I would say doubling an allied is a valid way of collecting information, as well as working against the enemy. It does no harm to the ally, it helps the cause of the alliance to know what may be going on, and in that way is little different than doing scrying of an ally’s lands for example. In addition, a character may only be doubled by one nation at a time, so doubling an allied character means if that character had been previously doubled by an enemy, that would no longer be the case and the allied nation benefits, even if he doesn’t realize it. You are not colluding or communicating with the ally, you are just using your character’s ability to help you figure out what is going on, and incidentally potentially removing a double that an enemy had gotten. Doubling an allied character is therefore not a hostile act, as long as you don’t use that information to attack that ally. In addition, should that ally get knocked out, you can tell a little sooner, and you can then try to start recruiting such characters, starting with the one you know about because you have him doubled. Since the bribe/recruit order is one order, if the ally is still active, all you do is spend some gold, possibly a big chunk of gold, to have him tell you what is going on that turn, which he already does. So you can’t steal a character from an active nation anyway.
So it should be perfectly fine to double any character. You don’t harm them, and you help your side, even if only by getting to see what one character from an allied nation is doing.
···
-----Original Message-----
From: ME Games Ltd me@MiddleEarthGames.com [mepbmlist] mepbmlist@yahoogroups.com
To: mepbmlist mepbmlist@yahoogroups.com
Sent: Wed, Mar 1, 2017 3:35 pm
Subject: Re: [mepbmlist] Doubling in GB
At 18:39 01/03/17, you wrote:
As far as I know where you’ve always been
allowed to double characters from the other side and gun boat games a
that’s clear, particularly if you know they’re an enemy.
re some question of whether you can double other
characters of your own side and people of done
it a lot in order to create companies with
double scouting locations but in theory really
ought to be doing that with your own side
That’s my question - your own side, of a nation
you’re not playing. Guidelines wanted.
Rob
but definitely OK to do the other side
Sent from my iPhone
On Mar 1, 2017, at 1:32 PM, ME Games Ltd
mailto:me@MiddleEarthGames.comme@MiddleEarthGames.com
[mepbmlist]
<mailto:mepbmlist@yahoogroups.commepbmlist@yahoogroups.com> wrote:
Hi everyone - I had thought that doubling was not allowed in Gunboat
games (enemy or friendly characters - your own nations you can double
of course as you wish) but it was pointed out that you are actually
allowed to double.
I think that the intention of the rule before was that you can’t use
it haphazardly but for strategic purposes. Any thoughts welcome here
btw as I’m trying to get a fair ruling for future games.
Rob
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Website: <http://www.middleearthgames.com>www.middleearthgames.com
Email: mailto:me@middleearthgames.comme@middleearthgames.com
Post: UK: 340 North Road, Cardiff CF14 3BP UK
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