ME Second edition ideas

> I think that the problem with agents in MEPBM, is that in most cases, there
> is no effective defense against them. There is nothing that a military
> nation can do to stop the agents from emptying his treasury, killing all his
> characters, poofing his armies.

Try and figure out where the agents will go, and have a curse squad or
two waiting for them.

And while you are running around misguessing where they will show up, they are stealing you blind, making two more assassin squads for every one you get lucky in guessing where they will be. Not to mention when they get a curse squad, figure out you are using yours to poof agents, and guesses where you are guessing that the agents will be.

Running all over, hoping to guess where they'll be, and hoping to get lucky isn't what I'd consider an "effective defense". Saturday night, yes; effective defense, no.

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