > are perfectly named for the Last Alliance and the

Black

> > > > > > Numenoreans
> > > > > > > would be
> > > > > > > > there too. Which is where I came in.
> > > > > > > >
> > > > > > > > If there is enough interest (24 players or close to

that

> > > > > number) I
> > > > > > > will
> > > > > > > > finish the design and submit to Harlequin. I

haven't done

so
> > > > > > > before because
> > > > > > > > we're only on turn 15 of my 2950 variant WotR and

there was

no
> > > > > > > point trying
> > > > > > > > to launch another new variant straight afterwards.

But with

···

----- Original Message -----
> > > ----- Original Message -----
> > > > ----- Original Message -----
> > > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > > > ----- Original Message -----
> > > > > the
> > > > > > > influx of
> > > > > > > > North American players who knows?
> > > > > > > >
> > > > > > > > Let me know.
> > > > > > > >
> > > > > > > > Richard.
> > > > >
> > > > >
> > > > > Middle Earth PBM List - Harlequin Games
> > > > > To Unsubscribe:www.onelist.com
> > > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > > >
> > > > >
> > > >
> > > >
> > > > Middle Earth PBM List - Harlequin Games
> > > > To Unsubscribe:www.onelist.com
> > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > >
> > > >
> > > >
> > >
> > >
> > > Middle Earth PBM List - Harlequin Games
> > > To Unsubscribe:www.onelist.com
> > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > >
> > >
> >
> > Middle Earth PBM List - Harlequin Games
> > To Unsubscribe:www.onelist.com
> > http://dspace.dial.pipex.com/harlequin.games/list.htm
>
>
> Middle Earth PBM List - Harlequin Games
> To Unsubscribe:www.onelist.com
> http://dspace.dial.pipex.com/harlequin.games/list.htm
>
>
>

Certanly an option.

Clint

···

If you use the fourth age, there are no curses. Prohibit the weakness
SNA too, and you don't have this odd problem.
As an alternative, people don't usually seem to be able to curse
balrogs and dragons, so there is some mechanism in the game to make
characters curse-resistant.

