Last Alliance Scenario

We can’t do this.

How about just adding a multiple to Sauron’s hit points and healing

ability and change assassinate from kill to remove 100 hit points.

In a message dated 1/16/01 8:23:30 PM Central Standard Time,
pbm@harlequingames.com writes:

As Sauron is an NPC already, could he simply be duplicated, in statistics and
abilities, on a newly created character? To get him into the game?

Jonathan

Not to be too obvious, but it seems as if making Sauron a character
gives you one super-powerful nation (dark lts. on steroids.) I'd
be careful about making him too powerful; one relatively simple and
interesting fix is some drastic consequence for the dark side if he is
killed. As in...the free win. I suppose that he could start as a 100
command/mage/emissary (there is no obvious justification for making
him an agent) with high stealth. Make the ring a huge mage artifact
and give the Nazgul their rings. The dwarves too...they could even be
neutrals in this scenario.

cheers,

Marc

In a message dated 1/16/01 8:23:30 PM Central Standard Time,
pbm@h... writes:

>
> We can't do this.
>
> > How about just adding a multiple to Sauron's hit points and

healing

> > ability and change assassinate from kill to remove 100 hit

points.

>

As Sauron is an NPC already, could he simply be duplicated, in

statistics and

···

--- In mepbmlist@egroups.com, jshushan@a... wrote:

abilities, on a newly created character? To get him into the game?

Jonathan

Heres some quick thoughts for you to mull over.
First:
Why have Sauron be a character at all? This seems to fly in the face of
every Tolkien novel out there. The villains are always "behind the scenes"
doing mysterious things until a confrontation is needed. Now I understand
for play balance why the Nazgul should be characters, but Sauron, I'm not so
sure.
AS A MERE SUGGESTION, I would proffer that Sauron be treated as the One Ring
is in other games. He's kind of a wandering mysterious thing that's hard to
locate by EITHER side. For the Free, this represents trying to nail him down
to the point where he can be slain. For the Dark, this represents trying to
marshal enough momentum/negative energies/mysterious goals necessary for
Sauron to unleash the full powers of himself and the ring, and become
completely unstoppable.
You would still try and track down Sauron, and if you successfully locate
him, you would need to do different things:
1) Free People: Kill him. Make him a challenge Rank of 275 or 300.
2) Dark Servants: Reveal that the time is right for him to no longer hold
back ~ all of his plans are in place! This would be the standard "One Ring"
order x2.
I guess Sauron could NOT be picked up/moved by the Free Peoples, but could
by the Dark Servants, say to Barad Dur for the "One Ring" order to be given.
Second:
I think there would have to be some serious Magic Item redesign. Has any
thought been put into this?
Third:
Are these "nations" pre-set or will there be character input?
Finally:
What about new art? Can we put together (a small offer) some new sketches
for various characters?

We can create an awesome Sauron - that is not a problem - as to being able to use him I am not quite so sure. If we go the PC route then no encounters - if we go the NPC route different situation.

Clint

···
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----- Original Message -----

From:
jshushan@aol.com

To: mepbmlist@egroups.com

Sent: Wednesday, January 17, 2001 3:56 AM

Subject: Re: [mepbmlist] Last Alliance Scenario

We can’t do this.

> How about just adding a multiple to Sauron's hit points and healing
> ability and change assassinate from kill to remove 100 hit points.

In a message dated 1/16/01 8:23:30 PM Central Standard Time,
pbm@harlequingames.com writes:

As Sauron is an NPC already, could he simply be duplicated, in statistics and
abilities, on a newly created character? To get him into the game?

Jonathan

Middle Earth PBM List - Harlequin Games To Unsubscribe:www.onelist.com [http://dspace.dial.pipex.com/harlequin.games/list.htm](http://dspace.dial.pipex.com/harlequin.games/list.htm)

Not to be too obvious, but it seems as if making Sauron a character
gives you one super-powerful nation (dark lts. on steroids.) I'd
be careful about making him too powerful; one relatively simple and
interesting fix is some drastic consequence for the dark side if he is
killed. As in...the free win. I suppose that he could start as a 100
command/mage/emissary (there is no obvious justification for making
him an agent) with high stealth.

RD: Are you telepathic, Marc? So far that's VERY close to what I had in
mind. I agree no agent rank, but I don't want to give him as quite as much
as 100 in all other fields otherwise he has no incentive to do anything!

