ME games filling

The following new games are filling up.
1650 2wk [Game 70] Gunboat: 2 duo of nations available. 24/10 (FilledLast:
15d, 58 d, 24d]

1000 2wk [Game 146]: Standard game (3rd test game) - new format for set-up,
regional placement, King and Prince characters, extra PCs. Ask for rules.
Needs 16 players.
1650 2wk [Game 75]: 23 nations available.[23/12/04] (FilledLast: 33d 23d 51d
12d 42d 20d 45d 29d])
2950 2wk [Game 23]: 14 nations available. Note Prisoners are allowed to play
in this game. [20/9/04) (FilledLast:5m, 3m8d, 2m14d)
1650 2wk [Game 75]: All Neutral game (23 nations - no 2 or 17]. All v All
(check out game 68 forum for an idea. Special rules, including bonus start
to characters (20 points to spend). Ask for full rules. Needs 14 players.

Grudge Games we need opposition for:
Richard Devereux 12v12, FP Wotr or 1650. they have 1st+4th Neutral RD get
2nd and 3rd. Flagship Challenge Cup

···

************************************
           ME Games Ltd
Mailto: me@middleearthgames.com
Website: www.middleearthgames.com

UK: 340 North Road, Cardiff CF14 3BP UK
US: PO Box 680155, Marietta, GA 30068-0003

Phone Times: 10am-6:30pm UK Time (BST); 5am-1.30 (EST)
UK: 029 2091 3359 (029 2062 5665 can be used if main engaged)
(Dial 011 44 29 2091 3359 if in the US)
UK Fax: 029 2062 5532 (24 hours)
US Fax: 1-503-296-2325
US Phone: 770-579-6813 EST Weekdays

Hey, what's this? Prisoners allowed to play? Please
explain. :slight_smile:

JCC

···

--- ME Games Ltd <me@MiddleEarthGames.com> wrote:

2950 2wk [Game 23]: 14 nations available. Note
Prisoners are allowed to play in this game.

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Back before the advent of email turns, when everything was sent back
and forth by the US Mail, I played in several games with people that
were serving time. Maybe they have Internet access now. :slight_smile:

Andy

> 2950 2wk [Game 23]: 14 nations available. Note Prisoners are allowed
to play in this game.

Hey, what's this? Prisoners allowed to play? Please explain. :slight_smile:

It means what it says.

Clint

···

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[Non-text portions of this message have been removed]

It seems a good way to while away the time if you're staring at four
walls.

GB

> > 2950 2wk [Game 23]: 14 nations available. Note Prisoners are

allowed

···

> to play in this game.
>
>Hey, what's this? Prisoners allowed to play? Please explain. :slight_smile:

It means what it says.

Clint

  ----------

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Checked by AVG anti-virus system (http://www.grisoft.com).
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[Non-text portions of this message have been removed]

Back before the advent of email turns, when everything was sent

back

and forth by the US Mail, I played in several games with people

that

were serving time. Maybe they have Internet access now. :slight_smile:

Andy

Don't count on it. In the recently completed Gm 233 (2950 scenario)
I was on the winning DS. It eventually came to light that the SG
player was a prisoner, and never responded to any team
communication, which obviously was a hindrance to the Free
performance and overall game enjoyment for all.

Now I see that prisoners are allowed in the very next open 2950 game
that is offered. Clint, what is up with that? You take months to
fill a 2950 game, then you throw this same possible monkey wrench
into it? Why not allow prisoners in one of your 1650 scenarios
instead? You fill up a lot of those quickly. I enjoyed my first 2950
game, but speaking for myself I have a hard time getting up for
joining this next one when a replay of Gm233's SG position could be
in store. This is perhaps another reason this game is filling slower
than even the usual pokey 2950 pace.

Don Palmer

···

--- In mepbmlist@yahoogroups.com, Andy Sheppard <vorcyon@g...> wrote:

Agree with Don completely. Playing with prisoners is a big downer and 2950 takes long enough to fill as it is. Feels like you're just sort of "shoveling" the prisoners off on us so your 1650 players can start their game next week and trash each other with their 10-million starting troops.

Russ

···

----- Original Message -----
  From: fpfalls
  To: mepbmlist@yahoogroups.com
  Sent: Thursday, December 30, 2004 2:22 PM
  Subject: [mepbmlist] Re: ME games filling

  --- In mepbmlist@yahoogroups.com, Andy Sheppard <vorcyon@g...> wrote:
  > Back before the advent of email turns, when everything was sent
  back
  > and forth by the US Mail, I played in several games with people
  that
  > were serving time. Maybe they have Internet access now. :slight_smile:
  >
  > Andy

  Don't count on it. In the recently completed Gm 233 (2950 scenario)
  I was on the winning DS. It eventually came to light that the SG
  player was a prisoner, and never responded to any team
  communication, which obviously was a hindrance to the Free
  performance and overall game enjoyment for all.

  Now I see that prisoners are allowed in the very next open 2950 game
  that is offered. Clint, what is up with that? You take months to
  fill a 2950 game, then you throw this same possible monkey wrench
  into it? Why not allow prisoners in one of your 1650 scenarios
  instead? You fill up a lot of those quickly. I enjoyed my first 2950
  game, but speaking for myself I have a hard time getting up for
  joining this next one when a replay of Gm233's SG position could be
  in store. This is perhaps another reason this game is filling slower
  than even the usual pokey 2950 pace.

  Don Palmer

  Middle Earth PBM - hit reply to send to everyone
  To Unsubscribe: http://www.yahoogroups.com
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[Non-text portions of this message have been removed]

I was under the impression that prisoners were allowed with
notification in any scenario. And of course I assumed that a similar
percentage of games in every scenario would allow prisoners to join.
My thought is if you don't want to play with people who more than
likely will have limited access to communications, don't join one of
these. I think that's why when Clint et al post the games filling
they provide that information. I would also assume that if the game
doesn't fill up in a reasonable time, they will open another slot for
2950.

It's not just prisoners, and it's not just since the advent of e-
mail. Try playing in a game (before everyone had internet) with a kid
playing their first or second game (wasn't really clear) who lost
phone priviliges (been there done that); talk about a hindrance.

With that said it would be very strange and beg explanation if
prisoners were only put into the slowest filling scenario.

Kevin

Agree with Don completely. Playing with prisoners is a big downer

and 2950 takes long enough to fill as it is. Feels like you're just
sort of "shoveling" the prisoners off on us so your 1650 players can
start their game next week and trash each other with their 10-million
starting troops.

Russ

  From: fpfalls
  To: mepbmlist@yahoogroups.com
  Sent: Thursday, December 30, 2004 2:22 PM
  Subject: [mepbmlist] Re: ME games filling

  --- In mepbmlist@yahoogroups.com, Andy Sheppard <vorcyon@g...>

wrote:

  > Back before the advent of email turns, when everything was sent
  back
  > and forth by the US Mail, I played in several games with people
  that
  > were serving time. Maybe they have Internet access now. :slight_smile:
  >
  > Andy

  Don't count on it. In the recently completed Gm 233 (2950

scenario)

  I was on the winning DS. It eventually came to light that the SG
  player was a prisoner, and never responded to any team
  communication, which obviously was a hindrance to the Free
  performance and overall game enjoyment for all.

  Now I see that prisoners are allowed in the very next open 2950

game

  that is offered. Clint, what is up with that? You take months to
  fill a 2950 game, then you throw this same possible monkey wrench
  into it? Why not allow prisoners in one of your 1650 scenarios
  instead? You fill up a lot of those quickly. I enjoyed my first

2950

  game, but speaking for myself I have a hard time getting up for
  joining this next one when a replay of Gm233's SG position could

be

  in store. This is perhaps another reason this game is filling

slower

···

--- In mepbmlist@yahoogroups.com, "RKF" <rkfloyd@c...> wrote:

  ----- Original Message -----
  than even the usual pokey 2950 pace.

  Don Palmer

  Middle Earth PBM - hit reply to send to everyone
  To Unsubscribe: http://www.yahoogroups.com
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Service.

[Non-text portions of this message have been removed]

I palyed in a game that had three prison bound
players. It went well enough to win the game.

JCC

···

--- Kevin Brown <mornhm@soltec.net> wrote:

I was under the impression that prisoners were
allowed with
notification in any scenario. And of course I
assumed that a similar
percentage of games in every scenario would allow
prisoners to join.
My thought is if you don't want to play with people
who more than
likely will have limited access to communications,
don't join one of
these. I think that's why when Clint et al post the
games filling
they provide that information. I would also assume
that if the game
doesn't fill up in a reasonable time, they will open
another slot for
2950.

It's not just prisoners, and it's not just since the
advent of e-
mail. Try playing in a game (before everyone had
internet) with a kid
playing their first or second game (wasn't really
clear) who lost
phone priviliges (been there done that); talk about
a hindrance.

With that said it would be very strange and beg
explanation if
prisoners were only put into the slowest filling
scenario.

Kevin

--- In mepbmlist@yahoogroups.com, "RKF"
<rkfloyd@c...> wrote:
> Agree with Don completely. Playing with prisoners
is a big downer
and 2950 takes long enough to fill as it is. Feels
like you're just
sort of "shoveling" the prisoners off on us so your
1650 players can
start their game next week and trash each other with
their 10-million
starting troops.
>
> Russ
>
>
>
>
> ----- Original Message -----
> From: fpfalls
> To: mepbmlist@yahoogroups.com
> Sent: Thursday, December 30, 2004 2:22 PM
> Subject: [mepbmlist] Re: ME games filling
>
>
>
> --- In mepbmlist@yahoogroups.com, Andy Sheppard
<vorcyon@g...>
wrote:
> > Back before the advent of email turns, when
everything was sent
> back
> > and forth by the US Mail, I played in several
games with people
> that
> > were serving time. Maybe they have Internet
access now. :slight_smile:
> >
> > Andy
>
> Don't count on it. In the recently completed Gm
233 (2950
scenario)
> I was on the winning DS. It eventually came to
light that the SG
> player was a prisoner, and never responded to
any team
> communication, which obviously was a hindrance
to the Free
> performance and overall game enjoyment for all.
>
> Now I see that prisoners are allowed in the very
next open 2950
game
> that is offered. Clint, what is up with that?
You take months to
> fill a 2950 game, then you throw this same
possible monkey wrench
> into it? Why not allow prisoners in one of your
1650 scenarios
> instead? You fill up a lot of those quickly. I
enjoyed my first
2950
> game, but speaking for myself I have a hard time
getting up for
> joining this next one when a replay of Gm233's
SG position could
be
> in store. This is perhaps another reason this
game is filling
slower
> than even the usual pokey 2950 pace.
>
> Don Palmer
>
>
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
>
> Yahoo! Groups Sponsor
> ADVERTISEMENT
>
>
>
>
>
>

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>
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>
> [Non-text portions of this message have been
removed]

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Were you able to communicate with them by e-mail?

[]
     Laurence G.Tilley

http://www.lgtilley.freeserve.co.uk

[Non-text portions of this message have been removed]

···

At 09:07 PM 30/12/2004, John Choules wrote:

I palyed in a game that had three prison bound
players. It went well enough to win the game.

Your point is proven though I don't think anyone is suggesting you "can't" win a game with prisoners.

And to the other poster, Yes, Prisoners aren't the only bad teammates.

All very enlightening comments to be sure but I still prefer to play without the Chain Gang. :slight_smile:

Russ

···

----- Original Message -----
  From: John Choules
  To: mepbmlist@yahoogroups.com
  Sent: Thursday, December 30, 2004 4:07 PM
  Subject: Re: [mepbmlist] Re: ME games filling

  I palyed in a game that had three prison bound
  players. It went well enough to win the game.

  JCC

  --- Kevin Brown <mornhm@soltec.net> wrote:

  >
  > I was under the impression that prisoners were
  > allowed with
  > notification in any scenario. And of course I
  > assumed that a similar
  > percentage of games in every scenario would allow
  > prisoners to join.
  > My thought is if you don't want to play with people
  > who more than
  > likely will have limited access to communications,
  > don't join one of
  > these. I think that's why when Clint et al post the
  > games filling
  > they provide that information. I would also assume
  > that if the game
  > doesn't fill up in a reasonable time, they will open
  > another slot for
  > 2950.
  >
  > It's not just prisoners, and it's not just since the
  > advent of e-
  > mail. Try playing in a game (before everyone had
  > internet) with a kid
  > playing their first or second game (wasn't really
  > clear) who lost
  > phone priviliges (been there done that); talk about
  > a hindrance.
  >
  > With that said it would be very strange and beg
  > explanation if
  > prisoners were only put into the slowest filling
  > scenario.
  >
  > Kevin
  >
  > --- In mepbmlist@yahoogroups.com, "RKF"
  > <rkfloyd@c...> wrote:
  > > Agree with Don completely. Playing with prisoners
  > is a big downer
  > and 2950 takes long enough to fill as it is. Feels
  > like you're just
  > sort of "shoveling" the prisoners off on us so your
  > 1650 players can
  > start their game next week and trash each other with
  > their 10-million
  > starting troops.
  > >
  > > Russ
  > >
  > >
  > >
  > >
  > > ----- Original Message -----
  > > From: fpfalls
  > > To: mepbmlist@yahoogroups.com
  > > Sent: Thursday, December 30, 2004 2:22 PM
  > > Subject: [mepbmlist] Re: ME games filling
  > >
  > >
  > >
  > > --- In mepbmlist@yahoogroups.com, Andy Sheppard
  > <vorcyon@g...>
  > wrote:
  > > > Back before the advent of email turns, when
  > everything was sent
  > > back
  > > > and forth by the US Mail, I played in several
  > games with people
  > > that
  > > > were serving time. Maybe they have Internet
  > access now. :slight_smile:
  > > >
  > > > Andy
  > >
  > > Don't count on it. In the recently completed Gm
  > 233 (2950
  > scenario)
  > > I was on the winning DS. It eventually came to
  > light that the SG
  > > player was a prisoner, and never responded to
  > any team
  > > communication, which obviously was a hindrance
  > to the Free
  > > performance and overall game enjoyment for all.
  > >
  > > Now I see that prisoners are allowed in the very
  > next open 2950
  > game
  > > that is offered. Clint, what is up with that?
  > You take months to
  > > fill a 2950 game, then you throw this same
  > possible monkey wrench
  > > into it? Why not allow prisoners in one of your
  > 1650 scenarios
  > > instead? You fill up a lot of those quickly. I
  > enjoyed my first
  > 2950
  > > game, but speaking for myself I have a hard time
  > getting up for
  > > joining this next one when a replay of Gm233's
  > SG position could
  > be
  > > in store. This is perhaps another reason this
  > game is filling
  > slower
  > > than even the usual pokey 2950 pace.
  > >
  > > Don Palmer
  > >
  > >
  > >
  > >
  > >
  > > Middle Earth PBM - hit reply to send to everyone
  > > To Unsubscribe: http://www.yahoogroups.com
  > > Website: http://www.MiddleEarthGames.com
  > >
  > >
  > >
  > > Yahoo! Groups Sponsor
  > > ADVERTISEMENT
  > >
  > >
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[Non-text portions of this message have been removed]