cheers,

Marc

--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:
>
> ----- Original Message -----
> From: "Harlequin Games" <pbm@h...>
> To: <mepbmlist@egroups.com>
> Sent: Wednesday, January 17, 2001 2:02 AM
> Subject: Re: [mepbmlist] Last Alliance Scenario
>
>
> > We could house rule it - basically no spells cast on Sauron - and
should
> > Sauron die then no new character with that name allowed.
> >
> > Clint
>
> RD: Considering this. It would be pretty stupid to allow the Freeps
to kill
> Sauron with Curses even if the chance of them getting a curse squad
is
> remote. Once Sauron is dead, it's game over.
>
> Richard.
> >
> > >
> > > ----- Original Message -----
> > > From: "TONY A & JANETTE S" <janton@c...>
> > > To: <mepbmlist@egroups.com>
> > > Sent: Tuesday, January 16, 2001 8:48 PM
> > > Subject: Re: [mepbmlist] Last Alliance Scenario
> > >
> > >
> > > > I'd be interested in playing.
> > > >
> > > > How about the One Ring making Sauron immune to all offensive
spells?
> > >
> > > RD: thanks for the interest. I don't think Harlequin would be
able to
> > > that - nor, really, would I want to. He's going to be quite
powerful
> > enough
> > > and the FP must stand a small chance of killing him!
> > >
> > > Richard.
> > > >
> > > > ----- Original Message -----
> > > > From: Ian Harris <ian.harris@e...>
> > > > To: <mepbmlist@egroups.com>
> > > > Sent: 16 January 2001 12:18
> > > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > > >
> > > >
> > > > > Hi,
> > > > > Best way to simulate One Ring would probably either to
increase
> > > > > Sauron's mage skill to simulate its presence OR to give him
a major
> > > > > Mage artifact? A One Ring which its maker couldn't hang onto
would
> be
> > > > > a little silly!
> > > > > Might also want to prohibit Free Peoples from using
Curses to
> kill
> > > > > Sauron - if its available in FA game it might make bumping
off the
> > > > > Dark Lord _too_ easy!
> > > > > Also I assume Free Peoples couldn't use the Elven rings -
if
> > > > > available in this scenario - they took them off to avoid
being
> > > > > controlled by the One Ring.
> > > > > Are there any neutrals in this scenario or would all
nations be
> > > > > pre-aligned?
> > > > >
> > > > > Ian Harris
> > > > >
> > > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > What's neat about that scenario is that Sauron
> > > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > > no powers. Also the program is probably hardcoded
> > > > > > to make its owner lose it 99% of the time, so
> > > > > > it might not be practical. Plus, it isn't one
> > > > > > of the FA artifacts anyway.)
> > > > > >
> > > > > > Jeremy
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, "Ian Harris"
<ian.harris@e...>
> wrote:
> > > > > > > Hi,
> > > > > > > Might well be interested in a "Last Alliance" game -
let me
> > > > > know
> > > > > > > if it ever gets going. Then we can assassinate Isildur
early on
> &
> > > > > > let
> > > > > > > someone with more sense dump the Ring into the lava - at
which
> > > > > point
> > > > > > > we all die in the resulting eruption - oops!!
> > > > > > >
> > > > > > > Ian Harris
> > > > > > >
> > > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > > <devereux@l...>
> > > > > > > wrote:
> > > > > > > >
> > > > > > > > ----- Original Message -----
> > > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > > >
> > > > > > > >
> > > > > > > > > > How bout coming up with some newer nations? For
example:
> > > > > > > > > > Out of 25 players in a game:
> > > > > > > > > >
> > > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > > >
> > > > > > > > > > 2) Same for the 10 FP
> > > > > > > > >
> > > > > > > > > Yes, the hobbits! I get to play the hobbits! I get
to play
> > > > > the
> > > > > > > hobbits!
> > > > > > > > > :slight_smile:
> > > > > > > >
> > > > > > > > RD: Oh you sad person (g)!
> > > > > > > >
> > > > > > > > > The Lossoth would be fun to play too, and the Black
> > > > > Numenorians
> > > > > > > could be
> > > > > > > > > split
> > > > > > > > > out of the Corsairs, and there could be an orcish
nation in
> > > > > > Moria
> > > > > > > in
> > > > > > > > > 2950, the
> > > > > > > > > Dark Lieutenants could get a nation each, and who
knows if
> > > > > > > Radagast had
> > > > > > > > > any
> > > > > > > > > followers in the east?
> > > > > > > >
> > > > > > > > RD: Historically the Black Numenoreans were absorbed
