How about just adding a multiple to Sauron's hit points and healing
ability and change assassinate from kill to remove 100 hit points.
Say 4x, then it would take 4 successful assassins (on the same turn)
to kill him. Or you might be able to make a really high challange
god that could out-duel him, but it wouldn't be easy. Perhaps allow
Sauron to respond to multiple personal challenges in the same turn.
[You can kill Sauron by personal challenge, but you have to be willing
to lose a bunch of characters.]
In compensation, I'd reduce the overall abilities of the other leaders
on the DS side.
···
-----Original Message-----
From: Richard John Devereux [mailto:devereux@lineone.net]
Sent: Tuesday, January 16, 2001 2:56 PM
To: mepbmlist@egroups.com
Subject: Re: [mepbmlist] Last Alliance Scenario----- Original Message -----
From: "TONY A & JANETTE S" <janton@cwcom.net>
To: <mepbmlist@egroups.com>
Sent: Tuesday, January 16, 2001 8:48 PM
Subject: Re: [mepbmlist] Last Alliance Scenario> I'd be interested in playing.
>
> How about the One Ring making Sauron immune to all offensive spells?RD: thanks for the interest. I don't think Harlequin would be able to
that - nor, really, would I want to. He's going to be quite
powerful enough
and the FP must stand a small chance of killing him!Richard.
>
> ----- Original Message -----
> From: Ian Harris <ian.harris@eds.com>
> To: <mepbmlist@egroups.com>
> Sent: 16 January 2001 12:18
> Subject: [mepbmlist] Re: DGE meets Harlequin
>
>
> > Hi,
> > Best way to simulate One Ring would probably either to increase
> > Sauron's mage skill to simulate its presence OR to give
him a major
> > Mage artifact? A One Ring which its maker couldn't hang
onto would be
> > a little silly!
> > Might also want to prohibit Free Peoples from using
Curses to kill
> > Sauron - if its available in FA game it might make bumping off the
> > Dark Lord _too_ easy!
> > Also I assume Free Peoples couldn't use the Elven rings - if
> > available in this scenario - they took them off to avoid being
> > controlled by the One Ring.
> > Are there any neutrals in this scenario or would all nations be
> > pre-aligned?
> >
> > Ian Harris
> >
> > --- In mepbmlist@egroups.com, JeremyRichman@c... wrote:
> > > What's neat about that scenario is that Sauron
> > > _starts_ with the One Ring!!! (Too bad it has
> > > no powers. Also the program is probably hardcoded
> > > to make its owner lose it 99% of the time, so
> > > it might not be practical. Plus, it isn't one
> > > of the FA artifacts anyway.)
> > >
> > > Jeremy
> > >
> > > --- In mepbmlist@egroups.com, "Ian Harris"
<ian.harris@e...> wrote:
> > > > Hi,
> > > > Might well be interested in a "Last Alliance" game - let me
> > know
> > > > if it ever gets going. Then we can assassinate
Isildur early on &
> > > let
> > > > someone with more sense dump the Ring into the lava - at which
> > point
> > > > we all die in the resulting eruption - oops!!
> > > >
> > > > Ian Harris
> > > >
> > > > --- In mepbmlist@egroups.com, "Richard John Devereux"
> > > <devereux@l...>
> > > > wrote:
> > > > >
> > > > > ----- Original Message -----
> > > > > From: "Pontus Gustavsson" <pontus@g...>
> > > > > To: <mepbmlist@egroups.com>
> > > > > Sent: Sunday, January 14, 2001 3:04 PM
> > > > > Subject: Re: [mepbmlist] Re: DGE meets Harlequin
> > > > >
> > > > >
> > > > > > > How bout coming up with some newer nations? For example:
> > > > > > > Out of 25 players in a game:
> > > > > > >
> > > > > > > 1) 10 DS players chose from 15 or 20 DS nations
> > > > > > >
> > > > > > > 2) Same for the 10 FP
> > > > > >
> > > > > > Yes, the hobbits! I get to play the hobbits! I get to play
> > the
> > > > hobbits!