Make the ring a huge mage artifact
and give the Nazgul their rings. The dwarves too...they could even be
neutrals in this scenario.

cheers,

Marc

RD: We can't have the One Ring as an artifact in this scenario. Sauron is
considered to be wearing it permanently unless/until he dies. Sauron and
the Nazgul can of course carry other artifacts. The Dwarven rings were
either repossessed or destroyed by Sauron when he found he could not corrupt
them.

Richard.

> As Sauron is an NPC already, could he simply be duplicated, in
statistics and
> abilities, on a newly created character? To get him into the game?
>
> Jonathan

RD: Harlequin would have to tell us Sauron's stats in that case, and I doubt
if they would do that because then everybody would know Sauron's stats in
1650 & 2950.

Richard.

···

----- Original Message -----
From: "Marc Pinsonneault" <pinsonneault.1@osu.edu>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 2:36 PM
Subject: [mepbmlist] Re: Last Alliance Scenario

Heres some quick thoughts for you to mull over.
First:
Why have Sauron be a character at all? This seems to fly in the face of
every Tolkien novel out there. The villains are always "behind the scenes"
doing mysterious things until a confrontation is needed. Now I understand
for play balance why the Nazgul should be characters, but Sauron, I'm not

so

sure.
AS A MERE SUGGESTION, I would proffer that Sauron be treated as the One

Ring

is in other games. He's kind of a wandering mysterious thing that's hard

to

locate by EITHER side. For the Free, this represents trying to nail him

down

to the point where he can be slain. For the Dark, this represents trying

to

marshal enough momentum/negative energies/mysterious goals necessary for
Sauron to unleash the full powers of himself and the ring, and become
completely unstoppable.
You would still try and track down Sauron, and if you successfully locate
him, you would need to do different things:
1) Free People: Kill him. Make him a challenge Rank of 275 or 300.
2) Dark Servants: Reveal that the time is right for him to no longer hold
back ~ all of his plans are in place! This would be the standard "One

Ring"

order x2.
I guess Sauron could NOT be picked up/moved by the Free Peoples, but could
by the Dark Servants, say to Barad Dur for the "One Ring" order to be

given.

Second:
I think there would have to be some serious Magic Item redesign. Has any
thought been put into this?
Third:
Are these "nations" pre-set or will there be character input?
Finally:
What about new art? Can we put together (a small offer) some new sketches
for various characters?

Middle Earth PBM List - Middle Earth and Harlequin Games
To Unsubscribe:www.egroups.com
http://www.MiddleEarthGames.com

RD: The WHOLE POINT of the Last Alliance was to kill Sauron (or at least his
physical form) and/or destroy Barad-dur which as the seat of his power had
the same effect.

Harlequin have told me:
1) they cannot insert new encounters, so you can't have a special one for
Sauron. Having Sauron as a character gives the DS playing him a degree of
flexibility. Certainly Sauron spent ages in Barad-dur, especially when he
was on the defensive, but in the war before the Last Alliance he came forth
with his armies and reached Imladris and Mithlond before he was defeated and
turned back. So there IS precedent for Sauron to be able to move around
like any other character.
2) they cannot insert new artifacts or spells.

Nations will be pre-set. The bare bones are set out in Tolkien's
Silmarillion, and there is more info in Unfinished Tales, so these form the
foundation of the scenario.

New art is a different matter. A while ago before they took over DGE,
Harlequin said they would include player-designed character portraits for a
fee. You may think that if you give Harlequin your work to use in their
game, they should pay you! Certainly it would be great to see some good new
art instead of the same old faces. Talk to Harlequin and see what they say.

Richard.

···

----- Original Message -----
From: "Jeff" <webguys@lakenet.com>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 3:23 PM
Subject: [mepbmlist] Last Alliance Scenario

Richard John Devereux wrote:

The Dwarven rings were
either repossessed or destroyed by Sauron when he found he could not corrupt
them.

At least one made it into the Third Age; it was taken from Thrain II by
Sauron. So it would have been present, and presumably in the hands of
the dwarves, at the end of the Second Age.

-ED \1/

Richard John Devereux wrote:

RD: Harlequin would have to tell us Sauron's stats in that case, and I doubt
if they would do that because then everybody would know Sauron's stats in
1650 & 2950.

Sauron was in a different form in SA; there's no reason to think he
would have the same stats as in TA.

