Mike - sorry to hear the game filled too fast for you. You and Martin can have my spot. Kevin is over-subscribed and can’t team with me and I think three nations will be too much. I’ll send a note to M.E. Games.
Thanks All
I don’t want to force people to leave the game though. Do so only if you
wish. I’ll wait to here from Rob as to how it all plays out. Another game is
forming as we speak.
It is however encouraging the gaming community is so forthcoming. This is
the second such offer I’ve had.
As for the cav slipping through Tim, your point is valid. It took several armies
to clear that cav, where we could have just burned you while you did the
same back. I was worried of threat, improves, assassins forts and the
multitude of options the WK/Rhu/CL has. +100 com, +30 emmy had me
wanting to cover too much.
Others were right that I could have gotten to Mordor quicker though. The
aborted 1st N harad landing was poor. Also my emmies should have not gone
south. Once I flipped 3624. 3422. 3724 I should have hired cav and moved
out. We all live and learn.
Thanks
Mike
We were impressed at how solid WK combo had burrowed down in the north.
We did get lucky though, got 2 stealth agents right away, which then halted two kidnap attempts by Errenis.
You did get lucky at 3232 WK cap though, we had stacked some nasty agents there, but still failed 2 assas attempts, was anoying
Still, this game was very balancing (more than we thought), which I dare say is impressive considering 1 FP combo was basically without chars and 1 DS combo had been SS’d and taken over by someone else.
Sad it was Dun who meet IK agent squad… we tried our best to meet either CL/LR or IK agent company, but with no luck. If the call to quit hadn’t come, we would have been spending all our energy to get in such a battle, because the gamble seemed worthwhile, and a win (with curse support) would have won us much ground.
Hi Mike, it is no trouble for me to sit this one out. I signed up primarily because I like the variant and want to see it succeed. But right now I am in 3 other 2-nation gunboats with Kevin and we are signed up for one more and I am signed up for the 1 week game, so another 3 nations right now is probably crossing the border to insaneland.
I just got confirmation from Rob and he has placed me on the list for the next tri-nation (has others already signed up too!).
I look forward to hearing how this one turns out. Go FP!
Hi Doug
That is most gracious of you,
I won’t overwhelm you with platitudes, although I am truelly greatful. I’m
currently in no games, the peace was killing me. Martin is also appreciative.
I’ll diary our turns and you can have read at your convenience.
Kind regards
Mike
Spivo,
We were four turns away from going after your agent company. As we would have had a full curse support squad in four turns as well.
And you did get unlucky at 3232, but you got lucky at 1804 as your agents went first against us as well. Roll of the dice.
And if you caught our agent company before the next four turns, we would have been in trouble.
However, we didn’t get stealth until turn 10, but we finally had three stealth agents you probably would not have seen.
Glad to see you in the game. Doug, thanks for letting them in but I will miss playing with/against you again.
Maybe the next game.
tim
Again, I was part of the QA/LR/Cor triad, where three of us split the nations. I’d like to start our break down at the end of the game, then due a general break down of how we got there. I will start with the end game, and if time permits, publish something in the near future on the breakdown.
The most interesting aspect of the posts so far is how people see things so differently from other sides of the map. I still think this game could have went until the turn limit, and been very painful for all sides.
End of the Game:
We killed 17 FP – 7 SG (Dunsul was via overrun); 7 Harad; 2 Duns; and one of the Dwarves. We serendipitously tripped into the Fuinrauko encounter; thus had a teleporting mage who was a challenge buff. Unfortunately, Din O held an early dull knife, as we passed some arties to Ji Indur to T3.
We held 7 hostages – 5 Harad; and 2 Duns.
We held the following FP starting territories (although if we kept playing, Noldo likely would have 525’ed a few back):
2927 as a City;
2734 as an MT;
2535 as an MT;
2121 as an MT;
2119 as a Town;
1510 as a Town.
Having said that, neither QA nor LR were residing in their original capitals.
We held Noldo’s 0611 as an MT and Sinda’s 2325 as an MT for several turns each. They were both recaptured from us in the last few turns via military force and reduction to Towns.
We held Goblin Gate as a Town for about 10 turns, until it was captured and destroyed.
We held Morannon as a Town with a dragon army through Turn 23, and until the excellently crafted Cardolan evasive HC army of 3000 took it back, then snuck into Mordor.
We had just (on T26) revealed 2212 and were going to move our character siege from the Dun capital to the Dwarven capital.
We held 2328 as an MT on the SG home-field for quite a few turns, before the Duns took it back as a Town, and then we burned it to the ground. Our armies and emis in the SG home-field left a lot of Towns that SG and Harad had to spend militarily retaking.
We had 4, E80+ on the Dun MT at 1918, who were set to 525 then move back to then Dun capital.
Despite claims to the contrary of destruction of the Corsair Navy, we had more ships than we knew what to do with. Plenty of timber was bought, grown and infused from other triads. After having destroyed what we believe to be: 57 SG Warships (knowing they got a hand-off from somewhere – and now we know Sinda); all of Harad’s 26 W.S. & 13 Tr., and Cardy’s 17 W.S., we still ended the game with 12 W.S. & 16 Tr. (calculations could be slightly off due to spells).
The Noldo/Arthy/Cardy triad (which had assassins, cursers and attack emissaries galore) was taking it to us the entire game, starting with the Long Rider capital and then in the South. We tip our hat to how hard you hit us. I’m sure you were cursing our high loyalties in needing at least 3 turns to flip any MT from us. (We had to get at least a little pleasure from whatever frustration we could throw your way – given you were stabbing and cursing as at every turn).
Mike Bel… (LR)