Middle Earth accounts

As we have just done the accounts I thought you all might be vaguely
interested in seeing how the games are developing.

Okay we're upto 75 games now (every 2 wks) so +3 there since last quarter.

New players requests over the quarter (approx):

2950 EU: 1 Non-EU: 19
1650 EU: 93 Non-EU:70
1000 EU: 19 Non-EU: 24

As we're sort of pushing 1650 as the game for new players to start up (there
being a high drop out rate in 2950 as it is, and then you add the New
players drop out rate I felt that this might be a safer place to put players
into) then I expect 2950 to continue to fall off for the next 6 months.

Interestingly enough the 1000 for both sides of the Atlantic (effectively)
are similar in quantity.

So overall good news - the game continuing to grow. This means that we have
an extra staff now and me and Sam have got a �50 monthly increase in wages!
:slight_smile: (Holidays for the others! :slight_smile: First time ever! )

Clint

···

****************************************************************
      Harlequin Games Middle Earth Games
pbm@harlequingames.com me@middleearthgames.com
www.harlequingames.com www.middleearthgames.com

               340 North Road, Cardiff CF14 3BP
           Tel 029 2062 5665 12-6.30 Weekdays
                  Fax 029 2062 5532 24 hours
****************************************************************
        Middle Earth - Legends - Serim Ral
            CTF 2187 - Starquest - Crack of Doom
                   Battle of the Planets - Exile

As we have just done the accounts I thought you all might be vaguely
interested in seeing how the games are developing.

Okay we're upto 75 games now (every 2 wks) so +3 there since last quarter.

New players requests over the quarter (approx):

2950 EU: 1 Non-EU: 19
1650 EU: 93 Non-EU:70
1000 EU: 19 Non-EU: 24

As we're sort of pushing 1650 as the game for new players to start up

(there

being a high drop out rate in 2950 as it is, and then you add the New
players drop out rate I felt that this might be a safer place to put

players

into) then I expect 2950 to continue to fall off for the next 6 months.

Interestingly enough the 1000 for both sides of the Atlantic (effectively)
are similar in quantity.

So overall good news - the game continuing to grow. This means that we

have

an extra staff now and me and Sam have got a �50 monthly increase in

wages!

:slight_smile: (Holidays for the others! :slight_smile: First time ever! )

Clint

RD: Well done guys, you earn every penny, cent euro, whatever.

Richard.

···

----- Original Message -----
From: "Middle Earth PBM Games" <me@MiddleEarthGames.com>
To: <mepbmlist@yahoogroups.com>
Sent: Tuesday, July 03, 2001 3:45 PM
Subject: [mepbmlist] Middle Earth accounts

****************************************************************
      Harlequin Games Middle Earth Games
pbm@harlequingames.com me@middleearthgames.com
www.harlequingames.com www.middleearthgames.com

               340 North Road, Cardiff CF14 3BP
           Tel 029 2062 5665 12-6.30 Weekdays
                  Fax 029 2062 5532 24 hours
****************************************************************
        Middle Earth - Legends - Serim Ral
            CTF 2187 - Starquest - Crack of Doom
                   Battle of the Planets - Exile

Middle Earth PBM List - Middle Earth and Harlequin Games
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I've just reviewed Clint's stats regarding new player requests for the
various Middle Earth games, and was simply shocked! Being the type that
is used to being beat up and lambasted for my sheer stupidity, I offer
the following query, and my opinions which obviously go against those of
the vast majority. . .

First, a little background-- I first started playing ME-PBM around 10-12
years ago, and I believe I played both 1650 and 2950, though I can't
swear that I maybe just played one of them twice. Being much more
penny/pence-less then, I eventually had to stop playing the game, and
only came back and started playing again last year. This time around I
joined a fourth age game, which is now in its 10th turn. I've also
recently joined another fourth age game. This being said, I'm still
pretty much a novice-- especially to fourth age.

