> RD: Clint, I wish you would rule that you won't make ANY changes without
> good reason. OK, there is a case for Nor to start with an E40. If you
want
> to go with that, then either deduct 10 from another Nor char's rank, or
> compensate by giving QAv an A40, or DrL a +10 to one of their mages, but
not
> both.
>
Perhaps you missed the thread last month, but there are only 4 nations
who lack the special characters they are supposed to be so good at
producing - Northmen, QA, Duns, and IIRC Arthedain. That's right,
*both* of the emissary 'specialists' lack decent emissaries to start;
several nations lack decent emissaries, period. These weaknesses should
be corrected in any scenario, including FA.
RD: I'm not usually one to defend GSI, but perhaps these 'weaknesses' were
intentional, to compel players to build up slowly instead of racing ahead in
theiur specialist field.
> Please remember, I've modelled LA stats VERY closely on 1650, because we
> KNOW those stats give a balanced game.
>
No, they don't; we've had this discussion as well. The DS have a clear,
if not necessarily huge, advantage overall; certain nations have a gross
advantage or handicap which cannot be explained away by random chance or
player ability. If you have modeled on 1650, you have duplicated its
flaws as well.
-ED \1/
RD: Sorry, I disagree. There is a school of thought, apparently the most
vocal if not a majority, who PERCEIVE that the DS have an advantage in 1650.
Against that, arguments have been put forward that:
1) DS win more often because most experienced players prefer to play DS
2) DS win more often because most the neutrals are heavily predisposed to DS
so most of them go DS most of the time
3) It doesn't matter a damn whether DS have a perceived advantage or not,
all other things being equal the better team will win regardless.
The debate has never been decided conclusively and probably never will be.
It's all a matter of perception.
I retract what I said about 1650 being a balanced game. Let me substitute,
as I said in my introduction to LA, 'familiar imbalance.' 1650 it is
without doubt the most popular ME scenario, so it seemed sensible when
designing LA to juggle the 1650 stats within each allegiance rather than
make up a new set from scratch. Hell, if I'd done that, players could argue
about them till Kingdom come and the game would never get off the ground!
Regards,
Richard.
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