Actually I've found this not necessarily to be the case. Players send me
one nation choices for many different types of nations.
In 2950 I always get 6-8 players wanting primarily Neutrals. 1000 games I
always get more Neutrals than is best for the game (so now am limiting that).
In all scenarios I do get a wide choice - but some players like to play the
power nations (eg Corsair for the 5th time in a row that sort of thing),
and others are happy with any nations; mostly not one they've played before.
WW in 2950 I get around 14 players for each game that I actually
set-up. Noldo or CL around 7 players. For each game it's virtually
impossible to fill Eothraim or North Gondor (unless a group of players join
together and realise that these are essential FP nations and need to be
played strongly etc).
One thought is charging more for players who only choose one nation. What
do players think of that? It would dissuade players asking for such
specific nations - making it easier to fill games. What about pricing each
nation differently? (Not sure if we can do that but it's an interesting
thought). (Other PBMs have a charge per order so effectively this would be
similar to that but for popular nations).
The WK is actually a popular nation - it's powerful impact on the game and
great characters mean that players like the challenge of it. Unlike the
Rhun Easterlings (always the least popular Neutral in 2950).
What's the purpose of this? Well just chucking out some thoughts and
seeing what I get back.
Clint
It is a BAD idea to charge more for popular positions. You will simply put people off. You will lose players because by definition most players want to play the popular positions.
You could approach it the other way, and say 'game 123 only needs Eothraim and Rhudaur (or Rhun Easterlings) to start - discount / free turns to anyone taking them up.' You won't LOSE any players that way, you will get the game started quicker and ultimately turn games around quicker giving you more revenue.
Also if you charge more for popular nations, and I approach you with a complete team with all nations amicably allocated, how can you justify charging the guy playing Noldo or Cloud Lord more? There's no more work for you, in fact there's less, because I've done the allocation of nations for you. Hey, I claim a discount!
Richard.
···
----- Original Message -----
From: Middle Earth PBM Games
To: mepbmlist@yahoogroups.com
Sent: Wednesday, November 26, 2003 4:46 AM
Subject: Re: [mepbmlist] ME One nation choices
>Clint this is probably due to some people not getting the hard to get nation
>like Noldo or Cloud lord -- seems like a couple nation are hard to get and i
>don't know how many times i played the easy one that is is refreshing to play
>either the Noldo or Cloud Lord !! The last time i remember getting -- let say
>the Cloud lord when i had it as one of my picks -- was well never -- last
>time
>i played Cloud lord got it with a winners cert.
>
> Mike
>
> > At present I am getting more and more players asking for only nation.
> > What's the player take on this?
> >
> > Clint
> >
>
>
>
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>
>
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