Doubling in GB

Hi everyone - I had thought that doubling was not allowed in Gunboat games (enemy or friendly characters - your own nations you can double of course as you wish) but it was pointed out that you are actually allowed to double.

I think that the intention of the rule before was that you can't use it haphazardly but for strategic purposes. Any thoughts welcome here btw as I'm trying to get a fair ruling for future games.

Rob

···

----------

Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: <mailto:me@middleearthgames.com>me@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)

As far as I know where you’ve always been allowed to double characters from the other side and gun boat games are some question of whether you can double other characters of your own side and people of done it a lot in order to create companies with double scouting locations but in theory really ought to be doing that with your own side but definitely OK to do the other side

···

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd me@MiddleEarthGames.com [mepbmlist] mepbmlist@yahoogroups.com wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat
games (enemy or friendly characters - your own nations you can double
of course as you wish) but it was pointed out that you are actually
allowed to double.

I think that the intention of the rule before was that you can’t use
it haphazardly but for strategic purposes. Any thoughts welcome here
btw as I’m trying to get a fair ruling for future games.

Rob


Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)

As far as I know where you've always been allowed to double characters from the other side and gun boat games a

that's clear, particularly if you know they're an enemy.

re some question of whether you can double other characters of your own side and people of done it a lot in order to create companies with double scouting locations but in theory really ought to be doing that with your own side

That's my question - your own side, of a nation you're not playing. Guidelines wanted.

Rob

···

At 18:39 01/03/17, you wrote:

but definitely OK to do the other side

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd ><mailto:me@MiddleEarthGames.com>me@MiddleEarthGames.com >[mepbmlist] ><<mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com> wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat
games (enemy or friendly characters - your own nations you can double
of course as you wish) but it was pointed out that you are actually
allowed to double.

I think that the intention of the rule before was that you can't use
it haphazardly but for strategic purposes. Any thoughts welcome here
btw as I'm trying to get a fair ruling for future games.

Rob

----------

Middle Earth Games Ltd

Website: <<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com

Email: <<mailto:me@middleearthgames.com>mailto:me@middleearthgames.com><mailto:me@middleearthgames.com>me@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)

----------

Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: <mailto:me@middleearthgames.com>me@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)

I would say doubling an allied is a valid way of collecting information, as well as working against the enemy. It does no harm to the ally, it helps the cause of the alliance to know what may be going on, and in that way is little different than doing scrying of an ally’s lands for example. In addition, a character may only be doubled by one nation at a time, so doubling an allied character means if that character had been previously doubled by an enemy, that would no longer be the case and the allied nation benefits, even if he doesn’t realize it. You are not colluding or communicating with the ally, you are just using your character’s ability to help you figure out what is going on, and incidentally potentially removing a double that an enemy had gotten. Doubling an allied character is therefore not a hostile act, as long as you don’t use that information to attack that ally. In addition, should that ally get knocked out, you can tell a little sooner, and you can then try to start recruiting such characters, starting with the one you know about because you have him doubled. Since the bribe/recruit order is one order, if the ally is still active, all you do is spend some gold, possibly a big chunk of gold, to have him tell you what is going on that turn, which he already does. So you can’t steal a character from an active nation anyway.

So it should be perfectly fine to double any character. You don’t harm them, and you help your side, even if only by getting to see what one character from an allied nation is doing.

  • E3
···

-----Original Message-----

From: ME Games Ltd me@MiddleEarthGames.com [mepbmlist] mepbmlist@yahoogroups.com

To: mepbmlist mepbmlist@yahoogroups.com

Sent: Wed, Mar 1, 2017 3:35 pm

Subject: Re: [mepbmlist] Doubling in GB

At 18:39 01/03/17, you wrote:

As far as I know where you’ve always been

allowed to double characters from the other side and gun boat games a

that’s clear, particularly if you know they’re an enemy.

re some question of whether you can double other

characters of your own side and people of done

it a lot in order to create companies with

double scouting locations but in theory really

ought to be doing that with your own side

That’s my question - your own side, of a nation

you’re not playing. Guidelines wanted.

