Game Balance

--- Alan Hamilton <jhamil00@hotmail.com> wrote: > I
didn't realize that the dragons were killable, I'd

never heard
of anyone killing one prior to this. What sort of
challenge
rank do you have to hit to do this?

from what I remember - they were about 230 challenge
rank.

But since PCing is so 'random' it isn't something that
I would do. I prefer to found free camps in the
mountains hexes that grow dragons

thanks
din

···

  ----- Original Message -----
  From: JeremyRichman@compuserve.com
  To: mepbmlist@egroups.com
  Sent: Sunday, January 14, 2001 10:35 PM
  Subject: [mepbmlist] Re: Game Balance

  Thanks -- a kindred spirit<g>.

  I will say one thing that is usually overlooked
  in FP play. I have played the Noldo a two or
  three times (can't remember) and each time my
  major priority has been to get Elrond stacked
  with artifacts so he can kill dragons.

  It has always taken me until about turn 13-15
  to accomplish this. Finding the dragons by then
  is quite easy, and he usually knocks off one every
  turn or so.

  As it turns out, my efforts have always been
  unnecessary because in those games the FP
  have secured victory by turn 20 or so, and/or
  that the DS were (apparently) too inexperienced
  to try to recruit the dragons. (I only wish it
  were otherwise; I was looking forward to seeing
  the fruits of my labors).

  I think that if all Noldo players made this their
  priority, then in the games that last longer the
  DS would be robbed of their dragon advantage and
  be reduced to just their agent advantage.

  But of course most Noldo players don't think
  to do this.

  Jeremy Richman

_____________________________________________________________________________
http://au.classifieds.yahoo.com/au/car/ - Yahoo! Cars
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PCing the dragons may be somewhat dangerous, but just doing an artifact transfer

on turn one can bump Elrond’s challenge to around 200. If he dumped the mantle on

someone else, he could pick up a couple more mage arifacts as soon as whats

left of the agent/stealth artifacts are scrap, so he could actually begin much sooner

if need be. Posting camps in the mountains seems somewhat less risky, I would have

thought that the camp loyalty would be a problem though with dragons cruising by

from time to time.

···

----- Original Message -----

From:
Din

To: mepbmlist@egroups.com

Sent: Sunday, January 14, 2001 11:39 PM

Subject: Re: [mepbmlist] Re: Game Balance

`
— Alan Hamilton <jhamil00@hotmail.com > wrote: > I
didn’t realize that the dragons were killable, I’d

never heard
of anyone killing one prior to this. What sort of
challenge
rank do you have to hit to do this?

from what I remember - they were about 230 challenge
rank.

But since PCing is so ‘random’ it isn’t something that
I would do. I prefer to found free camps in the
mountains hexes that grow dragons

thanks
din

`

From:
Alan Hamilton

To: mepbmlist@egroups.com

Sent: Monday, January 15, 2001 6:33 AM

Subject: Re: [mepbmlist] Re: Game Balance

PCing the dragons may be somewhat dangerous, but just doing an artifact transfer

on turn one can bump Elrond’s challenge to around 200. If he dumped the mantle on

someone else, he could pick up a couple more mage arifacts as soon as whats

left of the agent/stealth artifacts are scrap, so he could actually begin much sooner

if need be. Posting camps in the mountains seems somewhat less risky, I would have

thought that the camp loyalty would be a problem though with dragons cruising by

from time to time.

Not to mention that as dragons knock the loyalty down, such camps become easy meat for DS emis.

Richard.

From:
Din

To: mepbmlist@egroups.com

Sent: Sunday, January 14, 2001 11:39 PM

Subject: Re: [mepbmlist] Re: Game Balance

`
— Alan Hamilton <jhamil00@hotmail.com > wrote: > I
didn’t realize that the dragons were killable, I’d
> never heard

of anyone killing one prior to this. What sort of
challenge
rank do you have to hit to do this?

from what I remember - they were about 230 challenge

rank.

But since PCing is so 'random' it isn't something that
I would do. I prefer to found free camps in the
mountains hexes that grow dragons

thanks
din

`

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···

----- Original Message -----

----- Original Message -----

The purpose of the exercise is to eliminate the dragons
from play. That way in the later game the DS are
deprived of a major resource.

