Woah! Major flame by Mike Elliott...
Ok some pionts i will make
1/you got rid of not being able to just do nothing.(as i prefered to do)
the reason you gave for this was that and i quote
"it will stop people missing a go to stay in the game"
so giving them 10,000 gold will not?
If you'rte referring to Harlequin getting rid of the SS turn, this was
done for some very good reasons, namely people could use it to abuse the
game system. Whilst in an idea world the game program could have been
adapted to get round this problem, that means the American programmers
doing something, so let's not hold our breath! Harlequin had to deal
with the situation as it stood and did the only thing that could
reasonably be done.
Likewise giving 10,000 gold is also less than ideal, but let's have a
discussion of this in a polite manner shall we?
2/you have ACCUSSED me players of not being intrested in this discussion
i seem to remember submitting my piont of view a long time ago ,it will be more trouble than its worth!
I don't think any names were mentioned, so no-one was accused. So few
GM's take the time and trouble to involve players in this manner, that
any such attempt should surely be applauded, not dealt with in the tone
you are employing!
however to be fair i offered and sent in a 1st turn for Easterling
i was thanked(at least in my dreams)
told this was useful (now I am in fairy land)
and told dispite the extra work harlequin would make sure that all first turns missed by the easterlings
would conform to my formula.<Mianiacal laughter>
so as to apathetic............................................
Remove the plank from your own eye,before trying to remove the spec of dust from another's
Quote from some good book or other.
Huh?
You sent in an Easterling first turn - good!
Harlequin said they'd use it - good!
So what's the problem?
You then came up with a vast list of suggestions, mostly along the lines
of "if... then..."
Namely:-
1/most nations will need to sell so at least one natsell should
be made!
How do Harlequin decide what to sell? You can't ask them to write the
turn for you! Better to be given 10000 gold instead.
2/any emissary in free space should create a camp 45 and then mov to
adjacent free space 10
How do Harlequin know which adjacent space is free? They can't spend all
the time looking at the program data or your turn to find this out.
3/Mages should pren magy if in own pop center 40.
I'd question whether this could be programmed and besides Clint
specifically asked for suggestions that did not include programming -
they can't do that sort of thing!!!!
4/Mages in hostile pop center should move towards your nearest pop center using spell if possible 40
See above.
11/agents in own popcenter should guard char highest ranked if none present then grdloc.
Another if, or one. Not possible as I understand it without substantial
GM work (unfair) or programming (impossible).
there you go a few ideas and a general starting piont
thank you very much for.................
never mind
mike
... and thank you for displaying such a silly attitude.
Now let's get on with a serious discussion shall we?
Colin