Rob

but definitely OK to do the other side

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd

mailto:me@MiddleEarthGames.comme@MiddleEarthGames.com

[mepbmlist]

<mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com> wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat

games (enemy or friendly characters - your own nations you can double

of course as you wish) but it was pointed out that you are actually

allowed to double.

I think that the intention of the rule before was that you can’t use

it haphazardly but for strategic purposes. Any thoughts welcome here

btw as I’m trying to get a fair ruling for future games.

Rob


Middle Earth Games Ltd

Website:

<<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com

Email:

<mailto:me@middleearthgames.commailto:me@middleearthgames.com>mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)

UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)

(Dial 011 44 29 2091 3359 if in the US)


Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)

UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)

(Dial 011 44 29 2091 3359 if in the US)


Posted by: ME Games Ltd me@middleearthgames.com


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I’ve always presumed it was legal and an effective way to garnish needed information. Diplos make arrangements to do just that oftentimes.

Brad

···

On Wed, Mar 1, 2017 at 4:27 PM, Ernie DrakaraGM@aol.com [mepbmlist] mepbmlist@yahoogroups.com wrote:

I would say doubling an allied is a valid way of collecting information, as well as working against the enemy. It does no harm to the ally, it helps the cause of the alliance to know what may be going on, and in that way is little different than doing scrying of an ally’s lands for example. In addition, a character may only be doubled by one nation at a time, so doubling an allied character means if that character had been previously doubled by an enemy, that would no longer be the case and the allied nation benefits, even if he doesn’t realize it. You are not colluding or communicating with the ally, you are just using your character’s ability to help you figure out what is going on, and incidentally potentially removing a double that an enemy had gotten. Doubling an allied character is therefore not a hostile act, as long as you don’t use that information to attack that ally. In addition, should that ally get knocked out, you can tell a little sooner, and you can then try to start recruiting such characters, starting with the one you know about because you have him doubled. Since the bribe/recruit order is one order, if the ally is still active, all you do is spend some gold, possibly a big chunk of gold, to have him tell you what is going on that turn, which he already does. So you can’t steal a character from an active nation anyway.

So it should be perfectly fine to double any character. You don’t harm them, and you help your side, even if only by getting to see what one character from an allied nation is doing.

  • E3

-----Original Message-----

From: ME Games Ltd me@MiddleEarthGames.com [mepbmlist] mepbmlist@yahoogroups.com

To: mepbmlist mepbmlist@yahoogroups.com

Sent: Wed, Mar 1, 2017 3:35 pm

Subject: Re: [mepbmlist] Doubling in GB

At 18:39 01/03/17, you wrote:

As far as I know where you’ve always been

allowed to double characters from the other side and gun boat games a

that’s clear, particularly if you know they’re an enemy.

re some question of whether you can double other

characters of your own side and people of done

it a lot in order to create companies with

double scouting locations but in theory really

ought to be doing that with your own side

That’s my question - your own side, of a nation

you’re not playing. Guidelines wanted.

Rob

but definitely OK to do the other side

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd

mailto:me@MiddleEarthGames.comme@MiddleEarthGames.com

[mepbmlist]

<mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com> wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat

games (enemy or friendly characters - your own nations you can double

of course as you wish) but it was pointed out that you are actually

allowed to double.

I think that the intention of the rule before was that you can’t use

it haphazardly but for strategic purposes. Any thoughts welcome here

btw as I’m trying to get a fair ruling for future games.

Rob


Middle Earth Games Ltd

Website:

<<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com

Email:

<mailto:me@middleearthgames.commailto:me@middleearthgames.com>mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)

UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)

(Dial 011 44 29 2091 3359 if in the US)


Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)

UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)

(Dial 011 44 29 2091 3359 if in the US)


Posted by: ME Games Ltd me@middleearthgames.com


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Hi

I’ve played lots of gunboat games and cannot remember doubling allied or enemy characters ever being against the rules.

I do it whenever I can.

David

···

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com]
Sent: 02 March 2017 03:23
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] Doubling in GB

I’ve always presumed it was legal and an effective way to garnish needed information. Diplos make arrangements to do just that oftentimes.

Brad

On Wed, Mar 1, 2017 at 4:27 PM, Ernie DrakaraGM@aol.com [mepbmlist] mepbmlist@yahoogroups.com wrote:

I would say doubling an allied is a valid way of collecting information, as well as working against the enemy. It does no harm to the ally, it helps the cause of the alliance to know what may be going on, and in that way is little different than doing scrying of an ally’s lands for example. In addition, a character may only be doubled by one nation at a time, so doubling an allied character means if that character had been previously doubled by an enemy, that would no longer be the case and the allied nation benefits, even if he doesn’t realize it. You are not colluding or communicating with the ally, you are just using your character’s ability to help you figure out what is going on, and incidentally potentially removing a double that an enemy had gotten. Doubling an allied character is therefore not a hostile act, as long as you don’t use that information to attack that ally. In addition, should that ally get knocked out, you can tell a little sooner, and you can then try to start recruiting such characters, starting with the one you know about because you have him doubled. Since the bribe/recruit order is one order, if the ally is still active, all you do is spend some gold, possibly a big chunk of gold, to have him tell you what is going on that turn, which he already does. So you can’t steal a character from an active nation anyway.

So it should be perfectly fine to double any character. You don’t harm them, and you help your side, even if only by getting to see what one character from an allied nation is doing.

  • E3

-----Original Message-----
From: ME Games Ltd me@MiddleEarthGames.com [mepbmlist] mepbmlist@yahoogroups.com
To: mepbmlist mepbmlist@yahoogroups.com
Sent: Wed, Mar 1, 2017 3:35 pm
Subject: Re: [mepbmlist] Doubling in GB

At 18:39 01/03/17, you wrote:

As far as I know where you’ve always been
allowed to double characters from the other side and gun boat games a

that’s clear, particularly if you know they’re an enemy.

re some question of whether you can double other
characters of your own side and people of done
it a lot in order to create companies with
double scouting locations but in theory really
ought to be doing that with your own side

That’s my question - your own side, of a nation
you’re not playing. Guidelines wanted.

Rob

but definitely OK to do the other side

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd > >mailto:me@MiddleEarthGames.comme@MiddleEarthGames.com > >[mepbmlist] > ><mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com> wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat
games (enemy or friendly characters - your own nations you can double
of course as you wish) but it was pointed out that you are actually
allowed to double.

I think that the intention of the rule before was that you can’t use
it haphazardly but for strategic purposes. Any thoughts welcome here
btw as I’m trying to get a fair ruling for future games.

Rob


Middle Earth Games Ltd

Website:
<<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com

Email:
<mailto:me@middleearthgames.commailto:me@middleearthgames.com>mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)


Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: mailto:me@middleearthgames.comme@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)


Posted by: ME Games Ltd me@middleearthgames.com

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To Unsubscribe: http://www.yahoogroups.com
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K guys that's been very useful, looks I have an apology to make.. :slight_smile:

Official ruling then is yes you can double to your hearts content.

Rob

···

At 07:23 02/03/17, 'David Crane' dazedandconfused@blueyonder.co.uk [mepbmlist] wrote:

Hi

I’ve played lots of gunboat games and cannot remember doubling allied or enemy characters ever being against the rules.

I do it whenever I can.

David

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com]
Sent: 02 March 2017 03:23
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] Doubling in GB

I've always presumed it was legal and an effective way to garnish needed information. Diplos make arrangements to do just that oftentimes.
Brad

On Wed, Mar 1, 2017 at 4:27 PM, Ernie ><mailto:DrakaraGM@aol.com>DrakaraGM@aol.com >[mepbmlist] ><<mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com> wrote:

I would say doubling an allied is a valid way of collecting information, as well as working against the enemy. It does no harm to the ally, it helps the cause of the alliance to know what may be going on, and in that way is little different than doing scrying of an ally's lands for example. In addition, a character may only be doubled by one nation at a time, so doubling an allied character means if that character had been previously doubled by an enemy, that would no longer be the case and the allied nation benefits, even if he doesn't realize it. You are not colluding or communicating with the ally, you are just using your character's ability to help you figure out what is going on, and incidentally potentially removing a double that an enemy had gotten. Doubling an allied character is therefore not a hostile act, as long as you don't use that information to attack that ally. In addition, should that ally get knocked out, you can tell a little sooner, and you can then try to start recruiting such characters, starting with the one you know about because you have him doubled. Since the bribe/recruit order is one order, if the ally is still active, all you do is spend some gold, possibly a big chunk of gold, to have him tell you what is going on that turn, which he already does. So you can't steal a character from an active nation anyway.

So it should be perfectly fine to double any character. You don't harm them, and you help your side, even if only by getting to see what one character from an allied nation is doing.

- E3

-----Original Message-----
From: ME Games Ltd <mailto:me@MiddleEarthGames.com>me@MiddleEarthGames.com [mepbmlist] <<mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com>
To: mepbmlist <<mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com>
Sent: Wed, Mar 1, 2017 3:35 pm
Subject: Re: [mepbmlist] Doubling in GB

At 18:39 01/03/17, you wrote:
>
>As far as I know where you've always been
>allowed to double characters from the other side and gun boat games a

that's clear, particularly if you know they're an enemy.

>re some question of whether you can double other
>characters of your own side and people of done
>it a lot in order to create companies with
>double scouting locations but in theory really
>ought to be doing that with your own side

That's my question - your own side, of a nation
you're not playing. Guidelines wanted.

Rob

>but definitely OK to do the other side
>
>Sent from my iPhone
>
>On Mar 1, 2017, at 1:32 PM, ME Games Ltd
><<mailto:me@MiddleEarthGames.com%3Eme@MiddleEar thGames.com?>mailto:me@MiddleEarthGames.com>me@MiddleEarthGames.com
>[mepbmlist]
><<<mailto:mepbmlist@yahoogroups.com%3Emepbmlist @yahoogroups.com?>mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com> wrote:
>
>>
>>Hi everyone - I had thought that doubling was not allowed in Gunboat
>>games (enemy or friendly characters - your own nations you can double
>>of course as you wish) but it was pointed out that you are actually
>>allowed to double.
>>
>>I think that the intention of the rule before was that you can't use
>>it haphazardly but for strategic purposes. Any thoughts welcome here
>>btw as I'm trying to get a fair ruling for future games.
>>
>>Rob
>>
>>----------
>>
>>Middle Earth Games Ltd
>>
>>Website:
>><<<http://www.middleearthgames.com%3Ehttp:/www .middleearthgames.com%3Ewww.middleearthgames.com>http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com
>>
>>Email:
>><<<mailto:me@middleearthgames.com%3Emailto:me@ middleearthgames.com%3E%3Cmailto:me@middleearthgames.com%3Eme@middleearthgames.com?>mailto:me@middleearthgames.com>mailto:me@middleearthgames.com><mailto:me@middleearthgames.com>me@middleearthgames.com
>>
>>Post: UK: 340 North Road, Cardiff CF14 3BP UK
>>
>>Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
>>UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
>>(Dial <tel:+44%2029%202091%203359>011 44 29 2091 3359 if in the US)
>

----------

Middle Earth Games Ltd

Website: <<http://www.middleearthgames.com%3Ewww.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com

Email: <<mailto:me@middleearthgames.com%3Eme@middleearthgames.com?>mailto:me@middleearthgames.com>me@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial <tel:+44%2029%202091%203359>011 44 29 2091 3359 if in the US)

------------------------------------
Posted by: ME Games Ltd <<mailto:me@middleearthgames.com>me@middleearthgames.com>
------------------------------------

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Yahoo Groups Links

----------

Middle Earth Games Ltd

Website: <http://www.middleearthgames.com>www.middleearthgames.com

Email: <mailto:me@middleearthgames.com>me@middleearthgames.com

Post: UK: 340 North Road, Cardiff CF14 3BP UK

Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)

Late to the party, but it has never been against GB rules to double an ally and in fact is a very good tactic as Brad, Ernie, et al aptly describe.

···

From: “ME Games Ltd me@MiddleEarthGames.com [mepbmlist]” mepbmlist@yahoogroups.com
To: mepbmlist@yahoogroups.com; mepbmlist@yahoogroups.com
Sent: Thursday, March 2, 2017 8:11 AM
Subject: RE: [mepbmlist] Doubling in GB

K guys that’s been very useful, looks I have an apology to make… :slight_smile:

Official ruling then is yes you can double to your hearts content.

Rob

At 07:23 02/03/17, ‘David Crane’ dazedandconfused@blueyonder.co.uk [mepbmlist] wrote:

Hi

I’ve played lots of gunboat games and cannot
remember doubling allied or enemy characters ever being against the rules.

I do it whenever I can.

David

From: mepbmlist@yahoogroups.com [mailto:mepbmlist@yahoogroups.com]
Sent: 02 March 2017 03:23
To: mepbmlist@yahoogroups.com
Subject: Re: [mepbmlist] Doubling in GB

I’ve always presumed it was legal and an
effective way to garnish needed
information. Diplos make arrangements to do just that oftentimes.
Brad

On Wed, Mar 1, 2017 at 4:27 PM, Ernie >mailto:DrakaraGM@aol.comDrakaraGM@aol.com >[mepbmlist] ><mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com> wrote:

I would say doubling an allied is a valid way of
collecting information, as well as working
against the enemy. It does no harm to the ally,
it helps the cause of the alliance to know what
may be going on, and in that way is little
different than doing scrying of an ally’s lands
for example. In addition, a character may only
be doubled by one nation at a time, so doubling
an allied character means if that character had
been previously doubled by an enemy, that would
no longer be the case and the allied nation
benefits, even if he doesn’t realize it. You are
not colluding or communicating with the ally,
you are just using your character’s ability to
help you figure out what is going on, and
incidentally potentially removing a double that
an enemy had gotten. Doubling an allied
character is therefore not a hostile act, as
long as you don’t use that information to attack
that ally. In addition, should that ally get
knocked out, you can tell a little sooner, and
you can then try to start recruiting such
characters, starting with the one you know about
because you have him doubled. Since the
bribe/recruit order is one order, if the ally is
still active, all you do is spend some gold,
possibly a big chunk of gold, to have him tell
you what is going on that turn, which he already
does. So you can’t steal a character from an active nation anyway.

So it should be perfectly fine to double any
character. You don’t harm them, and you help
your side, even if only by getting to see what
one character from an allied nation is doing.

  • E3

-----Original Message-----
From: ME Games Ltd
mailto:me@MiddleEarthGames.comme@MiddleEarthGames.com
[mepbmlist] <mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com>
To: mepbmlist <mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com>
Sent: Wed, Mar 1, 2017 3:35 pm
Subject: Re: [mepbmlist] Doubling in GB

At 18:39 01/03/17, you wrote:

As far as I know where you’ve always been
allowed to double characters from the other side and gun boat games a

that’s clear, particularly if you know they’re an enemy.

re some question of whether you can double other
characters of your own side and people of done
it a lot in order to create companies with
double scouting locations but in theory really
ought to be doing that with your own side

That’s my question - your own side, of a nation
you’re not playing. Guidelines wanted.

Rob

but definitely OK to do the other side

Sent from my iPhone

On Mar 1, 2017, at 1:32 PM, ME Games Ltd
<<mailto:me@MiddleEarthGames.com%3Eme@MiddleEar
thGames.com?>mailto:me@MiddleEarthGames.com>me@MiddleEarthGames.com
[mepbmlist]
<<<mailto:mepbmlist@yahoogroups.com%3Emepbmlist
@yahoogroups.com?>mailto:mepbmlist@yahoogroups.com>mepbmlist@yahoogroups.com>
wrote:

Hi everyone - I had thought that doubling was not allowed in Gunboat
games (enemy or friendly characters - your own nations you can double
of course as you wish) but it was pointed out that you are actually
allowed to double.

I think that the intention of the rule before was that you can’t use
it haphazardly but for strategic purposes. Any thoughts welcome here
btw as I’m trying to get a fair ruling for future games.

Rob


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