Me73

Aha! The Cloud Lord takes his 15th kill and still only turn 11!!! Make sure you have plenty of commanders with your armies free type peeps, as I aim to improve my agent ranks as quickly as possible.:cool:

Hey, that does not compute. I don’t think the FP have lost 15 characters from all causes combined. Maybe you killed some DS by mistake. To bad about the forthcoming burning of your town. Our condolences.

The Arthedain in denial. Nothing new there. Yep 15 kills guys, and if you care to talk to each other for a change, add them all up. If you are struggling drop me a line and I will help you out with identities.
As for my town, please burn and sacrifice your last commander, but remember, the Northmen capital is such a short distance away, and oh so tempting. :o :rolleyes: :slight_smile:

On the subject of the WK area, looks like you scared me away…or did you. Only time will tell!:confused:

I am certainly not fond of seeing pop centers disappear, especially when they are mine, but you must buy time however you can.

I’m looking forward to returning the favor, Arthedain.

PS – please destroy Gram so I may rebuild it… i didn’t like the layout of that place anyway. But then again, you may not have the strength to do it. I’m sure you’ve lost a number of your warmachines by now.

Thanks, Sam, yes Mt. Gram is toast. However, the Discovery Channel has several decorating shows that you might find useful. As for war machines, GSI always tries to make things unpredictable. In some games you lose an appropriate percentage of the WMs in battle. In other games the siege train remains intact down to the last 100 men. This game is proving to be the latter case. Despite one battle and a stormed pop center my siege train is intact. Tough luck.

Still, turn 11 and WK bound to be a problem for the freeps for a while yet… I’d say that i’ve been pretty lucky thus far.

And I plan on creating more luck for myself. This shall be a fine conflict and I assure you it is not over yet…

Hi Sam, Looks to me like the Arthedain player has gone off for a sulk. Never mind, maybe we can talk to him next turn. Or maybe he has gone to consult with his team over the missing free characters I told him about. I was considering releasing one of them who is held hostage as an act of good faith, but then I thought they would then claim he had escaped!!

OK Mr Head-in-theClouds, you release a character (provide his name first) and I will release my WK hostage. Deal?

Very apt, the Cloud Lord has his head in the Clouds, and the Arthedain has his head up his ar… Arthedain. No you keep your hostage, I’ll keep my two and when I assassinate your holding character he’ll be released anyway. Nice to see Argeleb at 11,06. Now how do I know that. Betta kiss him goodbye!!!:stuck_out_tongue: :stuck_out_tongue: :stuck_out_tongue: :stuck_out_tongue: :stuck_out_tongue: :stuck_out_tongue: :stuck_out_tongue:

Hi Argeleb, I was beginning to worry as you seem to have gone quiet. I am not posting these messages to abuse you, but I am enjoying the good natured banter around the game. Please don’t take offence. :rolleyes: :smiley:

Anyway, as a sign of good will I may let Argeleb live this turn, as my agent there is only rank 55 with 25 stealth and may struggle.

But then again, on the other hand…:smiley:

Thanks Cloudy. Perhaps I can play Misty for you.

Not unless you are a personal friend of Clint Eastwood!!:eek: :eek: :eek: :eek:

Hail Arthedain…

Merely curious here, but how is good ol’ Bondan doing these days? Still fairly injured, I’d suspect. Those wounds certainly take some time to heal…

As Secretary Kissnger said: You are not paranoid if people are really out to get you. Therefor, these clinical symptoms that I am displaying are actually an adaptation to my environment. Please, Doctor, don’t send me to the looney bin!

I call upon the Free Peoples to surrender. Life under Sauron and his Nazgul will be good… long days of slaving away will build your strength, struggling to find food will hone your instincts, and the ever present fear of death or worse will sharpen your mind… your people will leave each second like it was their last.

It’ll build character.