To the point-- I fail to understand the comparably immense popularity of
the 1650 game. If I'm not mistaken, each 1650 game features the exact
same nations in the exact same starting locations with the exact same
pop center size and fortifications manned by the exact same characters
and exact same armies. Likewise, I believe the number assigned to
artifacts remains the same, and they retain the same powers from game to
game, with the only variable being the locations at which they are
hidden. As such, everyone knows who the "favorites to win" will be, who
is most likely to get swamped very quickly, which artifacts everyone
will be pursuing, which characters will be wandering about challenging
and kidnapping/assassinating, etc. If I'm wrong on any account here,
please make me aware of my error(s)-- I hope I'm not making false
assumptions.

Soooo. . . why is 1650 so popular? Do most of you prefer the static
nature of the game and its relative predictability?!? I honestly
believe that some of the hardcore veterans of the game have much of the
game down to a science, and probably even have a Bill Walsh-like game
plan drawn up before the game starts (for those of you who aren't
long-time American football fans, Bill Walsh was the head coach of many
of the great San Francisco 49ers teams of the 80's, and was known for
scripting the first bunch of plays- 20 or so if I recall- of each game
BEFORE it started, thereafter using the plays to start the game). I'd
think that fourth age would be more popular and in many ways be more of
a challenge, being that so much more is variable in the game (starting
locations, types/strategies of nations, not knowing who is who or what
is where, etc.). Is it the agent-related stuff (kidnap/assassinate
abilities) that drives people away?

Honestly, I'd like to hear your opinions-- that IS one of the purposes
of this board! If you LOVE 1650 tell me why. Who knows, you may
convince me that I'm short-sighted and should give 1650 a go. Also,
what makes 1650 so much better than 2950? Are the 1650 games simply the
preference of "power players" (i.e., folks who want military actions to
dictate practically everything)? If you've played fourth age and don't
like it, why?! PLEASE, I NEED enlightenment!!! (please be gentle)

  Pat

Soooo. . . why is 1650 so popular? Do most of you prefer the static
nature of the game and its relative predictability?!?

1650 is a bit like chess. Sure, you can play a game of chess with
your girlfriend where you both set up your pieces exactly where you
want, as long as a neutral room-mate approves all positions before
the game starts. You don't get to see where she has put her pieces,
and the game will be very... errr... interesting. Like the 4th age
scenario.

Most people don't do this however. Most people like chess because the
positions are pre-determined by the rules. The creative part in chess
is not the setup, but using your pieces to their fullest, and moving
them in surprising and inventive ways to conquer your opponent. You
try a knight gambit against a french defense one time with success,
but fail miserably when you try it again against that totally crazy
sicilian defense played by a chess beginner (I have no idea if those
openings even exist!). Playing the same nation several times in 1650,
you can try new strategies every time, or stick to your favourite and
try to perfect it. And when you've won playing Noldo or Harad against
a bunch of newbies, you can try to the Dragon Lord against a team of
FP veterans, to get more of a challenge. This is what 1650 is all
about. I'm not a chess lover however, so I prefer the 2950
scenario...

/Pontus Gustavsson

**Hey! You can't just kill the witch king, you have to check him when
he has nowhere to move to from Angmar!**

To the point-- I fail to understand the comparably immense popularity of
the 1650 game. If I'm not mistaken, each 1650 game features the exact
same nations in the exact same starting locations with the exact same
pop center size and fortifications manned by the exact same characters
and exact same armies. Likewise, I believe the number assigned to
artifacts remains the same, and they retain the same powers from game to
game, with the only variable being the locations at which they are
hidden.

Yes, chess, Monopoly etc. etc. all have fixed starts. That doesn't
diminish them as games. In fact it opens the realm of the "opening" and
the "winning technique". That doesn't mean that there is an opening that
always wins, but it does mean that you've got to learn the standard
openings and the standard defences, and cope with all the subtle
variations which your opponents or allies might try.

As such, everyone knows who the "favorites to win" will be, who
is most likely to get swamped very quickly,

Ah yes, this is why you don't understand - you're thinking from the
perspective the single nation/player. If you enter 1650 as part of a
team, and think team thoughts, your emotional response would be
better. With good team work it really shouldn't matter who plays what
nation. Like Rugby there's the big guys with all the muscle, the nippy
little guy, who's going to get "swamped very quickly" if left exposed, but
can be jolly useful if he gets away, and the guy with the magic kick
special ability.

which artifacts everyone
will be pursuing, which characters will be wandering about challenging
and kidnapping/assassinating, etc. If I'm wrong on any account here,
please make me aware of my error(s)-- I hope I'm not making false
assumptions.

