From: ME Games Ltd <me@MiddleEarthGames.com>
> Date: Wed, 22 Dec 2004 20:02:11 +0000
> [...]
> Not sure if that's viable as such though. It would otherwise
> be a Duo A vs Duo B & C until Duo A is dead and then Duo B &
> C have nothing to do. Splitting it up adds fun but less
> co-ordination.
>
> Thoughts welcome.
I concur; diversity (geographical or otherwise) is a good thing most
of the time. Having two nations which are not designed to work
together, particularly, balances out some things, including the fact
that some Nations are just going to get the first knife (a la
Diplomacy). Having a discrete second Nation makes it worth continuing
to play (at half the cost, no less) when one of your Nations gets to
"be the goat", as it were.
I like having them be separate.
There are inconsistencies in your "new rules" message, Clint.
At one point you name three Nations not in play, at another point you
name two, only one of which is common between the two comments.
Also, you mention "the duos above" when they actually *follow* that
paragraph.
Perhaps an editorial pass and repost?
ยทยทยท
Subject: Re: ME All Neutral game 2 nations a player
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Steven K. Mariner
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