MEPBM code changes

So, I was having a discussion with one of my fellow PBMers, and we were
going on about one of our favorite subjects: changing ways MEPBM runs.
New special service turns, different encounters, etc. Of course, these
things require the original source to the MEPBM generator, and someone
to actually work on it.

My question is, if you had someone to work on the code, what are the
changes Harlequin could get the rights to change it?

Second, could we get together a group of players to help Harlequin
modify the code? Does this even make sense?

      jason

···

--
Jason Bennett, jasonab@acm.org
Software Engineer, Cryptography Buff, Gamer
Believer in Jesus Christ as Savior and Lord
http://members.home.net/jasonab/

Yes I have no doubt that we could get a group. We recently asked GSI for
the source code so that we could write it up for PCs. You can guess their
answer. :slight_smile:

Clint

···

****************************************************
                  Harlequin Games

       mailto: pbm@harlequingames.com
            www.harlequingames.com
       Middle Earth - Legends- Serim Ral
    CTF 2187 - Starquest - Crack of Doom
            Battle of the Planets - Exile
****************************************************
340 North Road, Cardiff CF14 3BP
Tel 029 2062 5665 12-6.30 Weekdays
Fax 029 2062 5532 24 hours
----- Original Message -----
From: "Jason Bennett" <jasonab@acm.org>
To: <mepbmlist@egroups.com>
Sent: Thursday, August 10, 2000 4:02 AM
Subject: [mepbmlist] MEPBM code changes

So, I was having a discussion with one of my fellow PBMers, and we were
going on about one of our favorite subjects: changing ways MEPBM runs.
New special service turns, different encounters, etc. Of course, these
things require the original source to the MEPBM generator, and someone
to actually work on it.

My question is, if you had someone to work on the code, what are the
changes Harlequin could get the rights to change it?

Second, could we get together a group of players to help Harlequin
modify the code? Does this even make sense?

jason

--
Jason Bennett, jasonab@acm.org
Software Engineer, Cryptography Buff, Gamer
Believer in Jesus Christ as Savior and Lord
http://members.home.net/jasonab/

Middle Earth PBM List - Harlequin Games
To Unsubscribe:www.onelist.com
http://dspace.dial.pipex.com/harlequin.games/list.htm

Harlequin Games wrote:

Yes I have no doubt that we could get a group. We recently asked GSI for
the source code so that we could write it up for PCs. You can guess their
answer. :slight_smile:

So I take it they gave you the finger, huh? Even when you waved money in
their face?

    jason

···

--
Jason Bennett, jasonab@acm.org
Software Engineer, Cryptography Buff, Gamer
Believer in Jesus Christ as Savior and Lord
http://members.home.net/jasonab/

Heh - didn't try the Money option... :slight_smile:

Clint

PS Some of us here are Welsh...

Harlequin Games wrote:
>
> Yes I have no doubt that we could get a group. We recently asked GSI

for

> the source code so that we could write it up for PCs. You can guess

their

···

> answer. :slight_smile:

So I take it they gave you the finger, huh? Even when you waved money in
their face?

jason

--
Jason Bennett, jasonab@acm.org
Software Engineer, Cryptography Buff, Gamer
Believer in Jesus Christ as Savior and Lord
http://members.home.net/jasonab/

Middle Earth PBM List - Harlequin Games
To Unsubscribe:www.onelist.com
http://dspace.dial.pipex.com/harlequin.games/list.htm

In response to my earlier suggestion, if you are gonna tamper with SS codes;
a new order; Capital Sells this order would be used by a character to sell
a percentage of some or all stocks.
OR; Natsells could be limited to nations who actually have some characters
in the capital so that they would Natsell instead of Recon for instance
until all stocks are sold. i think that that would be a reasonable thing
for a nation to do whilst it`s leadership was "away".

···

At 02:26 11/08/00 +0100, you wrote:

Yes I have no doubt that we could get a group. We recently asked GSI for
the source code so that we could write it up for PCs. You can guess their
answer. :slight_smile:

Clint
****************************************************
                 Harlequin Games

      mailto: pbm@harlequingames.com
           www.harlequingames.com
      Middle Earth - Legends- Serim Ral
   CTF 2187 - Starquest - Crack of Doom
           Battle of the Planets - Exile
****************************************************
340 North Road, Cardiff CF14 3BP
Tel 029 2062 5665 12-6.30 Weekdays
Fax 029 2062 5532 24 hours
----- Original Message -----
From: "Jason Bennett" <jasonab@acm.org>
To: <mepbmlist@egroups.com>
Sent: Thursday, August 10, 2000 4:02 AM
Subject: [mepbmlist] MEPBM code changes

So, I was having a discussion with one of my fellow PBMers, and we were
going on about one of our favorite subjects: changing ways MEPBM runs.
New special service turns, different encounters, etc. Of course, these
things require the original source to the MEPBM generator, and someone
to actually work on it.

My question is, if you had someone to work on the code, what are the
changes Harlequin could get the rights to change it?

Second, could we get together a group of players to help Harlequin
modify the code? Does this even make sense?

jason

--
Jason Bennett, jasonab@acm.org
Software Engineer, Cryptography Buff, Gamer
Believer in Jesus Christ as Savior and Lord
http://members.home.net/jasonab/

Middle Earth PBM List - Harlequin Games
To Unsubscribe:www.onelist.com
http://dspace.dial.pipex.com/harlequin.games/list.htm

Middle Earth PBM List - Harlequin Games
To Unsubscribe:www.onelist.com
http://dspace.dial.pipex.com/harlequin.games/list.htm

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