I read an article on Bobbin's site regarding player
rankings, taking into account a number of factors.
Wouldn't it be possible to keep a running average of
player rank? Develop a scoring system for the
individual human, based on a "Per Turn" rank. This
rank can be published, like sports stats! A minimum
number of played turns required to qualify for the
ranking list (so one real good turn doesn't make, me,
for example, top the charts...).
This would enable scoring for the game, and keep a
running score tied to your account number, for as long
as you own the car...um, I mean, play the game.
The number of run turns used in the computation would
also be included to give perspective.
I like it........
Regards,
Brad Brunet
ยทยทยท
On Tue, 06 March 2001, ferrismk@cs.com wrote:
I would also like to see player ranking system, one that is qualitative and
subjective. Let there be a vote at the end of the 1st, 2nd, 3rd, etc., best
skilled player by the players in the game.I would also have some ranking based upon actual winning position at the end.
1st place goes to the player with the highest points on the winning side,
and then 2nd thru whatever goes by point total. Maybe 10 points for winning,
7 for second, 5 for third, 3 for 4th thru 10th, 2 for 11th thru 20th, 1 fro
21 - 25, 2 points for being on the winning side, 2 points for finishing the
game alive. This is just an rating sytem to run up the flagpole to give an
idea, I'm sure others can come up with better ideas.This would give players a chance to look at the player list and see who is
most effective at winning, and who is most appreciated and admired by his
peers. Wonder if the rankings would match?Mark Ferris
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