1650 2wk Gunboat [Game 91]: 2 Duos available (see below changed from normal
format) [25/3]
1000 2wk [Game 41]: Variant format. 9 Nations available. [1/6]
Rules: 1. New 1000 rules; 2. 3 set allegiances 9 v 9 v 7; 3. Random
assignment of players with allegiances; 4. No communication with allies
until turn 1; 5. No communication with opponents.
Thanks
Clint
Clint --
Okay, so I like 4th Age too much... Sign me up!
I presume the "set allegiances" means that Neutrals will not be allowed to change allegiance, but will be a team from turn 1?
-- Ernie III / Acct # 109238
···
-----Original Message-----
From: ME Games Ltd <me@MiddleEarthGames.com>
To: mepbmlist <mepbmlist@yahoogroups.com>
Sent: Wed, 1 Jun 2005 16:21:48 +0100
Subject: [mepbmlist] Games filling fast
1650 2wk Gunboat [Game 91]: 2 Duos available (see below changed from normal
format) [25/3]
1000 2wk [Game 41]: Variant format. 9 Nations available. [1/6]
Rules: 1. New 1000 rules; 2. 3 set allegiances 9 v 9 v 7; 3. Random
assignment of players with allegiances; 4. No communication with allies
until turn 1; 5. No communication with opponents.
Thanks
Clint
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