Drowning Hostages ?

Can you drown hostages ?

What I mean is can you have your hostages transferred to a navy commander who then sails out to a costal water hex and end the turn.

The following turn he then releases the hostages but as he released the hostage in a costal water hex then the released hostage drowns ? (I like to think of it as walking the plank! :smiley: )

Is this possible and will the hostage drown or will he be released to the nearest shore hex ? Has anyone actually successfully done this ?

Cheers
Brendan

Ooohhh This would be hilarious! Finally, my Italian wife will come to appreciate MEPBM…! :wink:

You’re sick man, Brendan.

(Ushers children inside.)

But let me know if it works…

Dan

He’s not sick, he’s hungover. He’ll be fine in the afternoon… What say I send Briam down south in 139 when you get a reasonable agent and we give this a shot? :wink:

Sure. I figure you’ll have things mopped up by T12 or so, and this’ll give you something to do.

I’m not sure I understand this question…

If you have given a hostage to a Naval Commander (Order 363), exactly which order would he use to release said hostage to drown him?

I know Agents have a 625 order; but if indeed your commander had a secondary agent skill, why would he wish to release (625) when he could automatically execute (650)?

I may be missing something here.

Because he can ?

(That is IF he can :))

Jeppe

Originally posted by Player
You’re sick man, Brendan.

God if I had a penny everytime someone called me that…
:smiley: :smiley: :smiley:

Shadow: Jeppe’s on the ball - why shoot someone in the head if you can throw them off your ship? My enemies deserve the slow suffering.

Starkhorn: I’m not sure about you…

oops. I quoted the wrong quote…there edited my post so it vaguely makes sense.

Seriously has anyone every tried this about hostages and sea hexes ? I guess from the silence that no one has tried it or if they did are not saying.

Cheers
Brendan

Brad,

When you posted this on the Yahoo group I thought this question was posed in a more serious tone.

I would answer that the Execute Hostage order is automatic, so why would a member on my team risk an error message or simply one indicating failure due to the terrain?* If the character has stealth/agent skill he could escape in the turn this was tried and if he doesn’t then he shouldn’t be executed anyway because typically depriving a nation of a character slot while forcing the character to be paid for is desirable.

Now, a more interesting question would be what would happen if a character finally made his escape roll while traveling in Open Seas (Coastal wouldn’t be a problem due to the adjacent land hex). Would the terrain mean all attempts to escape fail? Would he be placed in the nearest available land hex? Could death result? (Surely not!)

*A secondary arguement is that execution does not, in and of itself, specify how one is executed. Even if a Rumor was generated, this would only indicate the execution was public which again does not rule out walking the plank for a death of drowning/hypothermia/or to end up a sea denizen’s meal. It merely means that said Naval Commander did it in full view of his fleet.

Hope this response didn’t agitate anyone…not my intent.

(1) Someone would try to drown the hostage because it would be fun to do. Why not try it? It’s a game… while I’d not go out of my way to try this, I’d certainly take a shot at it for the amusement value. It’s sort of like having a battle at 3329 so that the castle could be used. I see a way to allow for a military land battle could happen there, but it’s so much work to set up it wouldnt’ be worth it except to say that you’d done it.

(2) I think I recall seeing someone escape when the fleet was away from the coast-- you go to a shore hex. My recollection is that you lose health at the same time, but it’s been a long, long time since I saw this so I’m not positive.

Originally posted by br_fisher
b Someone would try to drown the hostage because it would be fun to do. Why not try it? [/b]

From a gaming standpoint, the Release order can’t be easier than the Execute and a player may brag just as easily that they drowned a character with Execute as with the untried Release…

I thought about making an analogy to trying different responses to recruit Throkmaw; but feared that was blowing things out of proportion. This question about a hostage release is hardly the same thing.

I did find your comment about the Open Seas escape interesting though. The situation would be rare indeed; but I appreciate the answer.

You imprison your hostages on Tol Buruth and if they escape? do they go to a random surrounding hex? that would be funny too!

David Murray

Gentlemen,

since we seem to have reached a somewhat metaphysical state of mind here, let me ask you this question:

If Sauron is farting and there is no one around to hear it, does it make a sound???

I think the interesting use of this would be if you could PREVENT the escape of agent-hostages by putting them on a boat offshore under a com/agent Naval Commander. I think that as long as you stay more than one hex away from a shore/plains hex, the prisoner would not be able to escape.

That way … they could stay shackled rowing oars indefinitely.

Jeppe and Bernd commenting on this thread?

What happened? Did the asylum let out early? :stuck_out_tongue:

Paul,
I know it is mentally hard for you to leave your familiar environment, but how often must I tell you: our place is not called ā€œasylumā€ but ā€œclub of philosophical geniusesā€, and indeed we have internet access on every suite… I can recommend that, it is quite more convenient than having to leave the burning oildrum for the internet cafe, Paul :smiley:

Starkhorn,

I take everything back. I have a pratical use for your test. Have you met Bernd…

Heyheyhey, can’t a MEplayer be busy with RealLife ā„¢ ? … Well, I guess not now I think about it.

Btw Murmur, You post is interesting. I haven’t played LR, so I haven’t had the oppotinity to test it. Is it at all possible to free a hostage from a hidden pop ? I would think it is doable, but no hostile actions are allowed against hidden pops? Any experience on this anybody ?

Jeppe