by the
> > > > > > > Corsairs before
> > > > > > > > 1650. Radagast lived in Mirkwood not the east, and
had no
> > > > > > > followers except
> > > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > > >
> > > > > > > > In 2950, an orcish nation in Moria could be justified
- and
> > > > > > > commanded by the
> > > > > > > > Balrog! Now that would be fun to play!
> > > > > > > >
> > > > > > > > If you are looking for new nations, they can most
easily be
> > > > > > grafted
> > > > > > > onto FA.
> > > > > > > > I doubt whether Harlequin can/would change nations in
> 1650/2950.
> > > > > > > >
> > > > > > > > I have the basis for just such a game, based (for
those of you
> > > > > who
> > > > > > > have read
> > > > > > > > Tolkien's Silmarillion) on the War of the Last
Alliance. This
> > > > > war
> > > > > > > was the
> > > > > > > > 'prequel' to 1650, when the good guys led by Gil-galad
of the
> > > > > > > Noldor and
> > > > > > > > Elendil of the Dunedain marched on Mordor, fought a
huge
> battle
> > > > > at
> > > > > > > Dagorlad
> > > > > > > > and besieged Barad-dur. In the final climactic
stuggle, Gil-
> > > > > galad
> > > > > > > and
> > > > > > > > Elendil were both slain, but Sauron was overthrown,
and
> Isildur
> > > > > > son
> > > > > > > of
> > > > > > > > Elendil cut the One Ring from Sauron's finger and took
it for
> > > > > > > weregild.
> > > > > > > > Elendil was later ambushed and slain and the One Ring
lost.
> > > > > Which
> > > > > > > is where
> > > > > > > > The Hobbit and LoR start.
> > > > > > > >
> > > > > > > > For the FP to win the Last Alliance they need to
achieve
> > > > > > > the 'historical'
> > > > > > > > result of either destroying Barad-dur (the seat of
Sauron's
> > > > > power,
> > > > > > > which
> > > > > > > > would start as a city/citadel) or slay Sauron's
physical
> > > > > shape.
> > > > > > > Any other
> > > > > > > > result is a DS win so a time limit may be needed.
There would
> > > > > be
> > > > > > > a 'race'
> > > > > > > > element to the game as the seat of the FP power lies
in the
> nw,
> > > > > so
> > > > > > > they
> > > > > > > > would need to hit Mordor before Sauron could build up
his
> > > > > strength
> > > > > > > from a
> > > > > > > > smaller pop base and bring in allies from the south
and east.
> > > > > > > >
> > > > > > > > The Last Alliance would provide lots of new characters
eg Gil-
> > > > > > > galad, Elendil
> > > > > > > > and Isildur, not to mention Sauron himself amongst the
DS!
> Who
> > > > > > > wants to
> > > > > > > > play puny Saruman in 2950 now eh? There would also be
some
> > > > > more
> > > > > > > familiar
> > > > > > > > ones like Elrond and the Nazgul. Some nation names
would be
> > > > > > fairly
> > > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various
Elves and
> > > > > > > Dwarves. The
> > > > > > > > nations of mortal Men would be different: the North
and South
> > > > > > > Kingdoms of FA
> > > > > > > > are perfectly named for the Last Alliance and the
Black
> > > > > > Numenoreans
> > > > > > > would be
> > > > > > > > there too. Which is where I came in.
> > > > > > > >
> > > > > > > > If there is enough interest (24 players or close to
that
> > > > > number) I
> > > > > > > will
> > > > > > > > finish the design and submit to Harlequin. I haven't
done so
> > > > > > > before because
> > > > > > > > we're only on turn 15 of my 2950 variant WotR and
there was no
> > > > > > > point trying
> > > > > > > > to launch another new variant straight afterwards.
But with
> > > > > the
> > > > > > > influx of
> > > > > > > > North American players who knows?
> > > > > > > >
> > > > > > > > Let me know.
> > > > > > > >
> > > > > > > > Richard.
> > > > >
> > > > >
> > > > > Middle Earth PBM List - Harlequin Games
> > > > > To Unsubscribe:www.onelist.com
> > > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > > >
> > > > >
> > > >
> > > >
> > > > Middle Earth PBM List - Harlequin Games
> > > > To Unsubscribe:www.onelist.com
> > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > >
> > > >
> > > >
> > >
> > >
> > > Middle Earth PBM List - Harlequin Games
> > > To Unsubscribe:www.onelist.com
> > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > >
> > >
> >
> >
> > Middle Earth PBM List - Harlequin Games
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> >
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> >

