If you use the fourth age, there are no curses. Prohibit the weakness
SNA too, and you don't have this odd problem.
As an alternative, people don't usually seem to be able to curse
balrogs and dragons, so there is some mechanism in the game to make
characters curse-resistant.
cheers,
Marc
--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:
From: "Harlequin Games" <pbm@h...>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 2:02 AM
Subject: Re: [mepbmlist] Last Alliance Scenario> We could house rule it - basically no spells cast on Sauron - and
should
> Sauron die then no new character with that name allowed.
>
> ClintRD: Considering this. It would be pretty stupid to allow the Freeps
to kill
Sauron with Curses even if the chance of them getting a curse squad
is
remote. Once Sauron is dead, it's game over.
Richard.
>
> >
> > From: "TONY A & JANETTE S" <janton@c...>
> > To: <mepbmlist@egroups.com>
> > Sent: Tuesday, January 16, 2001 8:48 PM
> > Subject: Re: [mepbmlist] Last Alliance Scenario
> >
> >
> > > I'd be interested in playing.
> > >
> > > How about the One Ring making Sauron immune to all offensive
spells?
> >
> > RD: thanks for the interest. I don't think Harlequin would be
able to
> > that - nor, really, would I want to. He's going to be quite
powerful
> enough
> > and the FP must stand a small chance of killing him!
> >
> > Richard.
> > >
> > > From: Ian Harris <ian.harris@e...>
> > > To: <mepbmlist@egroups.com>
> > > Sent: 16 January 2001 12:18
> > > Subject: [mepbmlist] Re: DGE meets Harlequin
> > >
> > >
> > > > Hi,
> > > > Best way to simulate One Ring would probably either to
increase
> > > > Sauron's mage skill to simulate its presence OR to give him
a major
> > > > Mage artifact? A One Ring which its maker couldn't hang onto
would
be
> > > > a little silly!
> > > > Might also want to prohibit Free Peoples from using
Curses to
kill
> > > > Sauron - if its available in FA game it might make bumping
off the
> > > > Dark Lord _too_ easy!
> > > > Also I assume Free Peoples couldn't use the Elven rings -
if
> > > > available in this scenario - they took them off to avoid
being
> > > > controlled by the One Ring.
> > > > Are there any neutrals in this scenario or would all
nations be
> > > > pre-aligned?
> > > >
> > > > Ian Harris
> > > >
> > > > > What's neat about that scenario is that Sauron
> > > > > _starts_ with the One Ring!!! (Too bad it has
> > > > > no powers. Also the program is probably hardcoded
> > > > > to make its owner lose it 99% of the time, so
> > > > > it might not be practical. Plus, it isn't one
> > > > > of the FA artifacts anyway.)
> > > > >
> > > > > Jeremy
> > > > >
> > > > > --- In mepbmlist@egroups.com, "Ian Harris"
<ian.harris@e...>
wrote:
> > > > > > Hi,
> > > > > > Might well be interested in a "Last Alliance" game -
let me
> > > > know
> > > > > > if it ever gets going. Then we can assassinate Isildur
early on
&
> > > > > let
> > > > > > someone with more sense dump the Ring into the lava - at
which
> > > > point
> > > > > > we all die in the resulting eruption - oops!!
> > > > > >
> > > > > > Ian Harris
> > > > > >
> > > > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > > > <devereux@l...>
> > > > > > wrote:
> > > > > > >
> > > > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > > > To: <mepbmlist@egroups.com>
> > > > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > > > >
> > > > > > >
> > > > > > > > > How bout coming up with some newer nations? For
example:
> > > > > > > > > Out of 25 players in a game:
> > > > > > > > >
> > > > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > > > >
> > > > > > > > > 2) Same for the 10 FP
> > > > > > > >
> > > > > > > > Yes, the hobbits! I get to play the hobbits! I get
to play
> > > > the
> > > > > > hobbits!
> > > > > > > >
> > > > > > >
> > > > > > > RD: Oh you sad person (g)!
> > > > > > >
> > > > > > > > The Lossoth would be fun to play too, and the Black
> > > > Numenorians
> > > > > > could be
> > > > > > > > split
> > > > > > > > out of the Corsairs, and there could be an orcish
nation in
> > > > > Moria
> > > > > > in
> > > > > > > > 2950, the
> > > > > > > > Dark Lieutenants could get a nation each, and who
knows if
> > > > > > Radagast had
> > > > > > > > any
> > > > > > > > followers in the east?