-ED \1/

Anything that takes us effort costs money - we're a business at the end of
the day - and some things help support the game such as a Newsletter,
distribution lists of players that sort ot thing and other things are "icing
on the cake". Mostly there is a mix of both though - we don't charge a lot
for the images - haven't got it to work yet but will try again when we get
the new equipment.

Clint

New art is a different matter. A while ago before they took over DGE,
Harlequin said they would include player-designed character portraits for

a

fee. You may think that if you give Harlequin your work to use in their
game, they should pay you! Certainly it would be great to see some good

new

art instead of the same old faces. Talk to Harlequin and see what they

say.

And maybe he should not have incentive to do anything. As I recall, Sauron did
not come out of Barad-dur until he felt there was no other option. He would be
a two-edged sword as a PC. On one hand he would be the most powerful character
in the game with incredable stats; on the other, it would be dangerous for him
to wander out and about, lest he got killed and the Freeps win.

Someone mentioned in an earlier e-mail that he would be vulnerable to Agents.
Would there really be a FP agent powerful enough to assassinate him, and if not,
how long would it take to build up a character like that?

Just my two cents. All in all, an interesting idea.

Jerry

Richard John Devereux wrote:

···

----- Original Message -----
From: "Marc Pinsonneault" <pinsonneault.1@osu.edu>
To: <mepbmlist@egroups.com>
Sent: Wednesday, January 17, 2001 2:36 PM
Subject: [mepbmlist] Re: Last Alliance Scenario

> Not to be too obvious, but it seems as if making Sauron a character
> gives you one super-powerful nation (dark lts. on steroids.) I'd
> be careful about making him too powerful; one relatively simple and
> interesting fix is some drastic consequence for the dark side if he is
> killed. As in...the free win. I suppose that he could start as a 100
> command/mage/emissary (there is no obvious justification for making
> him an agent) with high stealth.

RD: Are you telepathic, Marc? So far that's VERY close to what I had in
mind. I agree no agent rank, but I don't want to give him as quite as much
as 100 in all other fields otherwise he has no incentive to do anything!

>Make the ring a huge mage artifact
> and give the Nazgul their rings. The dwarves too...they could even be
> neutrals in this scenario.
>
> cheers,
>
> Marc

RD: We can't have the One Ring as an artifact in this scenario. Sauron is
considered to be wearing it permanently unless/until he dies. Sauron and
the Nazgul can of course carry other artifacts. The Dwarven rings were
either repossessed or destroyed by Sauron when he found he could not corrupt
them.

Richard.

> > As Sauron is an NPC already, could he simply be duplicated, in
> statistics and
> > abilities, on a newly created character? To get him into the game?
> >
> > Jonathan

RD: Harlequin would have to tell us Sauron's stats in that case, and I doubt
if they would do that because then everybody would know Sauron's stats in
1650 & 2950.

Richard.

Middle Earth PBM List - Middle Earth and Harlequin Games
To Unsubscribe:www.egroups.com
http://www.MiddleEarthGames.com

He probably starts with an emissary rank of 100 and
most players would have him spend all his time making
camps or pc improvements anyway.

Speaking of his ranks, what about:
c50
a30
e100
m90
st: 30

Jeremy

And maybe he should not have incentive to do anything. As I recall,

Sauron did

not come out of Barad-dur until he felt there was no other option.

He would be

a two-edged sword as a PC. On one hand he would be the most

powerful character

in the game with incredable stats; on the other, it would be

dangerous for him

to wander out and about, lest he got killed and the Freeps win.

Someone mentioned in an earlier e-mail that he would be vulnerable

to Agents.

Would there really be a FP agent powerful enough to assassinate him,

and if not,

how long would it take to build up a character like that?

Just my two cents. All in all, an interesting idea.

Jerry

Richard John Devereux wrote:

> From: "Marc Pinsonneault" <pinsonneault.1@o...>
> To: <mepbmlist@egroups.com>
> Sent: Wednesday, January 17, 2001 2:36 PM
> Subject: [mepbmlist] Re: Last Alliance Scenario
>
> > Not to be too obvious, but it seems as if making Sauron a

character

> > gives you one super-powerful nation (dark lts. on steroids.)

I'd

> > be careful about making him too powerful; one relatively simple

and

> > interesting fix is some drastic consequence for the dark side if

he is

> > killed. As in...the free win. I suppose that he could start as

a 100

> > command/mage/emissary (there is no obvious justification for

making

> > him an agent) with high stealth.
>
> RD: Are you telepathic, Marc? So far that's VERY close to what I

had in

> mind. I agree no agent rank, but I don't want to give him as

quite as much

> as 100 in all other fields otherwise he has no incentive to do

anything!