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If you use the fourth age, there are no curses. Prohibit the weakness
SNA too, and you don't have this odd problem.
As an alternative, people don't usually seem to be able to curse
balrogs and dragons, so there is some mechanism in the game to make
characters curse-resistant.

cheers,

Marc

RD: there's at least 2 guys out there who say you CAN get Curses in FA, eg
from Mirkwood encounters. I've never done it myself, but it's theoretically
possible, if very difficult.

There are certainly artifacts in FA which give access to Weakness, so
abolishing it as a SNA doesn't get rid of the problem - if it is a problem.

I've never seen anybody try to Curse a dragon or balrog, but I don't see why
they should be immune. They can be killed by challenge or assassination,
why not by Curses?

Richard.

···

----- Original Message -----
From: "Marc Pinsonneault" <pinsonneault.1@osu.edu>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 2:39 PM
Subject: [mepbmlist] Re: Last Alliance Scenario

--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:
>
> ----- Original Message -----
> From: "Harlequin Games" <pbm@h...>
> To: <mepbmlist@egroups.com>
> Sent: Wednesday, January 17, 2001 2:02 AM
> Subject: Re: [mepbmlist] Last Alliance Scenario
>
>
> > We could house rule it - basically no spells cast on Sauron - and
should
> > Sauron die then no new character with that name allowed.
> >
> > Clint
>
> RD: Considering this. It would be pretty stupid to allow the Freeps
to kill
> Sauron with Curses even if the chance of them getting a curse squad
is
> remote. Once Sauron is dead, it's game over.
>
> Richard.
> >
> > >
> > > ----- Original Message -----
> > > From: "TONY A & JANETTE S" <janton@c...>
> > > To: <mepbmlist@egroups.com>
> > > Sent: Tuesday, January 16, 2001 8:48 PM
> > > Subject: Re: [mepbmlist] Last Alliance Scenario
> > >
> > >
> > > > I'd be interested in playing.
> > > >
> > > > How about the One Ring making Sauron immune to all offensive
spells?
> > >
> > > RD: thanks for the interest. I don't think Harlequin would be
able to
> > > that - nor, really, would I want to. He's going to be quite
powerful
> > enough
> > > and the FP must stand a small chance of killing him!
> > >
> > > Richard.
> > > >
> > > > ----- Original Message -----
> > > > From: Ian Harris <ian.harris@e...>
> > > > To: <mepbmlist@egroups.com>
> > > > Sent: 16 January 2001 12:18
> > > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > > >
> > > >
> > > > > Hi,
> > > > > Best way to simulate One Ring would probably either to
increase
> > > > > Sauron's mage skill to simulate its presence OR to give him
a major
> > > > > Mage artifact? A One Ring which its maker couldn't hang onto
would
> be
> > > > > a little silly!
> > > > > Might also want to prohibit Free Peoples from using
Curses to
> kill
> > > > > Sauron - if its available in FA game it might make bumping
off the
> > > > > Dark Lord _too_ easy!
> > > > > Also I assume Free Peoples couldn't use the Elven rings -
if
> > > > > available in this scenario - they took them off to avoid
being
> > > > > controlled by the One Ring.
> > > > > Are there any neutrals in this scenario or would all
nations be
> > > > > pre-aligned?
> > > > >
> > > > > Ian Harris
> > > > >
> > > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > What's neat about that scenario is that Sauron
> > > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > > no powers. Also the program is probably hardcoded
> > > > > > to make its owner lose it 99% of the time, so
> > > > > > it might not be practical. Plus, it isn't one
> > > > > > of the FA artifacts anyway.)
> > > > > >
> > > > > > Jeremy
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, "Ian Harris"
<ian.harris@e...>
> wrote:
> > > > > > > Hi,
> > > > > > > Might well be interested in a "Last Alliance" game -
let me
> > > > > know
> > > > > > > if it ever gets going. Then we can assassinate Isildur
early on
> &
> > > > > > let
> > > > > > > someone with more sense dump the Ring into the lava - at
which
> > > > > point
> > > > > > > we all die in the resulting eruption - oops!!
> > > > > > >
> > > > > > > Ian Harris
> > > > > > >
> > > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > > <devereux@l...>
> > > > > > > wrote:
> > > > > > > >
> > > > > > > > ----- Original Message -----
> > > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > > >
> > > > > > > >
> > > > > > > > > > How bout coming up with some newer nations? For
example:
> > > > > > > > > > Out of 25 players in a game:
> > > > > > > > > >
> > > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > > >
> > > > > > > > > > 2) Same for the 10 FP
> > > > > > > > >
> > > > > > > > > Yes, the hobbits! I get to play the hobbits! I get
to play
> > > > > the
> > > > > > > hobbits!
> > > > > > > > > :slight_smile:
> > > > > > > >
> > > > > > > > RD: Oh you sad person (g)!
> > > > > > > >
> > > > > > > > > The Lossoth would be fun to play too, and the Black
> > > > > Numenorians
> > > > > > > could be
> > > > > > > > > split
> > > > > > > > > out of the Corsairs, and there could be an orcish
nation in
> > > > > > Moria
> > > > > > > in
> > > > > > > > > 2950, the
> > > > > > > > > Dark Lieutenants could get a nation each, and who
knows if
> > > > > > > Radagast had
> > > > > > > > > any
> > > > > > > > > followers in the east?
> > > > > > > >
> > > > > > > > RD: Historically the Black Numenoreans were absorbed
by the
> > > > > > > Corsairs before
> > > > > > > > 1650. Radagast lived in Mirkwood not the east, and
had no
> > > > > > > followers except
> > > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > > >
> > > > > > > > In 2950, an orcish nation in Moria could be justified
- and
> > > > > > > commanded by the
> > > > > > > > Balrog! Now that would be fun to play!
> > > > > > > >
> > > > > > > > If you are looking for new nations, they can most
easily be
> > > > > > grafted
> > > > > > > onto FA.
> > > > > > > > I doubt whether Harlequin can/would change nations in
> 1650/2950.
> > > > > > > >
> > > > > > > > I have the basis for just such a game, based (for
those of you
> > > > > who
> > > > > > > have read
> > > > > > > > Tolkien's Silmarillion) on the War of the Last
Alliance. This
> > > > > war
> > > > > > > was the
> > > > > > > > 'prequel' to 1650, when the good guys led by Gil-galad
of the
> > > > > > > Noldor and
> > > > > > > > Elendil of the Dunedain marched on Mordor, fought a
huge
> battle
> > > > > at
> > > > > > > Dagorlad
> > > > > > > > and besieged Barad-dur. In the final climactic
stuggle, Gil-
> > > > > galad
> > > > > > > and
> > > > > > > > Elendil were both slain, but Sauron was overthrown,
and
> Isildur
> > > > > > son
> > > > > > > of
