Yep. Many of us would like to see the light troop rules changed to widen the army options so that the “right army in the right conditions” wins, not simply the largest mass of HI or HC.
I’m afraid racial and terrain bonuses are not enough to make a difference. There are 4 reasons:
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[li]They don’t make a big enough difference in the combat algorithm. Nation Climate & Terrain Modifiers are averaged in with Command Rank and Army Morale to come up with an overall Average Army Modifier. Troop Terrain Modifier is averaged in with Troop Training, Weapon and Tactic Modifiers to make Average Troop Modifier. So these modifiers are watered down as they’re blended in with the other variables. This is unlike Armor Rank - which is a straight boost to con, or even Relations and the Tactic v Tactic modifier which each pull more weight.
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[li]Character orders, and popcen recruiting potential are both scarce resources players maximize the str/con they can recruit per order/turn. Who has the luxury to recruit up 2800 LI, when you can crank out 1600 HI for less effort and crush the LI army?
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[li]1 unit of metal creates twice the extra con on a heavy unit vs a light unit. Putting that LI in steel gains 3 con each, but armoring a HI gains 6 con. Same unit of steel, but twice the bump.
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[li]Heavy and light troop types consume the same amount of food per troop, so you can move twice the con/str per unit of food with heavy vs light troops. Makes a big difference when trying to scale a mountain hex.
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Once in a while it makes sense to recruit up a few light troops - to change odds on overruns, to appear stronger than you are in recons, or LC for a cheap camp busting army. But in practice the game comes down to HI and HC for the reasons mentioned above.
It would be great if you could successfully plot a strategy to trap your enemies’ HC army in a forest hex to decimate them with your nimble LI and AR - but in practice it never happens.
In short, I believe it will take more than tinkering with racial and terrain bonuses to make using light troop types successful. I think the food problem can be ignored, and maybe even the armor problem, but not the fact that you simply can’t recruit enough con fast enough to win battles with light troops. :eek: