Rules for Alliance Game
Nation Selection-(15 selection options in total)
* One nation per neutral player
-Dunlending
-Rhuadar
-Corsair
-Haradwaith
-Easterling
* One of the following five dark servants combinations for each dark player:
-Dark Lieutenant/Dragon Lord
-Ice King/Long Rider
-Dog Lord/Blinder Sorceror
-Quiet Avenger/Fire King
-Witch King/Cloud Lord
* One of the following five free people combinations for each free player:
-Noldo Elves/Northmen
-Arthedain/Woodmen
-Cardolan/Sinda Elves
-Northern Gondor/Dwarf
-Southern Gondor/Eothraim
* 3 nation selections are required (more is helpful).
Diplos and information sharing
* Each player may send 1 message per turn to each "faction". The DS are one faction, the FP are another faction and each neutral nation counts as an individual faction. You do not have to send to all in your faction, you can name the parties to receive your message. Factions are determined as of turn start meaning a neutral who declares will still receive his neutral factional message, but not the one for the alliance they join.
* Messages may be no more than 500 words at maximum. This should allow comprehensive communication of thoughts and intent, while putting a pratical restriction of message length. If you are even 1 word over 500 then the entire message will be blocked. This is to discourage the player to create messages that long and to represent that large messages will be intercepted by insurgents.
* Posting of information or discussion on forums is allowed 5 turns after the event. When turn 6 results come in you can post/discuss anything you wish from turn 1 results. Likewise when turn 7 results are received you may post or discuss information from turn 2 results and so on. This allows teams to share files, but only well after the event. It reflects the evential disemination of information and allows for lively banter between players.
* You can send diplos with your first set of orders, but not before the game starts.
Winning
* First, Second and Third place finishers are determined by nation score plus Individual Nation VCs. A 200pt bonus for One Ring victory if you are nation who delivers One Ring to Mt Doom (3423). First place finisher must be on the winning side. 2nd and 3rd place do not have to be on the winning side.
* Game ends when one One Ring victory occurs or when one allegiance (DS,FP) outnumbers the other by more than 3:2 in active nations or when more than 1/2 of players on one allegiance (DS,FP) concede (dead nations do not count as a vote). Request for voting can be sent in at any time, with a maximum of once per 5 turns (so turns 1-5, 6-10, 11-15 etc), and we'll email the players with the next turn. The game is concluded after 50 turns with a tactical victory to the side with the most nations remaining.
* After the game has finished, the total points that each nation received is revealed, both with and without individual nation VCs. Each individual player's nation is not identified unless the player decides to do so of their own volition.
Other miscellaneous rules
* Character interaction is uncontrolled by game moderators. You can do anything to any nation in any hex. If you want to inf other an enemy camp because of camp conflict go ahead. I you have a victory condition of kill an allied character then so be it. Just expect a fairly aggresive reply from your "ally", don't be surprised if allies drop over these sort of issues.
* Players may be replaced. Free People and Dark Servant nations will be offered to players in game 1st, but the maximum of 2 nations per player is still applicable. This means only alligned nation players that have lost one nation can pick up a second. No player can pick up a nation which results in playing two agent based nations. Agent based nations are those with +20 kill, stealth, or double scout. A neutral that has declared can also request to pick up a second nation once he has allied, but not prior. Should no candidate within the game wish to accept the take up option, it will then be offered to external players. Neutral nations will only be available to those not currently within the game.
* Additional charges: an additional fee may be charged, The moderators can expect anything around 100 emails per turn. This results in many extra hours extra work per turn. Clint will keep us posted on how this goes.
Hopefully this complies with the requests for players that provided feedback and entices some other into the game also.
Regards
Mike
<mailto:johncock@bold.net.au>johncock@bold.net.au
Hi Clint
I was hoping for some details of how it differs from a normal game of gunboat.
I've looked on the ME website and can't see a description of this variant.
<http://mepbm.com/forums/showthread.php?t=9703&page=2>http://mepbm.com/forums/showthread.php?t=9703&page=2
It's a variant game.
Clint
>Hi Clint
>
>What's a gunboat alliance game?
>
>The following new games are filling up.
>2950 2wk [Game 26]: 15 nations available. [2/7]
>1650 2wk [Game 02]: 2 nations available. [15/8]
>1000 2wk [Game 49]: 15 nations available.
>UW 2wk [Game 209]: 6 nations available.
>1650 GB 2wk (Game1):12 nations available. 30 word diplo Latest GB rules apply.
>1650 GB Alliance 2wk [Game 3]: 8 of 15 nations available.
>
>[Non-text portions of this message have been removed]
>
>[Non-text portions of this message have been removed]
>
Middle Earth Games Ltd
Website: <<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com
Email: <mailto:me@middleearthgames.com><mailto:me%40middleearthgames.com>me@middleearthgames.com
Post: UK: 340 North Road, Cardiff CF14 3BP UK
US: ME Games Ltd, 73 Edgewood Terrace, South Bound Brook NJ 08880
Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)
US Phone: (732) 642-8777 EST
Fax: 029 2062 5532 (24 hours)
----------
Middle Earth Games Ltd
Website: <<http://www.middleearthgames.com>http://www.middleearthgames.com>www.middleearthgames.com
Email: <mailto:me@middleearthgames.com><mailto:me%40middleearthgames.com>me@middleearthgames.com
Post: UK: 340 North Road, Cardiff CF14 3BP UK
US: ME Games Ltd, 73 Edgewood Terrace, South Bound Brook NJ 08880
Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)
US Phone: (732) 642-8777 EST
Fax: 029 2062 5532 (24 hours)
[Non-text portions of this message have been removed]
Middle Earth Games Ltd
Website: <http://www.middleearthgames.com>www.middleearthgames.com
Email: <mailto:me@middleearthgames.com>me@middleearthgames.com
Post: UK: 340 North Road, Cardiff CF14 3BP UK
US: ME Games Ltd, 73 Edgewood Terrace, South Bound Brook NJ 08880
Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)
US Phone: (732) 642-8777 EST
Fax: 029 2062 5532 (24 hours)
···
At 17:01 11/02/09, you wrote:
At 17:30 10/02/09, you wrote:
----------
Middle Earth Games Ltd
Website: <http://www.middleearthgames.com>www.middleearthgames.com
Email: <mailto:me@middleearthgames.com>me@middleearthgames.com
Post: UK: 340 North Road, Cardiff CF14 3BP UK
US: ME Games Ltd, 73 Edgewood Terrace, South Bound Brook NJ 08880
Telephone: Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)
US Phone: (732) 642-8777 EST
Fax: 029 2062 5532 (24 hours)