I don't bother to put camps in the mountains as dragon
detectors. The dwarves can tell you when dragons show
up, and if you've clobbered the by the time Elrond
is ready, then his pc's are useful also.

Jeremy Richman

PCing the dragons may be somewhat dangerous, but just doing an

artifact transfer

on turn one can bump Elrond's challenge to around 200. If he dumped

the mantle on

someone else, he could pick up a couple more mage arifacts as soon

as whats

left of the agent/stealth artifacts are scrap, so he could actually

begin much sooner

if need be. Posting camps in the mountains seems somewhat less

risky, I would have

thought that the camp loyalty would be a problem though with dragons

cruising by

···

--- In mepbmlist@egroups.com, "Alan Hamilton" <jhamil00@h...> wrote:

from time to time.

  ----- Original Message -----
  From: Din
  To: mepbmlist@egroups.com
  Sent: Sunday, January 14, 2001 11:39 PM
  Subject: Re: [mepbmlist] Re: Game Balance

  --- Alan Hamilton <jhamil00@h...> wrote: > I
  didn't realize that the dragons were killable, I'd
  > never heard
  > of anyone killing one prior to this. What sort of
  > challenge
  > rank do you have to hit to do this?

  from what I remember - they were about 230 challenge
  rank.

  But since PCing is so 'random' it isn't something that
  I would do. I prefer to found free camps in the
  mountains hexes that grow dragons

  thanks
  din

What about pushing the time the Dragons start appearing back from around
turn 5 to turn 7-10.

JeremyRichman@compuserve.com wrote:

···

The purpose of the exercise is to eliminate the dragons
from play. That way in the later game the DS are
deprived of a major resource.

I don't bother to put camps in the mountains as dragon
detectors. The dwarves can tell you when dragons show
up, and if you've clobbered the by the time Elrond
is ready, then his pc's are useful also.

Jeremy Richman

--- In mepbmlist@egroups.com, "Alan Hamilton" <jhamil00@h...> wrote:
> PCing the dragons may be somewhat dangerous, but just doing an
artifact transfer
> on turn one can bump Elrond's challenge to around 200. If he dumped
the mantle on
> someone else, he could pick up a couple more mage arifacts as soon
as whats
> left of the agent/stealth artifacts are scrap, so he could actually
begin much sooner
> if need be. Posting camps in the mountains seems somewhat less
risky, I would have
> thought that the camp loyalty would be a problem though with dragons
cruising by
> from time to time.
>
> ----- Original Message -----
> From: Din
> To: mepbmlist@egroups.com
> Sent: Sunday, January 14, 2001 11:39 PM
> Subject: Re: [mepbmlist] Re: Game Balance
>
>
>
> --- Alan Hamilton <jhamil00@h...> wrote: > I
> didn't realize that the dragons were killable, I'd
> > never heard
> > of anyone killing one prior to this. What sort of
> > challenge
> > rank do you have to hit to do this?
>
> from what I remember - they were about 230 challenge
> rank.
>
> But since PCing is so 'random' it isn't something that
> I would do. I prefer to found free camps in the
> mountains hexes that grow dragons
>
> thanks
> din

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What about pushing the time the Dragons start appearing back from

around

turn 5 to turn 7-10.

another tidbit that would impact the won loss ratio. My cousin
played the dog lord in GSI's game 96 or 97 (I forget it's years ago
now) on his first turn (the setup turn) dendra had an encounter with
lamthanc. I had never played MEPBM, he hadn't either, and he guessed
wrong. Dendra died on T1 results. Since then I've never seen a
setup dragon encounter, and they do take a while to show up.

Point?
at least in the games up to 96 or 97, dragons did show up that early,
and thus including the data from those games where rules (for lack of
a better term) were different to determine the status of game balance
today is a fool's errand. I'm afraid that people are
advocating "fixing" problems that may well have already been fixed.

···

--- In mepbmlist@egroups.com, kurgan <kurgan@o...> wrote: