“Broken code.”
What does that mean exactly?
Apparently, asking the original programmers if they intended the code to result in a particular dynamic, and getting the answer “no” means “the code is broken.”
I don’t get that.
There are lots of dynamics that occur with the program as originally written. Did the programmers envision an era of information sharing such that dragons are a DS-dominated Weapon of Mass Destruction? I tend to doubt it. There are a virtually limitless host of other dynamics over which you could ask the question, and I am absolutely convinced that in some instances, the original programmers would have to say “no, that was not a specifically intended result.” The program (however flawed) is simply too complex to be able to anticipate all of the dynamics that in fact have developed (or could develop - there is no reason players might not find additional “new dynamics” to exploit in other areas of the game).
“Broken” - to me - means that the code was either originally written one way and is no longer that way, or there was specific intent to cause one thing to happen but another has happened instead. The former is clearly not the case here. With respect to the latter, I believe that horse has left the barn.
Attempting to re-write the code by implementing after-the-fact in-game guidelines is silly (to me), likely to be ineffective (there are many ways to “game” the market - why is hoarding gold all of a sudden high treason? why didn’t a hue and cry go up when market manipulations - yes, manipulations - in the form of buyouts first occured?), and dangerous (just get a majority that Clint happens to agree with and - VOILA! - the game has changed).
Clint: If you think the code is broken, fix it. You own it, it’s your prerogative. While you’re at it, address other concerns that have been raised over the years, that people feel just as passionately about, and can be just as vigorously backed as the those screaming for a “fix” to the dynamic now under discussion. But please, for the love of god, DON’T impose in-game restrictions on the fly. Bad policy, bad precedent, bad way to fix a problem that can be fixed directly, should you be inclined to do so.
As for the players dealing with the code as written now … It is what it is. Deal with it. Don’t rely on “House Rules” to moderate a dynamic inherent in the software program.
I’m getting sick to my stomach at the thought of Natural Law types ruining MEPBM. You’ve already mucked up society enough as it is by perverting western legal traditions. Don’t ruin my hobby too.
b (so you all know who’s posting)
PS While I have the utmost respect for our opponents in Game 85, this has gotten to the point of lunacy. We thought one thing, you thought another. Going on a crusade to justify your claims of “we would/could/should have won” is throwing the baby out with the bathwater.
You would have won.
Does seeing that make you happy? Now quit f-ing with the game (which we all know and love) and move on.