Digest Number 1548

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Message: 1
   Date: Fri, 9 Jan 2004 10:28:34 -0800 (PST)
   From: Darrell Shimel <threeedgedsword35@yahoo.com>
Subject: RE: Digest Number 1546

> Doubling a character in a gun boat game, should not
> be a problem. Not to
> mention accidents do happen. Not everyone knows
> every character in the game,
> and remember most nations have to name good
> emissaries. So with only
> character names that are unheard of, doubling an
> ally in fact killing an
> ally can happen.
>
> Will

This is why the rules clearly say "No
assassination/challenge on a character unless you have
clear info he's not friendly."

Darrell

This is why I should probably read the Gunboat rules first, before giving an
opinion. But "clear info" seems a bit off to me. So if you are not fully
certain, you can't kill the character? Wow, would really suck to loose
Urzahil to an agent of the enemy, and you knew his name but couldn't do
anything. Since you were not absolutely sure he was the enemy. I think I
will be sticking with normal style games.

  Will

···

--- William Harvey <willwins@iname.com> wrote:

> This is why the rules clearly say "No
> assassination/challenge on a character unless you have
> clear info he's not friendly."
>
> Darrell

This is why I should probably read the Gunboat rules first, before giving an
opinion. But "clear info" seems a bit off to me. So if you are not fully
certain, you can't kill the character?

Not strictly the case - there are situations where you can - say for example at a pc you own.

Wow, would really suck to loose
Urzahil to an agent of the enemy, and you knew his name but couldn't do
anything.

You can but the game is different to the normal game. Some things more enjoyable actually.

Since you were not absolutely sure he was the enemy. I think I
will be sticking with normal style games.

Clint