> > > > > > > > Elendil cut the One Ring from Sauron's finger and took
it for
> > > > > > > weregild.
> > > > > > > > Elendil was later ambushed and slain and the One Ring
lost.
> > > > > Which
> > > > > > > is where
> > > > > > > > The Hobbit and LoR start.
> > > > > > > >
> > > > > > > > For the FP to win the Last Alliance they need to
achieve
> > > > > > > the 'historical'
> > > > > > > > result of either destroying Barad-dur (the seat of
Sauron's
> > > > > power,
> > > > > > > which
> > > > > > > > would start as a city/citadel) or slay Sauron's
physical
> > > > > shape.
> > > > > > > Any other
> > > > > > > > result is a DS win so a time limit may be needed.
There would
> > > > > be
> > > > > > > a 'race'
> > > > > > > > element to the game as the seat of the FP power lies
in the
> nw,
> > > > > so
> > > > > > > they
> > > > > > > > would need to hit Mordor before Sauron could build up
his
> > > > > strength
> > > > > > > from a
> > > > > > > > smaller pop base and bring in allies from the south
and east.
> > > > > > > >
> > > > > > > > The Last Alliance would provide lots of new characters
eg Gil-
> > > > > > > galad, Elendil
> > > > > > > > and Isildur, not to mention Sauron himself amongst the
DS!
> Who
> > > > > > > wants to
> > > > > > > > play puny Saruman in 2950 now eh? There would also be
some
> > > > > more
> > > > > > > familiar
> > > > > > > > ones like Elrond and the Nazgul. Some nation names
would be
> > > > > > fairly
> > > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various
Elves and
> > > > > > > Dwarves. The
> > > > > > > > nations of mortal Men would be different: the North
and South
> > > > > > > Kingdoms of FA
> > > > > > > > are perfectly named for the Last Alliance and the
Black
> > > > > > Numenoreans
> > > > > > > would be
> > > > > > > > there too. Which is where I came in.
> > > > > > > >
> > > > > > > > If there is enough interest (24 players or close to
that
> > > > > number) I
> > > > > > > will
> > > > > > > > finish the design and submit to Harlequin. I haven't
done so
> > > > > > > before because
> > > > > > > > we're only on turn 15 of my 2950 variant WotR and
there was no
> > > > > > > point trying
> > > > > > > > to launch another new variant straight afterwards.
But with
> > > > > the
> > > > > > > influx of
> > > > > > > > North American players who knows?
> > > > > > > >
> > > > > > > > Let me know.
> > > > > > > >
> > > > > > > > Richard.
> > > > >
> > > > >
> > > > > Middle Earth PBM List - Harlequin Games
> > > > > To Unsubscribe:www.onelist.com
> > > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > > >
> > > > >
> > > >
> > > >
> > > > Middle Earth PBM List - Harlequin Games
> > > > To Unsubscribe:www.onelist.com
> > > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > > >
> > > >
> > > >
> > >
> > >
> > > Middle Earth PBM List - Harlequin Games
> > > To Unsubscribe:www.onelist.com
> > > http://dspace.dial.pipex.com/harlequin.games/list.htm
> > >
> > >
> >
> >
> > Middle Earth PBM List - Harlequin Games
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It seems rather difficult to have a PC's death be
way of victory. He'll always be in the run from
agents, can't risk getting killed or captured in battle,
etc. Cool as it might be to have Sauron
as a PC, perhaps the 10th DS nation, its capital
at Barad-dur, should have as its chief character
the Mouth of Sauron. Leave Sauron himself out
of it.

