Hi,
Might well be interested in a "Last Alliance" game - let me know
if it ever gets going. Then we can assassinate Isildur early on & let
someone with more sense dump the Ring into the lava - at which point
we all die in the resulting eruption - oops!!
Ian Harris
--- In mepbmlist@egroups.com, "Richard John Devereux" <devereux@l...>
wrote:
From: "Pontus Gustavsson" <pontus@g...>
To: <mepbmlist@egroups.com>
Sent: Sunday, January 14, 2001 3:04 PM
Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > How bout coming up with some newer nations? For example:
> > Out of 25 players in a game:
> >
> > 1) 10 DS players chose from 15 or 20 DS nations
> >
> > 2) Same for the 10 FP
>
> Yes, the hobbits! I get to play the hobbits! I get to play the
hobbits!
> 
RD: Oh you sad person (g)!
> The Lossoth would be fun to play too, and the Black Numenorians
could be
> split
> out of the Corsairs, and there could be an orcish nation in Moria
in
> 2950, the
> Dark Lieutenants could get a nation each, and who knows if
Radagast had
> any
> followers in the east?
RD: Historically the Black Numenoreans were absorbed by the
Corsairs before
1650. Radagast lived in Mirkwood not the east, and had no
followers except
birds. Nontheless these suggestions have potential.
In 2950, an orcish nation in Moria could be justified - and
commanded by the
Balrog! Now that would be fun to play!
If you are looking for new nations, they can most easily be grafted
onto FA.
I doubt whether Harlequin can/would change nations in 1650/2950.
I have the basis for just such a game, based (for those of you who
have read
Tolkien's Silmarillion) on the War of the Last Alliance. This war
was the
'prequel' to 1650, when the good guys led by Gil-galad of the
Noldor and
Elendil of the Dunedain marched on Mordor, fought a huge battle at
Dagorlad
and besieged Barad-dur. In the final climactic stuggle, Gil-galad
and
Elendil were both slain, but Sauron was overthrown, and Isildur son
of
Elendil cut the One Ring from Sauron's finger and took it for
weregild.
Elendil was later ambushed and slain and the One Ring lost. Which
is where
The Hobbit and LoR start.
For the FP to win the Last Alliance they need to achieve
the 'historical'
result of either destroying Barad-dur (the seat of Sauron's power,
which
would start as a city/citadel) or slay Sauron's physical shape.
Any other
result is a DS win so a time limit may be needed. There would be
a 'race'
element to the game as the seat of the FP power lies in the nw, so
they
would need to hit Mordor before Sauron could build up his strength
from a
smaller pop base and bring in allies from the south and east.
The Last Alliance would provide lots of new characters eg Gil-
galad, Elendil
and Isildur, not to mention Sauron himself amongst the DS! Who
wants to
play puny Saruman in 2950 now eh? There would also be some more
familiar
ones like Elrond and the Nazgul. Some nation names would be fairly
familiar, eg the 9 Nazgul plus Sauron v the various Elves and
Dwarves. The
nations of mortal Men would be different: the North and South
Kingdoms of FA
are perfectly named for the Last Alliance and the Black Numenoreans
would be
there too. Which is where I came in.
If there is enough interest (24 players or close to that number) I
will
finish the design and submit to Harlequin. I haven't done so
before because
we're only on turn 15 of my 2950 variant WotR and there was no
point trying
to launch another new variant straight afterwards. But with the
influx of
···
----- Original Message -----
North American players who knows?
Let me know.
Richard.