I will try and explain -- in one of my games we are almost out
numbered this 2 to 1 ratio but it is a great game and is now on turn 60
something and yes some of my allies did drop about 40 turns ago but my
remaining allies stuck it out and we are having a great time and working well
together -- so i would vote no !!
But then again in another game of mine -- this one being a
grudge game -- my whole side decides to drops enmasse all except me and one
of the neutrals who went our way !! Now i could have stuck it out and most
likely would have but know some people on the other side and asked them if
they wanted me to continue and they said no -- so i dropped -- the main
reason i guess is I am in to many games right now and why prolong my death
anyways , but if had the money would have played till they knocked me out ,
but i would still have liked the choice to stick it out if i wanted instead
of Harly making that decision for me !!
So I would again vote no -- if it is that 12 to 1
ratio -- and the other side is any good then the game shouldn't go on for
many more turns then either !!
Mike
Hello again - got a ruling that I would like to check out with you all.
At present we regularly get games where most players on a side drop out on
one turn, but we aren't able to end the game until all players drop the
game. My preference in these situations is that we then end the game if
there are more than 2:1 odds (with a minimum number of say 6 players on the
"winning" side).
This would save the annoyance of the winning side being charged for a final
turn and get the game over and new games set-up more quickly (I hope). It
would also remove some of the "can't be bothered to hunt one player vs 12"
that occasionally occurs. I know I have brought this up before but I feel
this would be good for the game if I had enough player support to start up
all new games with this ruling.
Thoughts?
Clint
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Here in Brazil my team (DS) won around turn 60 in a 3:1 basis.
We were Dog Lord, Cloud Lord and Fire King against 9 Freeps. After dozens of
kidnapped characters, and daring character advantage for the DS, they gave
up.
BTW, we had already found the One Ring location and at the moment the ring
was less than 12 hex from Barad Dur.
I will try and explain -- in one of my games we are almost out
numbered this 2 to 1 ratio but it is a great game and is now on turn 60
something and yes some of my allies did drop about 40 turns ago but my
remaining allies stuck it out and we are having a great time and working
well
together -- so i would vote no !!
But then again in another game of mine -- this one being a
grudge game -- my whole side decides to drops enmasse all except me and
one
of the neutrals who went our way !! Now i could have stuck it out and most
likely would have but know some people on the other side and asked them if
they wanted me to continue and they said no -- so i dropped -- the main
reason i guess is I am in to many games right now and why prolong my death
anyways , but if had the money would have played till they knocked me out
,
but i would still have liked the choice to stick it out if i wanted
instead
of Harly making that decision for me !!
So I would again vote no -- if it is that 12 to
1
ratio -- and the other side is any good then the game shouldn't go on for
many more turns then either !!
Mike
> Hello again - got a ruling that I would like to check out with you all.
>
> At present we regularly get games where most players on a side drop out
on
> one turn, but we aren't able to end the game until all players drop the
> game. My preference in these situations is that we then end the game if
> there are more than 2:1 odds (with a minimum number of say 6 players on
the
> "winning" side).
>
> This would save the annoyance of the winning side being charged for a
final
> turn and get the game over and new games set-up more quickly (I hope).
It
> would also remove some of the "can't be bothered to hunt one player vs
12"
> that occasionally occurs. I know I have brought this up before but I
feel
> this would be good for the game if I had enough player support to start
up
> all new games with this ruling.
>
> Thoughts?
>
> Clint
>
[Non-text portions of this message have been removed]