Jeremy

RD: Not while I'm designing it. That would defeat the whole object of the
LA scenario.

Richard.

···

----- Original Message -----
From: <JeremyRichman@compuserve.com>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 3:20 PM
Subject: [mepbmlist] Re: Last Alliance Scenario

--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:
>
> ----- Original Message -----
> From: "kurgan" <kurgan@o...>
> To: <mepbmlist@egroups.com>
> Sent: Wednesday, January 17, 2001 3:34 AM
> Subject: Re: [mepbmlist] Last Alliance Scenario
>
>
> > Should Sauron Die shouldn't he become the lidless eye in say 10-20
turns
> and
> > become a random encounter?
> >
> RD: If Sauron dies it's game over, the FP win, end of story.
> >
> > Harlequin Games wrote:
> >
> > > We could house rule it - basically no spells cast on Sauron -
and should
> > > Sauron die then no new character with that name allowed.
> > >
> > > Clint
> > >
> > > >
> > > > ----- Original Message -----
> > > > From: "TONY A & JANETTE S" <janton@c...>
> > > > To: <mepbmlist@egroups.com>
> > > > Sent: Tuesday, January 16, 2001 8:48 PM
> > > > Subject: Re: [mepbmlist] Last Alliance Scenario
> > > >
> > > >
> > > > > I'd be interested in playing.
> > > > >
> > > > > How about the One Ring making Sauron immune to all offensive
spells?
> > > >
> > > > RD: thanks for the interest. I don't think Harlequin would be
able to
> > > > that - nor, really, would I want to. He's going to be quite
powerful
> > > enough
> > > > and the FP must stand a small chance of killing him!
> > > >
> > > > Richard.
> > > > >
> > > > > ----- Original Message -----
> > > > > From: Ian Harris <ian.harris@e...>
> > > > > To: <mepbmlist@egroups.com>
> > > > > Sent: 16 January 2001 12:18
> > > > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > > > >
> > > > >
> > > > > > Hi,
> > > > > > Best way to simulate One Ring would probably either to
increase
> > > > > > Sauron's mage skill to simulate its presence OR to give
him a
> major
> > > > > > Mage artifact? A One Ring which its maker couldn't hang
onto would
> be
> > > > > > a little silly!
> > > > > > Might also want to prohibit Free Peoples from using
Curses to
> kill
> > > > > > Sauron - if its available in FA game it might make bumping
off the
> > > > > > Dark Lord _too_ easy!
> > > > > > Also I assume Free Peoples couldn't use the Elven rings
- if
> > > > > > available in this scenario - they took them off to avoid
being
> > > > > > controlled by the One Ring.
> > > > > > Are there any neutrals in this scenario or would all
nations be
> > > > > > pre-aligned?
> > > > > >
> > > > > > Ian Harris
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > > What's neat about that scenario is that Sauron
> > > > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > > > no powers. Also the program is probably hardcoded
> > > > > > > to make its owner lose it 99% of the time, so
> > > > > > > it might not be practical. Plus, it isn't one
> > > > > > > of the FA artifacts anyway.)
> > > > > > >
> > > > > > > Jeremy
> > > > > > >
> > > > > > > --- In mepbmlist@egroups.com, "Ian Harris"
<ian.harris@e...>
> wrote:
> > > > > > > > Hi,
> > > > > > > > Might well be interested in a "Last Alliance" game
- let me
> > > > > > know
> > > > > > > > if it ever gets going. Then we can assassinate Isildur
early
> on &
> > > > > > > let
> > > > > > > > someone with more sense dump the Ring into the lava -
at which
> > > > > > point
> > > > > > > > we all die in the resulting eruption - oops!!
> > > > > > > >
> > > > > > > > Ian Harris
> > > > > > > >
> > > > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > > > <devereux@l...>
> > > > > > > > wrote:
> > > > > > > > >
> > > > > > > > > ----- Original Message -----
> > > > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > > > How bout coming up with some newer nations? For
example:
> > > > > > > > > > > Out of 25 players in a game:
> > > > > > > > > > >
> > > > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > > > >
> > > > > > > > > > > 2) Same for the 10 FP
> > > > > > > > > >
> > > > > > > > > > Yes, the hobbits! I get to play the hobbits! I get
to play
> > > > > > the
> > > > > > > > hobbits!
> > > > > > > > > > :slight_smile:
> > > > > > > > >
> > > > > > > > > RD: Oh you sad person (g)!
> > > > > > > > >
> > > > > > > > > > The Lossoth would be fun to play too, and the
Black
> > > > > > Numenorians
> > > > > > > > could be
> > > > > > > > > > split
> > > > > > > > > > out of the Corsairs, and there could be an orcish
nation
> in
> > > > > > > Moria
> > > > > > > > in
> > > > > > > > > > 2950, the