--- In mepbmlist@yahoogroups.com, "Laurence G. Tilley"
<lgtilley@m...> wrote:

>I palyed in a game that had three prison bound
>players. It went well enough to win the game.

Were you able to communicate with them by e-mail?

[]
     Laurence G.Tilley

As NG in the game 233 mentioned by Don, my SG neighbour was a
prisoner. He attempted communication during the early game: he'd
call out and dictate message, someone else would send the email. Any
replies would be dictated back in kind. A lot of effort from the
inside to play the game, and our resultant turn delay was acceptable,
considering the circumstances, until all communication ended turn 5
or so. He kept playing, but the total lack of information regarding
the various icons on HIS side of my map was a little disconcerting.
Characters were moved over, recons and scouts performed only to
determine that he was getting stomped.

But all in all, due to the Corsairs attack on him, I can't
necessarily say that it was any worse for having a prisoner in that
position. He stuck in it, ran turns and wasn't eliminated, more than
I can say for myself and some other allies of mine in that game.
Likely, a prisoner with experience and tenacity who doesn't
communicate is a more effective ally then the best "communicating"
player who has no clue and refuses to learn...

Brad Brunet

···

At 09:07 PM 30/12/2004, John Choules wrote:

Hi

I'm playing one of the free in game 145. If any of the neutrals are out
there, please get in touch.

David

···

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Checked by AVG Anti-Virus.
Version: 7.0.298 / Virus Database: 265.6.7 - Release Date: 30/12/2004

Now I see that prisoners are allowed in the very next open 2950 game
that is offered. Clint, what is up with that? You take months to
fill a 2950 game, then you throw this same possible monkey wrench
into it? Why not allow prisoners in one of your 1650 scenarios
instead?

We do but mostly they stick to 2950. Some play 1650 (usually 3wk
turnaround games). There're aren't many prisoners nowadays. Different
players play with different levels of skills and communication ability -
it's part of the game. You can always ask to not play in such a game or on
an opposite side to prisoners in the game etc if you want. If you feel
that they are a major hindrance then why not use that to your advantage and
play against them?

You fill up a lot of those quickly. I enjoyed my first 2950
game, but speaking for myself I have a hard time getting up for
joining this next one when a replay of Gm233's SG position could be
in store.

Yes you've mentioned this to me before.

This is perhaps another reason this game is filling slower than even the
usual pokey 2950 pace.

Not from my experience. 2950 just fill slowly.

Clint

···

----------

---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
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[Non-text portions of this message have been removed]

Might have something to do with the time of year also, or that there
are a couple of 2950 games that are running waaaay longer than they
should.

Kevin

>This is perhaps another reason this game is filling slower than

even the

···

>usual pokey 2950 pace.

Not from my experience. 2950 just fill slowly.

Clint

  ----------

I seem to remember we had to send notes, so the turns
needed to be worked out a bit in advance.

JCC

--- "Laurence G. Tilley" <lgtilley@morespeed.net>
wrote:

···

At 09:07 PM 30/12/2004, John Choules wrote:
>I palyed in a game that had three prison bound
>players. It went well enough to win the game.

Were you able to communicate with them by e-mail?

[]
     Laurence G.Tilley

http://www.lgtilley.freeserve.co.uk

[Non-text portions of this message have been
removed]

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