>
> >Make the ring a huge mage artifact
> > and give the Nazgul their rings. The dwarves too...they could

even be

> > neutrals in this scenario.
> >
> > cheers,
> >
> > Marc
>
> RD: We can't have the One Ring as an artifact in this scenario.

Sauron is

> considered to be wearing it permanently unless/until he dies.

Sauron and

> the Nazgul can of course carry other artifacts. The Dwarven rings

were

> either repossessed or destroyed by Sauron when he found he could

not corrupt

> them.
>
> Richard.
>
> > > As Sauron is an NPC already, could he simply be duplicated, in
> > statistics and
> > > abilities, on a newly created character? To get him into the

game?

> > >
> > > Jonathan
>
> RD: Harlequin would have to tell us Sauron's stats in that case,

and I doubt

> if they would do that because then everybody would know Sauron's

stats in

···

--- In mepbmlist@egroups.com, Jerry Soules <jwsoules@h...> wrote:

> ----- Original Message -----
> 1650 & 2950.
>
> Richard.
>
> Middle Earth PBM List - Middle Earth and Harlequin Games
> To Unsubscribe:www.egroups.com
> http://www.MiddleEarthGames.com

Richard John Devereux wrote:
>
> RD: Harlequin would have to tell us Sauron's stats in that case, and I

doubt

> if they would do that because then everybody would know Sauron's stats

in

> 1650 & 2950.
>
Sauron was in a different form in SA; there's no reason to think he
would have the same stats as in TA.

-ED \1/

RD: Agree. This was a response to somebody who suggested transferring
Sauron's stats as an npc from 1650/2950 to Sauron as a character in the Last
Alliance. If you've been following the topic I'm sure you'll be able to
make an educated guess what Sauron's stats will be.

One important thing to remember is scale; Sauron (+ One Ring) in SA should
logically be MORE powerful than Sauron WITHOUT the One Ring in TA.

However Tolkien is very clear that the Elves and Dunedain were also much
more powerful in SA; and this is borne out by Sauron being chopped down by
an elf and 2 mortal men. So the character stats in Last Alliance should not
be compared with those in 1650/2950 - they are relative to other characters
in Last Alliance, not those in other scenarios.

Regards,

Richard.

···

----- Original Message -----
From: "Edward A. Dimmick" <dukefenton@earthlink.net>
To: <mepbmlist@egroups.com>
Sent: Thursday, January 18, 2001 12:37 AM
Subject: Re: [mepbmlist] Re: Last Alliance Scenario

And maybe he should not have incentive to do anything. As I recall,

Sauron did

not come out of Barad-dur until he felt there was no other option. He

would be

a two-edged sword as a PC. On one hand he would be the most powerful

character

in the game with incredable stats; on the other, it would be dangerous for

him

to wander out and about, lest he got killed and the Freeps win.

RD: Spot on, Jerry!

Someone mentioned in an earlier e-mail that he would be vulnerable to

Agents.

Would there really be a FP agent powerful enough to assassinate him, and

if not,

how long would it take to build up a character like that?

Just my two cents. All in all, an interesting idea.

Jerry

RD: I said earlier, it seems a bit silly to enable a FP to assassinate
Sauron, nearly as silly as having the FP able to Curse him to death! But
Sauron must at least be vulnerable to challenge otherwise there is no way of
killing him other than army combat.

Given that he doesn't NEED to lead an army (altho he did do so on rare
occasions), and if he did lose the battle he would inevitably survive due to
his high stats, that only leaves challenge.

Richard.

Richard John Devereux wrote:

> From: "Marc Pinsonneault" <pinsonneault.1@osu.edu>
> To: <mepbmlist@egroups.com>
> Sent: Wednesday, January 17, 2001 2:36 PM
> Subject: [mepbmlist] Re: Last Alliance Scenario
>
> > Not to be too obvious, but it seems as if making Sauron a character
> > gives you one super-powerful nation (dark lts. on steroids.) I'd
> > be careful about making him too powerful; one relatively simple and
> > interesting fix is some drastic consequence for the dark side if he is
> > killed. As in...the free win. I suppose that he could start as a 100
> > command/mage/emissary (there is no obvious justification for making
> > him an agent) with high stealth.
>
> RD: Are you telepathic, Marc? So far that's VERY close to what I had in
> mind. I agree no agent rank, but I don't want to give him as quite as