> > > > > > >
> > > > > > > RD: Historically the Black Numenoreans were absorbed
by the
> > > > > > Corsairs before
> > > > > > > 1650. Radagast lived in Mirkwood not the east, and
had no
> > > > > > followers except
> > > > > > > birds. Nontheless these suggestions have potential.
> > > > > > >
> > > > > > > In 2950, an orcish nation in Moria could be justified
- and
> > > > > > commanded by the
> > > > > > > Balrog! Now that would be fun to play!
> > > > > > >
> > > > > > > If you are looking for new nations, they can most
easily be
> > > > > grafted
> > > > > > onto FA.
> > > > > > > I doubt whether Harlequin can/would change nations in
1650/2950.
> > > > > > >
> > > > > > > I have the basis for just such a game, based (for
those of you
> > > > who
> > > > > > have read
> > > > > > > Tolkien's Silmarillion) on the War of the Last
Alliance. This
> > > > war
> > > > > > was the
> > > > > > > 'prequel' to 1650, when the good guys led by Gil-galad
of the
> > > > > > Noldor and
> > > > > > > Elendil of the Dunedain marched on Mordor, fought a
huge
battle
> > > > at
> > > > > > Dagorlad
> > > > > > > and besieged Barad-dur. In the final climactic
stuggle, Gil-
> > > > galad
> > > > > > and
> > > > > > > Elendil were both slain, but Sauron was overthrown,
and
Isildur
> > > > > son
> > > > > > of
> > > > > > > Elendil cut the One Ring from Sauron's finger and took
it for
> > > > > > weregild.
> > > > > > > Elendil was later ambushed and slain and the One Ring
lost.
> > > > Which
> > > > > > is where
> > > > > > > The Hobbit and LoR start.
> > > > > > >
> > > > > > > For the FP to win the Last Alliance they need to
achieve
> > > > > > the 'historical'
> > > > > > > result of either destroying Barad-dur (the seat of
Sauron's
> > > > power,
> > > > > > which
> > > > > > > would start as a city/citadel) or slay Sauron's
physical
> > > > shape.
> > > > > > Any other
> > > > > > > result is a DS win so a time limit may be needed.
There would
> > > > be
> > > > > > a 'race'
> > > > > > > element to the game as the seat of the FP power lies
in the
nw,
> > > > so
> > > > > > they
> > > > > > > would need to hit Mordor before Sauron could build up
his
> > > > strength
> > > > > > from a
> > > > > > > smaller pop base and bring in allies from the south
and east.
> > > > > > >
> > > > > > > The Last Alliance would provide lots of new characters
eg Gil-
> > > > > > galad, Elendil
> > > > > > > and Isildur, not to mention Sauron himself amongst the
DS!
Who
> > > > > > wants to
> > > > > > > play puny Saruman in 2950 now eh? There would also be
some
> > > > more
> > > > > > familiar
> > > > > > > ones like Elrond and the Nazgul. Some nation names
would be
> > > > > fairly
> > > > > > > familiar, eg the 9 Nazgul plus Sauron v the various
Elves and
> > > > > > Dwarves. The
> > > > > > > nations of mortal Men would be different: the North
and South
> > > > > > Kingdoms of FA
> > > > > > > are perfectly named for the Last Alliance and the
Black
> > > > > Numenoreans
> > > > > > would be
> > > > > > > there too. Which is where I came in.
> > > > > > >
> > > > > > > If there is enough interest (24 players or close to
that
> > > > number) I
> > > > > > will
> > > > > > > finish the design and submit to Harlequin. I haven't
done so
> > > > > > before because
> > > > > > > we're only on turn 15 of my 2950 variant WotR and
there was no
> > > > > > point trying
> > > > > > > to launch another new variant straight afterwards.
But with
···
----- Original Message -----
> > ----- Original Message -----
> > > ----- Original Message -----
> > > > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > > > > > ----- Original Message -----
> > > > the
> > > > > > influx of
> > > > > > > North American players who knows?
> > > > > > >
> > > > > > > Let me know.
> > > > > > >
> > > > > > > Richard.
> > > >
> > > >
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