> > > > > >
> > > > >
> > > > > RD: Oh you sad person (g)!
> > > > >
> > > > > > The Lossoth would be fun to play too, and the Black
> > Numenorians
> > > > could be
> > > > > > split
> > > > > > out of the Corsairs, and there could be an orcish
nation in
> > > Moria
> > > > in
> > > > > > 2950, the
> > > > > > Dark Lieutenants could get a nation each, and who knows if
> > > > Radagast had
> > > > > > any
> > > > > > followers in the east?
> > > > >
> > > > > RD: Historically the Black Numenoreans were absorbed by the
> > > > Corsairs before
> > > > > 1650. Radagast lived in Mirkwood not the east, and had no
> > > > followers except
> > > > > birds. Nontheless these suggestions have potential.
> > > > >
> > > > > In 2950, an orcish nation in Moria could be justified - and
> > > > commanded by the
> > > > > Balrog! Now that would be fun to play!
> > > > >
> > > > > If you are looking for new nations, they can most easily be
> > > grafted
> > > > onto FA.
> > > > > I doubt whether Harlequin can/would change nations
in 1650/2950.
> > > > >
> > > > > I have the basis for just such a game, based (for
those of you
> > who
> > > > have read
> > > > > Tolkien's Silmarillion) on the War of the Last
Alliance. This
> > war
> > > > was the
> > > > > 'prequel' to 1650, when the good guys led by
Gil-galad of the
> > > > Noldor and
> > > > > Elendil of the Dunedain marched on Mordor, fought a
huge battle
> > at
> > > > Dagorlad
> > > > > and besieged Barad-dur. In the final climactic
stuggle, Gil-
> > galad
> > > > and
> > > > > Elendil were both slain, but Sauron was overthrown,
and Isildur
> > > son
> > > > of
> > > > > Elendil cut the One Ring from Sauron's finger and
took it for
> > > > weregild.
> > > > > Elendil was later ambushed and slain and the One Ring lost.
> > Which
> > > > is where
> > > > > The Hobbit and LoR start.
> > > > >
> > > > > For the FP to win the Last Alliance they need to achieve
> > > > the 'historical'
> > > > > result of either destroying Barad-dur (the seat of Sauron's
> > power,
> > > > which
> > > > > would start as a city/citadel) or slay Sauron's physical
> > shape.
> > > > Any other
> > > > > result is a DS win so a time limit may be needed.
There would
> > be
> > > > a 'race'
> > > > > element to the game as the seat of the FP power
lies in the nw,
> > so
> > > > they
> > > > > would need to hit Mordor before Sauron could build up his
> > strength
> > > > from a
> > > > > smaller pop base and bring in allies from the south
and east.
> > > > >
> > > > > The Last Alliance would provide lots of new
characters eg Gil-
> > > > galad, Elendil
> > > > > and Isildur, not to mention Sauron himself amongst
the DS! Who
> > > > wants to
> > > > > play puny Saruman in 2950 now eh? There would also be some
> > more
> > > > familiar
> > > > > ones like Elrond and the Nazgul. Some nation names would be
> > > fairly
> > > > > familiar, eg the 9 Nazgul plus Sauron v the various
Elves and
> > > > Dwarves. The
> > > > > nations of mortal Men would be different: the North
and South
> > > > Kingdoms of FA
> > > > > are perfectly named for the Last Alliance and the Black
> > > Numenoreans
> > > > would be
> > > > > there too. Which is where I came in.
> > > > >
> > > > > If there is enough interest (24 players or close to that
> > number) I
> > > > will
> > > > > finish the design and submit to Harlequin. I
haven't done so
> > > > before because
> > > > > we're only on turn 15 of my 2950 variant WotR and
there was no
> > > > point trying
> > > > > to launch another new variant straight afterwards. But with
> > the
> > > > influx of
> > > > > North American players who knows?
> > > > >
> > > > > Let me know.
> > > > >
> > > > > Richard.
> >
> >
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