much

> as 100 in all other fields otherwise he has no incentive to do anything!
>
> >Make the ring a huge mage artifact
> > and give the Nazgul their rings. The dwarves too...they could even be
> > neutrals in this scenario.
> >
> > cheers,
> >
> > Marc
>
> RD: We can't have the One Ring as an artifact in this scenario. Sauron

is

> considered to be wearing it permanently unless/until he dies. Sauron

and

> the Nazgul can of course carry other artifacts. The Dwarven rings were
> either repossessed or destroyed by Sauron when he found he could not

corrupt

> them.
>
> Richard.
>
> > > As Sauron is an NPC already, could he simply be duplicated, in
> > statistics and
> > > abilities, on a newly created character? To get him into the game?
> > >
> > > Jonathan
>
> RD: Harlequin would have to tell us Sauron's stats in that case, and I

doubt

> if they would do that because then everybody would know Sauron's stats

in

···

----- Original Message -----
From: "Jerry Soules" <jwsoules@home.com>
To: <mepbmlist@egroups.com>
Sent: Thursday, January 18, 2001 2:05 AM
Subject: Re: [mepbmlist] Re: Last Alliance Scenario

> ----- Original Message -----
> 1650 & 2950.
>
> Richard.
>
> Middle Earth PBM List - Middle Earth and Harlequin Games
> To Unsubscribe:www.egroups.com
> http://www.MiddleEarthGames.com

Middle Earth PBM List - Middle Earth and Harlequin Games
To Unsubscribe:www.egroups.com
http://www.MiddleEarthGames.com

He probably starts with an emissary rank of 100 and
most players would have him spend all his time making
camps or pc improvements anyway.

Speaking of his ranks, what about:
c50
a30
e100
m90
st: 30

Jeremy

RD: Hey, who's writing this scenario (g)? Ok, there seems to be enough
interest to proceed. Many of you have contributed really constructive
input, for which I am grateful.

You guys are now going to have give me about a week to collate everything,
then I will have a concrete proposition to put to you and Harlequin.

Regards,

Richard.

···

----- Original Message -----
From: <JeremyRichman@compuserve.com>
To: <mepbmlist@egroups.com>
Sent: Thursday, January 18, 2001 3:15 AM
Subject: [mepbmlist] Re: Last Alliance Scenario

--- In mepbmlist@egroups.com, Jerry Soules <jwsoules@h...> wrote:
> And maybe he should not have incentive to do anything. As I recall,
Sauron did
> not come out of Barad-dur until he felt there was no other option.
He would be
> a two-edged sword as a PC. On one hand he would be the most
powerful character
> in the game with incredable stats; on the other, it would be
dangerous for him
> to wander out and about, lest he got killed and the Freeps win.
>
> Someone mentioned in an earlier e-mail that he would be vulnerable
to Agents.
> Would there really be a FP agent powerful enough to assassinate him,
and if not,
> how long would it take to build up a character like that?
>
> Just my two cents. All in all, an interesting idea.
>
> Jerry
>
> Richard John Devereux wrote:
>
> > ----- Original Message -----
> > From: "Marc Pinsonneault" <pinsonneault.1@o...>
> > To: <mepbmlist@egroups.com>
> > Sent: Wednesday, January 17, 2001 2:36 PM
> > Subject: [mepbmlist] Re: Last Alliance Scenario
> >
> > > Not to be too obvious, but it seems as if making Sauron a
character
> > > gives you one super-powerful nation (dark lts. on steroids.)
I'd
> > > be careful about making him too powerful; one relatively simple
and
> > > interesting fix is some drastic consequence for the dark side if
he is
> > > killed. As in...the free win. I suppose that he could start as
a 100
> > > command/mage/emissary (there is no obvious justification for
making
> > > him an agent) with high stealth.
> >
> > RD: Are you telepathic, Marc? So far that's VERY close to what I
had in
> > mind. I agree no agent rank, but I don't want to give him as
quite as much
> > as 100 in all other fields otherwise he has no incentive to do
anything!
> >
> > >Make the ring a huge mage artifact
> > > and give the Nazgul their rings. The dwarves too...they could
even be
> > > neutrals in this scenario.
> > >
> > > cheers,
> > >
> > > Marc
> >
> > RD: We can't have the One Ring as an artifact in this scenario.
Sauron is
> > considered to be wearing it permanently unless/until he dies.
Sauron and
> > the Nazgul can of course carry other artifacts. The Dwarven rings
were
> > either repossessed or destroyed by Sauron when he found he could
not corrupt
> > them.
> >
> > Richard.
> >
> > > > As Sauron is an NPC already, could he simply be duplicated, in
> > > statistics and
> > > > abilities, on a newly created character? To get him into the
game?
> > > >
> > > > Jonathan
> >
> > RD: Harlequin would have to tell us Sauron's stats in that case,
and I doubt
> > if they would do that because then everybody would know Sauron's
stats in
> > 1650 & 2950.
> >
> > Richard.
> >
> > Middle Earth PBM List - Middle Earth and Harlequin Games
> > To Unsubscribe:www.egroups.com
> > http://www.MiddleEarthGames.com

