Middle Earth Grudge Team

Standard World camp rules?

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-----Original Message-----
From: Middle Earth PBM Games [mailto:me@MiddleEarthGames.com]
Sent: 11. juli 2001 22:22
To: mepbmlist@yahoogroups.com
Subject: [mepbmlist] Middle Earth Grudge Team

Needed team of 12 to play a Grudge game. Standard World Champ rules
apply.
Preference for non-US team please.

Clint
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--- In mepbmlist@y..., "Tommy Sonne Larsen" <anakin@v...> wrote:

Standard World camp rules?

Yes, 12 on 12, no "Neutrals" to interfere with things. Corsair Dunn
are freebies, and Harad Rhudar are the DS. A variation is a tower on
the Rhudar backup and the Northman backup. This I believe(minus
towers) is the setup they are looking, although they want a non-U.S.
team.

Brian

> From: Middle Earth PBM Games [mailto:me@M…]
> Sent: 11. juli 2001 22:22
> To: mepbmlist@y…
> Subject: [mepbmlist] Middle Earth Grudge Team
>
> Needed team of 12 to play a Grudge game. Standard World Champ

rules

···

> -----Original Message-----
> apply.
> Preference for non-US team please.
>
> Clint
> ****************************************************************
> Harlequin Games Middle Earth Games
> pbm@h... me@m...
> www.harlequingames.com www.middleearthgames.com
>
> 340 North Road, Cardiff CF14 3BP
> Tel 029 2062 5665 12-6.30 Weekdays
> Fax 029 2062 5532 24 hours
> ****************************************************************
> Middle Earth - Legends - Serim Ral
> CTF 2187 - Starquest - Crack of Doom
> Battle of the Planets - Exile
>
>
>
> Middle Earth PBM List - Middle Earth and Harlequin Games
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> http://www.MiddleEarthGames.com
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?

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Standard World camp rules?

Game 77 has a Fort on Dilgul & Rhu B/up.

Clint

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Yes, 12 on 12, no "Neutrals" to interfere with things. Corsair Dunn
are freebies, and Harad Rhudar are the DS. A variation is a tower on
the Rhudar backup and the Northman backup. This I believe(minus
towers) is the setup they are looking, although they want a non-U.S.
team.

Yes, 12 on 12, no "Neutrals" to interfere with
things. Corsair Dunn
are freebies, and Harad Rhudar are the DS. A
variation is a tower on
the Rhudar backup and the Northman backup. This I
believe(minus
towers) is the setup they are looking, although they
want a non-U.S. team.

I remember that in G34, the DS gave a bucket load of
timber to the Rhu to do up his defenses on T1. We saw
they were weak, and helped them out using the current
game setup. I forget if we sent timber to the
northmen.

I wouldn't recommend changing any of the start up
details for any of the nations. And if we do, then why
just help the Rhu and northmen ? Try playing the harad
when SG lands in 2730 on T1 - its not fun when you die
faster then the WK. Rhu (and northmen) can be helped
by timber transfer, but I don't think Harad can be
saved if the free move in.

thanks
din

p.s how did did harad last in the last aussie grudge
game ?

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