Mages from Sam (player)

hello all,

first post from me from downunder so a big welcome to me thanks :wink:

Anyway it all depends on the scenario and as a friend once said, any

char with Comm

skill is useful.

hah hah definately! b.e. this wouldn't have been something you said
long ago in the Oz 4th age game 1? Or did you just forget to name some
commanders in your setup? (don't answer...)

Like I said, triples & quadraples are meaningless char maint costs.

A10 CAE to me

has one use, to do all the misc orders in the capital and to name

C10's for company

leader & E10's to train up friendly mages. Later game as you said.

who needs a multi for that? just get yourself a 10 point comm flat.
Most nations do at least 1 sell a turn so there's 50% of his/her's
orders done. And they only cost you 200 gold a turn in maintenance.
Not a bad buy! Especially for the Rhu!

IMHO only DS and elves go for multies, the rest is just baggage :slight_smile: -
of course, everyone loves them (they are sooooo nice to look at!) but
are they worth it?

Stags.