> > > > > > > > > > Dark Lieutenants could get a nation each, and who
knows if
> > > > > > > > Radagast had
> > > > > > > > > > any
> > > > > > > > > > followers in the east?
> > > > > > > > >
> > > > > > > > > RD: Historically the Black Numenoreans were absorbed
by the
> > > > > > > > Corsairs before
> > > > > > > > > 1650. Radagast lived in Mirkwood not the east, and
had no
> > > > > > > > followers except
> > > > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > > > >
> > > > > > > > > In 2950, an orcish nation in Moria could be
justified - and
> > > > > > > > commanded by the
> > > > > > > > > Balrog! Now that would be fun to play!
> > > > > > > > >
> > > > > > > > > If you are looking for new nations, they can most
easily be
> > > > > > > grafted
> > > > > > > > onto FA.
> > > > > > > > > I doubt whether Harlequin can/would change nations
in
> 1650/2950.
> > > > > > > > >
> > > > > > > > > I have the basis for just such a game, based (for
those of
> you
> > > > > > who
> > > > > > > > have read
> > > > > > > > > Tolkien's Silmarillion) on the War of the Last
Alliance.
> This
> > > > > > war
> > > > > > > > was the
> > > > > > > > > 'prequel' to 1650, when the good guys led by
Gil-galad of
> the
> > > > > > > > Noldor and
> > > > > > > > > Elendil of the Dunedain marched on Mordor, fought a
huge
> battle
> > > > > > at
> > > > > > > > Dagorlad
> > > > > > > > > and besieged Barad-dur. In the final climactic
stuggle,
> Gil-
> > > > > > galad
> > > > > > > > and
> > > > > > > > > Elendil were both slain, but Sauron was overthrown,
and
> Isildur
> > > > > > > son
> > > > > > > > of
> > > > > > > > > Elendil cut the One Ring from Sauron's finger and
took it
> for
> > > > > > > > weregild.
> > > > > > > > > Elendil was later ambushed and slain and the One
Ring lost.
> > > > > > Which
> > > > > > > > is where
> > > > > > > > > The Hobbit and LoR start.
> > > > > > > > >
> > > > > > > > > For the FP to win the Last Alliance they need to
achieve
> > > > > > > > the 'historical'
> > > > > > > > > result of either destroying Barad-dur (the seat of
Sauron's
> > > > > > power,
> > > > > > > > which
> > > > > > > > > would start as a city/citadel) or slay Sauron's
physical
> > > > > > shape.
> > > > > > > > Any other
> > > > > > > > > result is a DS win so a time limit may be needed.
There
> would
> > > > > > be
> > > > > > > > a 'race'
> > > > > > > > > element to the game as the seat of the FP power lies
in the
> nw,
> > > > > > so
> > > > > > > > they
> > > > > > > > > would need to hit Mordor before Sauron could build
up his
> > > > > > strength
> > > > > > > > from a
> > > > > > > > > smaller pop base and bring in allies from the south
and
> east.
> > > > > > > > >
> > > > > > > > > The Last Alliance would provide lots of new
characters eg
> Gil-
> > > > > > > > galad, Elendil
> > > > > > > > > and Isildur, not to mention Sauron himself amongst
the DS!
> Who
> > > > > > > > wants to
> > > > > > > > > play puny Saruman in 2950 now eh? There would also
be some
> > > > > > more
> > > > > > > > familiar
> > > > > > > > > ones like Elrond and the Nazgul. Some nation names
would be
> > > > > > > fairly
> > > > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various
Elves
> and
> > > > > > > > Dwarves. The
> > > > > > > > > nations of mortal Men would be different: the North
and
> South
> > > > > > > > Kingdoms of FA
> > > > > > > > > are perfectly named for the Last Alliance and the
Black
> > > > > > > Numenoreans
> > > > > > > > would be
> > > > > > > > > there too. Which is where I came in.
> > > > > > > > >
> > > > > > > > > If there is enough interest (24 players or close to
that
> > > > > > number) I
> > > > > > > > will
> > > > > > > > > finish the design and submit to Harlequin. I
haven't done
> so
> > > > > > > > before because
> > > > > > > > > we're only on turn 15 of my 2950 variant WotR and
there was
> no
> > > > > > > > point trying
> > > > > > > > > to launch another new variant straight afterwards.
But with
> > > > > > the
> > > > > > > > influx of
> > > > > > > > > North American players who knows?
> > > > > > > > >
> > > > > > > > > Let me know.
> > > > > > > > >
> > > > > > > > > Richard.
> > > > > >
> > > > > >
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Richard John Devereux wrote:

I've never seen anybody try to Curse a dragon or balrog, but I don't see why
they should be immune. They can be killed by challenge or assassination,
why not by Curses?

For that matter, can someone explain why Sickness et al. work on Nazgul,
who are essentially already dead?

-ED \1/