Okay - looks like some interest so I will put this forward (thanks for the
feedback - very instructive and useful here).
Game 76 (additional rules).
10 additional stats for the nations. No Agent >30 allowed, others (Mage,
Commander, Emissary) no greater than 40. Mages do not gain an additional
spell.
Give me the name and Nation of the nation when we have allocated the nation
to us. You can give stats to a skill that the character does no normally
have it.
Game 78 (1650, 2wk) I am thinking of making a pre-aligned game (had a lot of
complaints about Neutrals recently!). Rhudaur and Harad DS, Easterlings
eliminated (as per World Champs), and the Duns & Corsairs FP. Any thoughts
on small ammendments? One thing we have with this game in game 77 is a fort
on the Rhudaur B/up and on Dilgul (NM southern MT). Set-up would be an
additional �5.00 as it takes a lot of extra work (as per houserules).
Thoughts? Note I am not taking set-ups for this yet - just thinking through
it. (Could allow 2 nations per player?)
Clint
···
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