Yes you are. You know which artefacts everyone should be pursuing,
but there's always someone with a different idea. You never know
quite where they're going to be, whether the DS will send Ji or Din, or
commit them to army work.

Soooo. . . why is 1650 so popular? Do most of you prefer the static
nature of the game and its relative predictability?!?

Think of a chess board. 32 pieces, fixed positions, 64 squares. After a
few turns there are hundreds of variations possible, then thousands.
Now look at how many hexes there are on the ME map. 200 starting
characters rising to a maximum of 525. How can you possible say
that's static or predictable?

The alternative is 4th age, which is a bit like scattering your chess pieces
over the board at random. Turn 1 your queen gets taken by a pawn,
who happened to start next to her. The randomness has actually
reduced the skill needed to play, because the roll of pure luck has been
dramatically increased - not to mention the fact that the story has been
taken out of the map, and the good Purple Pixies now start in the
middle of Mordor, and the evil Aussie Fanciers start in Eriador, with no
deference to Tolkien's world whatsoever.

Regards,

Laurence G. Tilley http://www.lgtilley.freeserve.co.uk/

···

Patrick & Stacey McDougall <psmcdoug@home.com> wrote

The alternative is 4th age, which is a bit like
scattering your chess pieces
over the board at random. Turn 1 your queen gets
taken by a pawn,
who happened to start next to her. The randomness
has actually
reduced the skill needed to play, because the roll
of pure luck has been
dramatically increased

i'll second that. Not only do agents rule FA, but the
bad luck of starting next to (many) people of
different alliances can be a pain.

- not to mention the fact
that the story has been
taken out of the map, and the good Purple Pixies now
start in the
middle of Mordor, and the evil Aussie Fanciers start
in Eriador,

evil aussie fanciers ? That makes the yanks evil. No
many people like us (certainly not the english who are
about to get a flogging in the cricket, or the french
who only recently stopped firing nukes in our
backyard).

But we have USA spy bases down here, we don't complain
tha much when the yanks stop our imports going into
the USA. The yanks can understand most of the language
that we speak, but with current 1 USD = 2 AUD, they
have taking a liking to visiting Oz (and buying
everything that we put up for sale).

actually I am surprised that 1650 is the way to go for
new players. I also felt that 2950 was easier for new
players - as its unlikely they will be under serious
attack as soon as the game starts.

FA certainly isn't for beginners (as they don't know
what sort of nation they should be designing).

thanks
din

···

Regards,

Laurence G. Tilley
http://www.lgtilley.freeserve.co.uk/

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Was just off the top of the head Din. There's an annoying series of
trailers on the TV at the moment, as you are about to return the Ashes
to us - it has Aussie old men, Aussie little lads, Aussie cricketers, all
"barraking" with their accents cranked up to maximise the annoying
whine. OK I admit, the tension is getting to me. Weather is oven-like
here again this morning, with thunder storms forecast for the first day
tomorrow :frowning:

Regards,

Laurence G. Tilley http://www.lgtilley.freeserve.co.uk/

···

Din <din_ohtar@yahoo.com.au> wrote

evil aussie fanciers ? That makes the yanks evil. No
many people like us (certainly not the english who are
about to get a flogging in the cricket, or the french
who only recently stopped firing nukes in our
backyard).

i'll second that. Not only do agents rule FA, but the
bad luck of starting next to (many) people of
different alliances can be a pain.

Fourth Age games can be done with specific areas allocated. The beauty of
FA is that you can get a lot of variety - so I reckon it is more for the
jaded 1650/2950 gamer. From a player point of view and some GM experience
the best players (skill wise) are playing in 1650 so if you are looking for
the best opposition then play 1650.

Fourth age is a game where you can develop your position more. LAS games
help the agent supremacy - but then you have the everyone play 60 Em
nations. One thing you can do with FA is create scenarios - doesn't
necessarily have to be in line with the books/ICE - anything that would make
a good game is doable (within reason). So creating balanced positions and
then plaeyrs picking them up works.

