We’re running a variant version of Fourth Age atm
Racial Modifiers
Elves - Hide upto 4 levels of pcs (eg 2 camps and a village, or a MT. maximum 2 PCs). Gain a 20 Mage item. Gain 600 archers in your start army.
Dwarves - Upgrade Fortifications by one level of 3 named pcs, then all pcs gain a Tower where they have no fortifications… Gain a 20 Command item. Gain 300 HI in your start army.
Humans - Improve loyalty of 4 pcs by 20 points each. Gain a 10 Emissary item. Gain 200 LC in your start army.
Non-Humans - Hide one village/camp. Upgrade Fortifications of one pc by one level, 2 PCs gain 20 loyalty. Gain a 10 Agent item. Gain 100 HC in your start army.
We will be modifying some items from each racial alignment to make sure we have enough items.
So I think it will be a fun variant to try out and you’ll be able to do some different builds and direction to your nation.