Middle Earth PBM List - Middle Earth and Harlequin Games
To Unsubscribe:www.egroups.com
http://www.MiddleEarthGames.com

A thought - if Barad Dur is the seat of Sauron’s power, presumably he knows everything that goes on there. Even if it requires some manual intervention, it should be possible for the player playing Sauron to know every character at that pop centre, without error.

Another thought - wouldn’t it be silly if Sauron got an encounter (eg the Morgoth riddle) and died because of it? Can anything be done about this?

A thought - if Barad Dur is the seat of Sauron's power, presumably he

knows everything that goes on there. Even if it requires some manual
intervention, it should be possible for the player playing Sauron to
know every character at that pop centre, without error.

didn't stop those jewel thieves in the first age, Beren and what's her
name from escaping notice! I think that power is a tad too powerful.

Another thought - wouldn't it be silly if Sauron got an encounter (eg

the Morgoth riddle) and died because of it? Can anything be done
about this?

he could not answer the riddle! it is voluntary.

I suggest you force Sauron to be an army comm and force him to stay at
Barad Dur. That way, the only means to kill him are in:

- losing DS battle at Barad Dur (game over both ways)
- personal challenge from another army comm (meaning the army has made
it thru mordor gates).
- assassination (but he would be a bloody hard target!).

>A thought - if Barad Dur is the seat of Sauron's power, presumably he
knows everything that goes on there. Even if it requires some manual
intervention, it should be possible for the player playing Sauron to
know every character at that pop centre, without error.
>

RD: As Barad-dur will start as a city, it will have 100 loyalty, which
reflects this pretty accurately. Only stealthy characters might escape
notice.

didn't stop those jewel thieves in the first age, Beren and what's her
name from escaping notice! I think that power is a tad too powerful.

RD: You mean Luthien. She and Beren nicked the Silmaril by magical means
rather than natural stealth. Unfortunately, the program makes no allowance
for this.

···

----- Original Message -----
From: "John Stagoll" <john.stagoll@airservices.gov.au>
To: "mepbmlist" <mepbmlist@egroups.com>
Sent: Thursday, January 18, 2001 11:54 PM
Subject: Re: [mepbmlist] Re: Last Alliance Scenario

>Another thought - wouldn't it be silly if Sauron got an encounter (eg
the Morgoth riddle) and died because of it? Can anything be done
about this?

he could not answer the riddle! it is voluntary.

I suggest you force Sauron to be an army comm and force him to stay at
Barad Dur. That way, the only means to kill him are in:

- losing DS battle at Barad Dur (game over both ways)
- personal challenge from another army comm (meaning the army has made
it thru mordor gates).
- assassination (but he would be a bloody hard target!).

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From:
John Stagoll

To: mepbmlist

Sent: Thursday, January 18, 2001 11:54 PM

Subject: Re: [mepbmlist] Re: Last Alliance Scenario

A thought - if Barad Dur is the seat of Sauron’s power, presumably he
knows everything that goes on there. Even if it requires some manual
intervention, it should be possible for the player playing Sauron to
know every character at that pop centre, without error.

didn’t stop those jewel thieves in the first age, Beren and what’s her
name from escaping notice! I think that power is a tad too powerful.

``
Good point - it was Luthien Tinuviel BTW.

Another thought - wouldn’t it be silly if Sauron got an encounter (eg
the Morgoth riddle) and died because of it? Can anything be done
about this?

he could not answer the riddle! it is voluntary.

Only if the player knows this. In the same way the player would need the right responses for dragons, balrogs etc though I guess that Sauron wouldn’t have too much difficulty in winning these battles.

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