Steve Prindeville wrote:
Since this is a business, I would not like to see the game changed by the
democratic system. A democratic system needs compromise to work and I
don't think the game should be compromised!
Laurence G. Tilley replie:
I see, and what do you propose for those who might wish to see the game
changed, send in the storm troopers?
ROFL !
(safer to bomb them surely?)
Colin.
What does ROFL mean?
Under my (glorious) system Clint would have all the power, except
over the largest of issues, with the shareholders in a seperate
company. Clint seems more reasonable and amenable than GSI but tough
enough not to bow to player fashion. Of course he would lose the 'GSI
say no/nothing' excuse but nothings for free.
The idea is that 1650 stays as it is barring a few minor tweaks and
game balancing alterations if, over time it is obvious one side
always wins. Maybe some order input software and general automation
of running as well though I still want to fax my turns in :).
Essentially, if it ain't broke....
Meanwhile, the programme would be given an overhaul, initially
allowing more variants and eventually a second edition.
At the same time the engine would be adapted to develop other games
to tie in with movie licenses, books, RPGs etc. Consider a Forgotten
Realms wargame/RPG, promoted in all the TSR products or such the
like. Point is we like ME because it is run on a good engine so lets
develop the engine for profit and our own pleasure.
Fleshing out the model.
Cheers
Chris Courtiour
--- In mepbmlist@y..., Colin Forbes <colin@t...> wrote:
Steve Prindeville wrote:
>Since this is a business, I would not like to see the game changed
by the
>democratic system. A democratic system needs compromise to work
and I
>don't think the game should be compromised!
Laurence G. Tilley replie:
> I see, and what do you propose for those who might wish to see
the game
···
> changed, send in the storm troopers?
ROFL !
(safer to bomb them surely?)
Colin.