Clint

>evil aussie fanciers ? That makes the yanks evil. No
>many people like us (certainly not the english who are
>about to get a flogging in the cricket, or the french
>who only recently stopped firing nukes in our
>backyard).
Was just off the top of the head Din. There's an annoying series of
trailers on the TV at the moment, as you are about to return the Ashes
to us - it has Aussie old men, Aussie little lads, Aussie cricketers, all
"barraking" with their accents cranked up to maximise the annoying
whine. OK I admit, the tension is getting to me. Weather is oven-like
here again this morning, with thunder storms forecast for the first day
tomorrow :frowning:

Regards,

Laurence G. Tilley http://www.lgtilley.freeserve.co.uk/

RD: Aussies have such sort memories when they want to. To hear them
gloating you'd think they'd won the rugby outright instead of drawing level
after getting thoroughly stuffed by the Lions in the opening match. And
didn't the Aussies whinge about the nasty Brits playing rough!

Very glad an Aussie didn't win Wimbledon otherwise they would have been
totally insufferable. It was too much to hope Henman would win, but what
did we expect, his first name is Tim, which is frankly a puny name to pitch
against GORAN. Now there is a tough, macho name, a name to conjure with.
No wonder he beat Pat in the final, after all, Pat can also be a girl's
name!

This gives us hope for the football, because our coach is not just Goran,
but Sven-Goran Eriksson. Now there is a name which ooozes not only
toughness but quality (just look at the hyphen!) so we are bound to win the
World Cup now even if our captain's name is David. David slew Goliath
didn't he? Bring on the Germans!

Tongue firmly in cheek,

Richard.

···

----- Original Message -----
From: "Laurence G. Tilley" <laurence@lgtilley.freeserve.co.uk>
To: <mepbmlist@yahoogroups.com>
Sent: Wednesday, July 04, 2001 8:23 AM
Subject: [mepbmlist] Off topic was A controversial (no doubt) query!

Din <din_ohtar@yahoo.com.au> wrote

Middle Earth PBM List - Middle Earth and Harlequin Games
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> >evil aussie fanciers ?

There's an
annoying series of
> trailers on the TV at the moment, as you are about
to return the Ashes
> to us - it has Aussie old men, Aussie little lads,
Aussie cricketers, all
> "barraking" with their accents cranked up to
maximise the annoying
> whine. OK I admit, the tension is getting to me.

and to me. its sounds like a woeful Tv ad.

RD: Aussies have such sort memories when they want
to.

doesn't everyone ? ie the past always seems to be
better then what it really was.

To hear them
gloating you'd think they'd won the rugby outright

i never mentioned the rugby. I was actually expecting
laurence to hit back by mentioning the rugby (when the
email was written, the second test match had not been
played).

instead of drawing level
after getting thoroughly stuffed by the Lions in the
opening match.

I agree. I had my money on the lions winning all three
test matches. The lions were playing much better than
us.

And
didn't the Aussies whinge about the nasty Brits
playing rough!

Actually its still in the local paper today. But the
question is 'did the brits play rough ?' Getting some
whacks is part of the game, but intentional fouls to
take out our kingmaker is called 'playing the man, not
the ball'.

Ask Clint what its like when he gets targeted when he
plays ME since he is a GM (actually it could be
because he is welsh, but ....).

Very glad an Aussie didn't win Wimbledon otherwise
they would have been
totally insufferable.

I wouldn't be too sure. The papers have been full of
rafter being nice in defeat :slight_smile: Its was front page
stuff too.

Tongue firmly in cheek,

actually i'll swap winning the ashes for our dollar to
get some wins against the US doller. Its now back to
about 52 cents to 1 USD.

:frowning:
din

···

> Din <din_ohtar@yahoo.com.au> wrote

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Still hiding behind the cushion after the cricket. Don't want to talk about
it, don't want to think about it. Latest rumour is Gough for captain....
Oh my giddy Aunt...

Regards,

Laurence G. Tilley http://www.lgtilley.freeserve.co.uk/

···

Din <din_ohtar@yahoo.com.au> wrote

To hear them
gloating you'd think they'd won the rugby outright

i never mentioned the rugby. I was actually expecting
laurence to hit back by mentioning the rugby (when the
email was written, the second test match had not been
played).